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Witchfire Dev Showcases Magic System In New Gameplay Trailer

The Astronauts break down the magic system of Witchfire in a new presentation.

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Developer The Astronauts has revealed a brand-new Witchfire gameplay trailer that breaks down the game's intense magic system.

Shared during the Future Games Show Spring Showcase 2023, the gameplay presentation was narrated by designer Karol Krok, who went into great detail on how spells work in Witchfire. Krok revealed that there are two types of spells in the game: Light spells, which are quick to execute and cost a small amount of stamina, and Heavy spells, which are slower to use and take longer to generate.

The gameplay video showed off the Cursed Phantom Bell, a Heavy spell that spawns a bell that can be fired upon three times, stunning all nearby minor enemies and, if repeated properly, can even stun major enemies. Krok explained that spells in Witchfire are based on the four core elements: earth, fire, water, and air.

Each has its own unique property; for example, enemies set on fire will receive more damage. Elemental spells also interact with each other intuitively. Krok demonstrated how this works by casting a lightning spell, which can spread to nearby enemies when cast, and using fire with a shotgun, executing even more damage to the enemy.

"Spells are as important in the player's arsenal as his weapons and using both is the key to survival in the land of the witch," Krok explained.

Witchfire is an open-world magic-infused shooter coming soon to PC. The game was announced back in 2017 and was slated for a 2022 release date before it was delayed to 2023.

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