What's New (And Bugged) In Destiny 2's Forsaken Update Patch Notes

A quick rundown on the big changes in update 2.0.0.1.

Comments
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Destiny 2: Forsaken Launch Campaign Livestream

Last week, Bungie released Destiny 2's huge 2.0 update, which overhauled numerous areas of the game. Now, coinciding with the launch of the Forsaken DLC, it's released another update, version 2.0.0.1. You might assume it's a minor one based on that version number, but it's more than 7 GB in size, and the patch notes are quite lengthy. Additionally, Bungie has been updating an outline of all of the game's known issues. Here's what's new, as well as what's currently bugged or broken.

Many of the changes here are expected ones that implement things tied to Forsaken. The level cap is now 50 for Forsaken owners, and Year 2 weapons come with random perks--an aspect of the original Destiny that Bungie abandoned in Destiny 2 until now. That's a major change, as it gives players a reason to hang on to duplicates of the same items. The mod system has also been overhauled, depreciating all existing mods and introducing new ones.

A new Vanguard Strike playlist is now available that will have a different Power level recommendation based on your current Power, and Nightfalls again have scoring. On the Crucible side, Iron Banner will feature Power level advantages once it comes back on September 18, while Trials of the Nine has been shelved for the time being. When playing Rumble, placing in the top 3 will register as a win, and various tweaks have been made to Competitive (such as the removal of loss streaks from Glory rank).

Some balance changes have been made to certain abilities (Hunter's Golden Gun now deals more damage to base and elite enemies) and Exotics (Riskrunner's magazine size has been increased). Masterworks and shaders are now handled differently. Rewards and challenges have been changed significantly, and there are new bounties and challenges to take on each day or week. Various quality-of-life changes have been implemented, such as being able to dismantle shaders in bulk by talking to Rahool.

This is only a very small sampling of what's changed--the combination of this update and Forsaken's release have shaken up Destiny 2 dramatically. You'll also find a number of things are currently broken, as detailed in Bungie's list of known issues. This covers being unable to access Strikes, issues with the Cayde's Will quest, and a number of other things.

For more, you can check out some new Forsaken Exotics and hear what we think so far in our Forsaken review-in-progress.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are no comments about this story