Witcher 3 PC Patch Out Now, Improves Overall Performance

Coming soon to Xbox One and PlayStation 4.

189 Comments

CD Projekt Red on Thursday released a new patch for the PC edition of The Witcher 3: Wild Hunt, which includes various optimizations for graphics and overall performance, as well as some bug fixes.

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What's more, the patch (via Polygon) improves performance for Nvidia Hairworks, meaning the hair and fur you see in the game should look better than ever.

This patch is coming to the Xbox One and PlayStation 4 versions of The Witcher 3 "very soon."

The full Witcher 3 May 21 patch notes are below.

  • Improves stability in gameplay and the UI
  • Improves performance especially in cutscenes and gameplay
  • Fixes grass and foliage popping that could occur after density parameters were changed
  • Improves Nvidia Hairworks performance
  • Boosted texture anisotropy sampling to 16x on Ultra preset
  • Sharpen Post-process settings extended from Off/On to Off/Low/High
  • Blood particles will now properly appear after killing enemies on the water
  • Corrects a bug where player was able to shoot bolts at friendly NPCs
  • Improves menu handling
  • Corrects an issue with Stamina regeneration while sprinting
  • Fixes a cursor lock issue that sometimes occurred when scrolling the map
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Corrects some missing translations in the UI
  • Corrects an issue in dialogue selections
  • Rostan Muggs is back
  • Minor SFX improvements

The Witcher 3 launched this week behind glowing praise. But it hasn't been a total victory for CD Projekt Red, as the developer recently spoke out to address "graphics downgrade" concerns.

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Avatar image for GregoryBastards
GregoryBastards

Somehow it runs 60 fps on ultra on my old pc...didn't expect that....good optimization i guess.

Nvidia Hairworks though....

Avatar image for mikeg520
mikeg520

Game looks and plays amazing on Xbox one. Only thing I do not like is the trees blow to much is it always so windy in the game. It's silly

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NTM23

That's cool. I'm excited to see how it's presented after the patch release.

Avatar image for Mike_24_7
Mike_24_7

they had to downgrade it ... the PC cant handle it

Avatar image for zrex2metagor
zrex2metagor

@Mike_24_7: "This patch is coming to the<< LINK REMOVED >> and << LINK REMOVED >> versions of The Witcher 3 "very soon.""
So the downgraded version couldnt even handle the game in its downgraded form? :3 You just stabbed your own shoe there peasant, but then again, cant except much from a peasant after all <3

Avatar image for Rushaoz
Rushaoz

@zrex2metagor@Mike_24_7: No he's right. Even a Titan X can't stay at a consistent 60 FPS at 1080p. That should tell you something. I remember when Crysis came out I felt left out because I just had a midrange rig while everyone that spent oodles of money got to experience the game in it's full glory. We didn't even get a GPU that could play that game well at max settings for like FOUR years.

Imagine if CDPR released the game as originally intended., People with Titan X's would have had to settle for high settings and poor people like me (I still own a 680) would be stuck at low or medium settings struggling to stay at 30 FPS. The only people able to enjoy the game as intended would be that small percentage that spends $3000-$4000.

Granted this is all to do with your standards as a PC gamer. If you feel 60 FPS is the bare minimum you'll need a pretty beefy rig to run W3. Me on the other hand I don't mind a locked 30 FPS so a GTX 970 would do just fine. Now if only I can just afford one lol

Avatar image for aliafterhour
aliafterhour

@Rushaoz@zrex2metagor@Mike_24_7: think a gtx 970 will definetly run on 60 fps ultra, with some tweaks. I have a r9 290x and it runs perfectly just some probs in buildings and cutscenes, but that seems to be a problem from CDPR's side and will be fixed with this patch

Avatar image for Rushaoz
Rushaoz

@aliafterhour@Rushaoz@zrex2metagor@Mike_24_7: I'd just cap the game off at 30 FPS anyways so it's no big deal to me :)

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wayneextremity

Eddie Makuch probably forgot to add 1080 p/900 p/30 fps/60 fps in his title

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I5204

Yay, no more crashes in inventory!

Avatar image for deactivated-5b1fecf308e18

Effectively, they made one of the most demanding PC games to date try and run on consoles running what were mid range GPU's from over 3 years ago.

PC version looks amazing, the consoles do not!


Avatar image for CptJohnnyRico
CptJohnnyRico

They should fix the Bug where the graphics were downgraded., i reported it but no one replied.

Avatar image for Pelezinho777
Pelezinho777

Sharpening. ...every game must have it!

Avatar image for sepir
sepir

No mention of the game freeze when in the inventory. Seems to happen when mousing over multiple new items quickly. Hopefully it was fixed and they just didn't mention it.

Avatar image for GodOfSyn
GodOfSyn

Anyone know how to get rid of the circles around light sources like the sun? Without turning off godrays. I like the godray effect but not the circular rings like i'm looking through some lens. I have chromatic ab off as well as most of the unecessary post processing effects.


Side note, how is the performance difference with hairworks after patch? It drops my Titan X at max settings at 4k about 10-15 fps pre-patch 1.03.

Avatar image for karnis
karnis

i will check it out after my lunch

Avatar image for Saidrex
Saidrex

Won't help against Nvidia's drivers that intentionally gimps 700 series cards....

Avatar image for gamefreak215jd
gamefreak215jd

@Saidrex: The game runs better on older drivers.

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wezkilla

@Saidrex: yeah i found it odd that my 2 780Ti's couldnt run the game maxed out in 4K

Avatar image for GodOfSyn
GodOfSyn

@Saidrex: The focus was on Maxwell architecture when building the game, they will release optimizations for previous GPU's, just give them some time. This isn't anything new, development will always be for the current hardware first. I mean put yourself in their shoes, as a business it makes sense to push your current hardware, as a developer, it makes sense to prioritize your work load, which starts with the latest hardware, then worry about the older hardware. It's nature of the beast my man, a downside to PC gaming if you are not upgrading annually.

Avatar image for gunther_fenz
Gunther_Fenz

@GodOfSyn@Saidrex: "The focus was on Maxwell architecture when building the game, they will release optimizations for previous GPU's, just give them some time."

Silly clown....the optimization for 7xx series have to come from Nvidia, not from the developers of this game.

Avatar image for GodOfSyn
GodOfSyn

@gunther_fenz@GodOfSyn: Dude for real.... How did you misunderstand what I was saying?!?! No shit sherlock. I'm referring to nVidia developing drivers. You do realize develop and development are used in more than just video games?!?! In the IT industry, nVidia is a developer in this context, as they develop the driver. Besides, after reading my technical and philosophical explanation, how can you honestly believe I wouldn't know that? I'm an IT consultant and have a great understanding for our business. So you sir are the silly clown.

Avatar image for GodOfSyn
GodOfSyn

@gunther_fenz: Really... you seriously can't think? I'm talking about the driver developer, don't read into the word developer too much. Look at the context if a word doesn't seem to make sense....

Avatar image for gunther_fenz
Gunther_Fenz

@GodOfSyn@Saidrex:

Avatar image for joelgomez1975
joelgomez1975

Nice to know the patch is improving things (will see how it is when I get back home later). One thing I REALLY want done in the near future is a color/saturation slider/option. The overall color is just a bit too saturated for my taste, I want a more gritty looking game, less red and yellow color tint. Given I am still at the first area, maybe it changes when I get to the larger area.


Running 1440p on a 970GTX SLI system, everything on ultra with AA off (hardy see the difference). My monitor is a Dell U2515H IPS monitor which has a ridiculous pixel density as it crams 2560 pixels on a 25" screen so AA on is hardly noticeable. I have vsync on and I am mostly 60fps dropping to 56-58 fps from time to time. Still drops to low 30's in cutscenes though.

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Gunther_Fenz

@joelgomez1975: That's what you have monitor profiles for noob....

Avatar image for GodOfSyn
GodOfSyn

@joelgomez1975: Nice setup. Speaking of pixel density, you should see my 28" 4k Acer, its like nearly 500 ppi LOL. Luckily this game runs well on my Titan X (apx 30-40 fps depending on area). Though last night I got to Velen, starting area and noticed a huge drop in FPS with or without hair fx, so I'm a little concerned what that is about, as the starting zone was very optimized.

Avatar image for msuspartan
msuspartan

Running this pre-patch on my gt80 titan 001 (i7 4720hq, 980m sli, 16gb ram) with hairworks on / all ultra I get avg of 57-62 fps at 1080p, highs in mid 70s, lows in low 50s. Hairworks off bumps fps by 10 on avg or so, will be interested to see what difference this patch makes when I get off work.

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jaroondee

Really? Now I'm considering not continuing until this patch comes out for consoles.

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drocdoc

@jaroondee: lol

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Thanatos2k

"What's more, the patch (via << LINK REMOVED >>)"

Why did you need to source Polygon for public patch notes?

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@Thanatos2k: Copy and paste feature.

Avatar image for nl_skipper
NL_Skipper

There's a way to reduce the AA used for Hairworks as well, improves performance somewhat (though still not enough to be worthwhile on a 970 imo).


Go to the rendering.ini in the games install folder>>>bin>>>config>>>base>>>rendering.ini, change the line "HariworksAALevel" from 8 to something less (6,4, 2 or 0)

Avatar image for Articuno76
Articuno76

@nl_skipper: I found fps variance went from dropping 10-20fps to 5-10 (setting it to 2). So an improvement in performance, but still not enough TBH I'd rather just leave Hairworks off altogether and play the game at a near faultless 60 on High without it.

Avatar image for hypnotika25
hypnotika25

@nl_skipper: i didnt notice a single difference even setting it to 0. this is prior to the latest patch. and i am playing the game on a GTX 980. hopefully this new patch improves hairworks performance a lot better.

Avatar image for GunEye
GunEye

@hypnotika25@nl_skipper: I might have felt some boost in fps, but I don't think they fixed hairworks performance. For instance the opening scene when the camera zoom at geralt's hair when he is in the bath, still drops my fps to 40 (I have SLI). Maybe they improved it a bit I dunno.

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Priestwithgun

This article is so clean :p

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zintarr

@priestwithgun: Just out of the bath.

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meedokicky

@zintarr@priestwithgun: Eddie washed it XD

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Priestwithgun

One of few articles not tr0lIed by people(m0ist eyes)