Where Is Xur Today? (April 15-19) - Destiny 2 Xur Location And Exotic Items Guide

Visit Xur for some new Exotic weapons and armor to help you gear up for the Iron Banner and tougher runs through the Vow of the Disciple raid in Destiny 2.

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Update: Xur has departed for this week. Here's where you can find Xur and what Exotics he's selling for the weekend of April 22-26.

Xur is back in Destiny 2 this weekend with a fresh batch of Exotic weapons and armor, as well as new Legendary gear--and it's no longer bugged, making it worth checking out. In fact, Xur has a great Dead Man's Tale this week that you should absolutely pick up, especially with the Iron Banner continuing to rage this weekend. Here's where you can find Xur and what he's selling.

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Now Playing: Destiny 2: The Witch Queen Xur Location April 15, 2022

Head to the Hangard area of the Tower to find Xur this week. For his weapon, Xur is offering the Exotic linear fusion rifle The Queenbreaker. Hunters can pick up the Ophidia Spathe chest armor; Titans can grab the ACD/0 Feedback Fence gauntlets; and for Warlocks, Xur has the Skull of Dire Ahamkara helmet.

Like last week, Xur's Exotic armor inventory is slightly bugged. You'll find the stat numbers listed on Xur's Exotic armor are incorrect, with the rolls changing when you actually buy his Exotic armor. Last week, we found all Xur's armor came with better rolls than what Xur advertised. This week, it looks like Ophidia Spathe actually rolls at approximately 64 total stat points, ACD/0 Feedback Fence actually rolls at about 60 total points, and Skull of Dire Ahamkara actually rolls at about 61 total points.

Xur also has a great Dead Man's Tale for the Crucible--buy it.

Xur Location

Look for Xur on a catwalk at the north end of the Hangar, behind where the Dead Orbit faction used to hang out.
Look for Xur on a catwalk at the north end of the Hangar, behind where the Dead Orbit faction used to hang out.

Start at the Courtyard transmat zone in the Tower to get to Xur this week. After spawning in, turn left and head down the ramp, then down the stairs ahead. When you reach the Hangar, hang a left and head north. At the back of the area is a metal staircase leading up to a catwalk, where you'll find Xur.

Xur is present every weekend in Destiny 2, starting with the daily reset at 10 AM PT / 1 PM ET each Friday. His exact location is always a mystery when he first arrives, as he is not listed on the map, and for novice players, he can be easy to miss. However, there are a set number of locations where he takes up residence, including the Tower Hangar area, on Nessus in Watcher's Grave, and in the Winding Cove area of the EDZ.

Xur Exotic and Legendary Items

Xur brings The Queenbreaker linear fusion for his weapon this week, and while that gun's PvP and Gambit heydays are over, it's still a very fun weapon to use in the right circumstances. You know those Fallen Vandal snipers who make your life miserable in so many activities in Destiny 2? This is their gun--a highly accurate rifle that's great for snapping off headshots at a variety of ranges. If you're not a fan of his other options, Xur also sells an Exotic engram that will decrypt into an Exotic you don't already own from the world drop pool. Just note that you can only buy one per week, and the engram is specific to the character class who buys it--so if you're trying to get a new Titan helmet, don't buy the engram with your Warlock. He also has the new Xenology Quest, which rewards an Exotic Cipher you can use to purchase Exotics from either Xur or the Tower's Monument to Lost Lights. The quest requires you to either complete Strikes or win matches in Gambit and the Crucible.

  • Exotic Engram - 97 legendary shards
  • The Queenbreaker - 29 legendary shards
  • Ophidia Spathe - 23 legendary shards
  • ACD/0 Feedback Fence - 23 legendary shards
  • Skull of Dire Ahamkara - 23 legendary shards
  • Hawkmoon - 200 legendary shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Exotic Cipher
  • Dead Man's Tale - 200 legendary shards, 125,000 Glimmer, 1 Ascendant Shard, 1 Exotic Cipher
  • Xenology quest - free
  • Legendary weapons and armor - 50 legendary shards, 1,000 Glimmer

Alongside changes in his location, Xur's inventory also rotates weekly. That means it's worth visiting him each time to check out his new weapons and rolls on Exotic and Legendary armor. You can visit him any time between his arrival Friday and the weekly reset at 10 AM PT / 1 PM ET the following Tuesday when Xur departs the Solar System.

Xur's got great copies of Hawkmoon and Dead Man's Tale for PvP players this week. For Hawkmoon, the main upside is again Quickdraw, but this copy's perks offer a solid Range stat as well. Dead Man's Tale sports Vorpal Weapon, widely regarded as the best perk for the Crucible--you should grab this one. DMT's range and Vorpal mean you can snap enemy Guardians out of their Supers with solid shooting. Both guns are worth picking up if you like them in PvP, especially with the Iron Banner continuing this weekend.

As for Xur's crop of Legendary weapons, there aren't too many standouts. If you don't have a breech-loading grenade launcher with Blinding Grenades, grab Xur's Truthteller. The perk is excellent for high-level PvE content as it can help you control crowds that would otherwise shred you. Swashbuckler and Feeding Frenzy increase your damage and your reload speed if you can land multikills with the launcher, which can help boost its effectiveness even more, and it packs a Handling Masterwork. You might also enjoy the Friction Fire submachine gun for PvE activities; it's a solid SMG for clearing a room and this one's Killing Wind and Wellspring perks boost the gun's performance while recharging your ability energy as you land kills. It comes with a Handling Masterwork. For PvP, the Fractethyst shotgun isn't too bad thanks to Slideshot and Harmony with a Handling Masterwork, but that's only if you really need something or like the gun to begin with.

Your Legendary armor selection for this week is the Crucible's Wing set from the Season of Arrivals--Wing Discipline for Titans, Wing Theorem for Warlocks, and Wing Contender. Titans make out very well, with gauntlets, helmet, and leg armor all coming in at 63 or higher. Warlocks can snag a helmet at 64 and gauntlets at 63, and Hunters can get a helmet and gauntlets each at 62.

Hawkmoon

  • Smallbore
  • Alloy Magazine
  • Quickdraw
  • Combat Grip

Dead Man's Tale

  • Fluted Barrel
  • Ricochet Rounds
  • Vorpal Weapon
  • Composite Stock

Legendary Weapons

  • Last Perdition (Pulse Rifle) -- Moving Target, Zen Moment, Handling Masterwork
  • Friction Fire (Submachine Gun) -- Killing Wind, Wellspring, Handling Masterwork
  • Wolftone Draw (Combat Bow) -- Threat Detector, Demolitionist, Draw Time Masterwork
  • Truthteller (Grenade Launcher) -- Blinding Grenades, Feeding Frenzy, Swashbuckler, Handling Masterwork
  • Fractethyst (Shotgun) -- Slideshot, Harmony, Handling Masterwork
  • Hoosegow (Rocket Launcher) -- Tracking Module, Kill Clip, Blast Radius Masterwork
  • The Third Axiom (Pulse Rifle) - Rangefinder, One For All, Handling Masterwork

Legendary Armor

Wing set (Crucible, Season of Arrivals)

Titan

  • Wing Discipline Gauntlets
    • Mobility: 12
    • Resilience: 6
    • Recovery: 12
    • Discipline: 6
    • Intellect: 26
    • Strength: 2
      • Total: 64
  • Wing Discipline Helmet
    • Mobility: 17
    • Resilience: 6
    • Recovery: 7
    • Discipline: 9
    • Intellect: 12
    • Strength: 12
      • Total: 63
  • Wing Discipline Leg Armor
    • Mobility: 11
    • Resilience: 10
    • Recovery: 12
    • Discipline: 6
    • Intellect: 10
    • Strength: 16
      • Total: 65

Warlock

  • Wing Theorem Gauntlets
    • Mobility: 19
    • Resilience: 2
    • Recovery: 9
    • Discipline: 2
    • Intellect: 11
    • Strength: 20
      • Total: 63
  • Wing Theorem Helmet
    • Mobility: 8
    • Resilience: 15
    • Recovery: 9
    • Discipline: 2
    • Intellect: 9
    • Strength: 21
      • Total: 64

Hunter

  • Wing Contender Gauntlets
    • Mobility: 8
    • Resilience: 17
    • Recovery: 7
    • Discipline: 12
    • Intellect: 6
    • Strength: 12
      • Total: 62
  • Wing Contender Helmet
    • Mobility: 11
    • Resilience: 9
    • Recovery: 10
    • Discipline: 7
    • Intellect: 8
    • Strength: 17
      • Total: 62

The Queenbreaker (Linear Fusion Rifle)

Landing headshots with The Queenbreaker is fun and easy at just about any range.
Landing headshots with The Queenbreaker is fun and easy at just about any range.

The Queenbreaker had a period where its high accuracy and zippy fire rate made it great for trolling Guardians, especially invaders in Gambit. That's not really the case anymore, but The Queenbreaker can still be a lot of fun if you want some high-accuracy fire in various situations. Its perks make it great at very long range, but if you're in a tighter situation, you can switch to a shorter scope and Hip-Fire Grip for perks, as opposed to a longer scope and Quickdraw. It might not be part of the meta right now, but The Queenbreaker lets you try your hand at annoying Guardians as a Vandal sniper.

Ophidia Spathe (Hunter)

Want more knives? Ophidia Spathe has you covered.
Want more knives? Ophidia Spathe has you covered.

Ophidia Spathe is one of those very simple Exotics that can give your build a very specific edge. The chest armor gives you a second throwing knife, amping up the melee capabilities of Solar Hunters. That might not seem like much, but coupled with the right melee build, that extra throwing knife can rip through enemies in the Crucible or make you a terror in PvE.

Turn yourself into a bomb by punching your opponents with ACD/0 Feedback Fence.
Turn yourself into a bomb by punching your opponents with ACD/0 Feedback Fence.

ACD/0 can be very useful for Titans who intend to be in the thick of the action. Every time you land hits with a melee attack, you build up energy in the gauntlets, and when an enemy hits you, that energy is released, reducing the damage you take while triggering a massive explosion. If you want to punch your way through everything in your path, these gauntlets make sure anyone who punches back regrets it.

Skull of Dire Ahamkara (Warlock)

The Skull of Dire Ahamkara helps Warlocks hucking Nova Bombs to get their Supers back a little faster.
The Skull of Dire Ahamkara helps Warlocks hucking Nova Bombs to get their Supers back a little faster.

Throwing a Nova Bomb can be precarious for Warlocks, because there's a short window of time where you're completely exposed and totally vulnerable. Skull of Dire Ahamkara helps with that, increasing your damage resistance while you're winding up to chuck your Nova Bomb. Scoring kills with your bomb gives you back Super energy, up to half your total, which can also help add more Nova Bombs to the proceedings--it's particularly good if you're clearing waves of enemies.

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