Why Miyamoto Was Initially "Worried" About Super Mario Odyssey

People should get mad at Mario when he's running wild in a city, right? Maybe not.

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Mario creator Shigeru Miyamoto was initially "worried" about Super Mario Odyssey, he says in a new interview. Speaking to IGN, Miyamoto said he was concerned specifically about the idea of New Donk City, a place Mario travels to in the Nintendo Switch game and interacts with humans.

"I was worried about how players would react to being in a world where Mario is this tall and normal people are a little bit taller," Miyamoto explained. "Or the fact that people don't get mad at Mario when he's jumping up and down all over the place. But with all that said, I think I realized that the character Pauline has already existed, and the idea of this game taking place in the city worked out really well. And so we ran with it."

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Now Playing: Super Mario Odyssey - Movement in New Donk City

You can read the full interview here at IGN.

Odyssey launches on October 27 exclusively for Nintendo Switch. We recently learned that it supports two-player local co-op. We played the game at E3 and you can read our gameplay impressions here and you can watch a demo of it here.

In other news, someone has modded Odyssey's hat-possesion ability into Super Mario 64, so that's pretty cool.

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