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Where Is Xur Today? (October 7-11) - Destiny 2 Exotic Items And Xur Location Guide

Here's where you can find Xur this weekend and what the Agent of the Nine has for sale.

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Xur has returned to Destiny 2 for another weekend, bringing a new selection of Exotic weapons and armor to the Solar System. It's handy stuff, especially if you're planning to enter the Trials of Osiris for some PvP action.

This week you can find Xur in the Tower, in the Hangar area. For his weapon, Xur is offering Two-Tailed Fox. Hunters can pick up the Wormhusk Crown helmet; Titans can grab the ACD/0 Feedback Fence gauntlets; and for Warlocks, Xur has the Contraverse Hold gauntlets.

Xur Location

Xur's Location in the tower.
Xur's Location in the tower.

Spawn in using the Courtyard transmat zone in the Tower to find Xur this week. Head left and down the stairs to enter the Hangar section, then hang another left. Make your way to the north end of the area and look for a staircase that will take you onto a catwalk, where Xur is waiting.

Xur Exotic and Legendary Items

  • Exotic Engram - 97 legendary shards
  • Two-Tailed Fox - 29 legendary shards
  • ACD/0 Feedback Fence - 23 legendary shards
  • Wormhusk Crown - 23 legendary shards
  • Contraverse Hold - 23 legendary shards
  • Hawkmoon - 200 legendary shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Exotic Cipher
  • Dead Man's Tale - 200 legendary shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Exotic Cipher
  • Xenology quest - free
  • Legendary weapons and armor - 50 legendary shards, 1,000 Glimmer

Your option for Hawkmoon this week is Opening Shot, a reliable way to kickstart some precision damage that can feed into the Paracausal Shot perk. Otherwise, this week's version of the famed hand cannon is only worth grabbing if you haven't got it already. Dead Man's Tale comes with Fourth Time's the Charm, another precision-favoring perk that's actually pretty great. With this perk, rapidly landing precision hits will return two rounds to the magazine, which means that it'll feed in quite nicely to the Cranial Spike perk.

Legendary Weapons

  • True Prophecy (Hand Cannon) -- Crossfire HCS, Tactical Mag, Grave Robber, Demolitionist
  • Stars in Shadow (Pulse rifle) -- Corkscrew rifling, Appended Mag, Feeding Frenzy, Snapshot Sights, One Quiet Moment
  • Seventh Seraph CQC-12 (Shotgun) -- Smoothbore, Assault Mag, Slideshot, Vorpal Weapon
  • Enigma’s Draw (Sidearm) -- Ricochet Rounds, Light Mag, Grave Robber, Demolitionist
  • Punching Out (Sidearm) -- High-Caliber Rounds, Flared Magwell, Moving Target, Elemental Capacitor
  • Escape Velocity (Submachine gun) -- Accurized Rounds, Steady Rounds, Threat Detector, Osmosis
  • Negative Space (Sword) -- Enduring Guard, Swordmaster’s Guard, Tireless Blade, Disruption Break

Legendary Armor

Opulent set

Warlock

Opulent Scholar Gloves

  • Mobility: 7
  • Resilience: 9
  • Recovery: 12
  • Discipline: 11
  • Intellect: 2
  • Strength: 19
  • Total: 60

Opulent Scholar Robes

  • Mobility: 7
  • Resilience: 17
  • Recovery: 7
  • Discipline: 6
  • Intellect: 12
  • Strength: 12
  • Total: 61

Opulent Scholar Hood

  • Mobility: 2
  • Resilience: 15
  • Recovery: 16
  • Discipline: 2
  • Intellect: 16
  • Strength: 13
  • Total: 64

Opulent Scholar Boots

  • Mobility: 2
  • Resilience: 18
  • Recovery: 10
  • Discipline: 2
  • Intellect: 12
  • Strength: 13
  • Total: 57

Opulent Scholar Bond

Hunter

Opulent Stalker Grips

  • Mobility: 10
  • Resilience: 20
  • Recovery: 2
  • Discipline: 10
  • Intellect: 12
  • Strength: 7
  • Total: 61

Opulent Stalker Vest

  • Mobility: 7
  • Resilience: 6
  • Recovery: 18
  • Discipline: 6
  • Intellect: 24
  • Strength: 2
  • Total: 63

Opulent Stalker Mask

  • Mobility: 10
  • Resilience: 14
  • Recovery: 6
  • Discipline: 9
  • Intellect: 8
  • Strength: 14
  • Total: 61

Opulent Stalker Strides

  • Mobility: 2
  • Resilience: 16
  • Recovery: 10
  • Discipline: 2
  • Intellect: 12
  • Strength: 15
  • Total: 57

Opulent Stalker Cloak

Titan

Opulent Duelist Gauntlets

  • Mobility: 10
  • Resilience: 15
  • Recovery: 7
  • Discipline: 6
  • Intellect: 9
  • Strength: 12
  • Total: 59

Opulent Duelist Plate

  • Mobility: 12
  • Resilience: 9
  • Recovery: 9
  • Discipline: 10
  • Intellect: 6
  • Strength: 14
  • Total: 60

Opulent Duelist Helm

  • Mobility: 2
  • Resilience: 16
  • Recovery: 13
  • Discipline: 16
  • Intellect: 7
  • Strength: 6
  • Total: 60

Opulent Duelist Greaves

  • Mobility: 24
  • Resilience: 6
  • Recovery: 2
  • Discipline: 9
  • Intellect: 12
  • Strength: 12
  • Total: 65

Opulent Duelist Mark

Two-Tailed Fox

Two deadly rockets for the price of one.
Two deadly rockets for the price of one.

There's no shortage of good Exotic rocket launchers in Destiny 2, and while Two-Tailed Fox can't stand up to Gjallarhorn, this weapon is still fun to use. The Twintails perk lets you fire two rockets, one Void and one Solar, and they'll both track a single target for a quick round of demolition. Not the best rocket launcher around, but it's certainly not the worst and it's a great all-rounder.

Wormhusk Crown

The perk is average and you're better off with other Exotics this week.
The perk is average and you're better off with other Exotics this week.

Wormhusk Crown hasn't featured too prominently this season, as its primary perk Burning Souls is average at best. Dodging gives a small health and shield bump, but with other options and seasonal mods at play, you'd be better off using your single Exotic armor slot for something that's more effective in combat and synergizes well with your subclass.

  • Mobility: 14
  • Resilience: 16
  • Recovery: 3
  • Discipline: 2
  • Intellect: 15
  • Strength: 14
  • Total: 64

ACD/0 Feedback Fence

Soak up some damage, and unleash some explosive payback.
Soak up some damage, and unleash some explosive payback.

These Titan Exotic gauntlets have some great potential with the right Arc 3.0 subclass build. Point-Contact Impact Brace has proven to be very disappointing this season, and it's not unusual to see Guardians equipping Synthoceps or Wormgod Caress. ACD/0 Feedback Fence is still great, especially if you're planning to wade into enemy fire and use the Fury Conductors perk to unleash devastating explosive energy from any melee attacks landed on you. Pair it with Thunderclap, enter a Hive den, and you'll be good to go with this Exotic.

  • Mobility: 7
  • Resilience: 8
  • Recovery: 18
  • Discipline: 7
  • Intellect: 16
  • Strength: 9
  • Total: 65

Contraverse Hold

If you're planning to run a Void build themed around grenades, these gauntlets will come in handy.
If you're planning to run a Void build themed around grenades, these gauntlets will come in handy.

Most Warlocks have been using Fallen Sunstar this season for Arc 3.0 builds, so Contraverse Hold won't be too tempting right now. Designed for Warlocks running a Void subclass build, the Chaotic Exchanger perk allows you to resist damage while charging a grenade and get grenade energy back on each kill. It's not a bad Exotic, but it's a very specific piece of armor for a one-track build.

  • Mobility: 6
  • Resilience: 19
  • Recovery: 8
  • Discipline: 16
  • Intellect: 12
  • Strength: 2
  • Total: 63

Xur is present every weekend in Destiny 2, starting with the daily reset at 10 AM PT / 1 PM ET on Friday. Bungie doesn't mark Xur's location on the in-game map, so it can be easy to miss him if you're not aware he exists. He only comes to specific locations, of which now there are only three: the Tower Hangar area, on Nessus in Watcher's Grave, and in the Winding Cove area of the EDZ.

Darryn Bonthuys on Google+

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