Watch New Uncharted 4 Cinematic; New Character Revealed

Nadine Ross doesn't quite get along with Nathan Drake.

50 Comments

Naughty Dog has released a new Uncharted 4: A Thief's End cinematic that introduces a new character. Her name is Nadine Ross, and, from the looks of this trailer, she is no friend to Nathan Drake. Take a look at the video below, in which Ross confronts Drake about a mysterious crucifix item.

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Ross is played by Halo 5: Guardians and BioShock Infinite voice actress Laura Bailey. This video was released as part of the 2015 Game Awards.

Bailey, Nolan North (Drake), Richard McGonagle (Sully), and Troy Baker (Drake's brother, Sam) will talk more about their roles in Uncharted 4 on Saturday during a PlayStation Experience panel.

In other news about Uncharted 4, the game's multiplayer beta is now available for people who bought Uncharted: The Nathan Drake Collection. The full version of Uncharted 4 launches in March 2016, exclusively for PS4.

For more on The Game Awards, check out this roundup of all the trailers from the show.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Avatar image for ughz
ughz

Another disposable one dimensional female character that will be totally forgotten and underused. This matters at all, because Chloe, Elena, and Katherine were totally relevant.

Avatar image for NbAlIvEr10000
NbAlIvEr10000

@ughz: .......and you know this how??? Chances are she probably got in close to Sam (Troy's character) looking for something and now he needs Drake's help.....I'm sure it will all play out....ND never disappoints.

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Arsyad00

so, you get what you want now feminist.

gender equality, nathan beat any woman or man out there

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CptJohnnyRico

Nathan Drake is the man!!!

Avatar image for gokuss4z
gokuss4z

Dang she ugly

Avatar image for doug1138
doug1138

@gokuss4z: Agreed. Worst. Casting. Ever.

Good voice though.

Avatar image for NbAlIvEr10000
NbAlIvEr10000

@doug1138: You know shes not real right? "Worst casting ever".......then good voice though?

Avatar image for doug1138
doug1138

@NbAlIvEr10000: I do know that she is not real. Make no mistake there is a casting process for these characters. Call it whatever you want, design, art direction, development, I don't care. It isn't as though a single artist gets to sit down and crank out a final character. It is a process very similar to casting a film.

That makes the final result even worse. They had an opportunity to make her anything they wanted without concern for an actual physical actor... and they came up with THAT?

As I said; Worst. Casting. Ever.

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Johny_47

They should just make a film already, would be a lot cheaper to see that than the game =P

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Moonco

Wow, graphics look incredible! Is that in-game footage or pre-rendered?

Moderator
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xWinson

@Moonco: I'm going to assume that was real time, but when the gameplay happens then it'll become less detailed like we've seen on other gameplay footage. Unless an extra 6 months of development time have allowed them to optimise the crap out of it.

Avatar image for NbAlIvEr10000
NbAlIvEr10000

@xwinson: Nope....all Uncharted games use the in-game engine, hence these are the final graphics. Cutscenes are all rendered beforehand, but still utilize the game's engine so nothing is changed.....this works better for the MoCap.

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xWinson

@NbAlIvEr10000: I'm pretty sure the developers have confirmed that the cutscenes are real time for Uncharted 4.

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TashunkoSapa

Ethnic diversity forgives no AAA release these days.

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PutASpongeOn

@TashunkoSapa: In reality, the ethnicity of england if black and white heavily, so it's not really a reach.

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jlenoconel

@TashunkoSapa: I am all for diversity in games, even if I am anti SJW. Its nice to have a diverse cast of characters, as long as they're not shoehorned in.

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ramtracker42

It's hilarious how they make chicks so tough in videogames and movies, pure comedy gold!

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PutASpongeOn

@ramtracker42: It's hilarious that you don't think millions of girls in the world can't beat the everliving shit out of you.

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Moonco

@ramtracker42: Schwarzenegger with boobs

Moderator
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GamerYnoX

@ramtracker42: She looks athletic though

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StonerDemon

Nadine's anagram -> Dianne -> Diana Ross -> This character looks actually very similar to Diana Ross, the famous singer.

Well, maybe It's just a coincidence :D

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Clasmae

@StonerDemon: lol she does not look like diana ross

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Megamandrew

I love me some Laura Bailey, but they seriously couldn't have gotten a black woman to play this black character? Just like they couldn't get an Asian woman to play the Asian character Laura Bailey played in Binary Domain? I'm not going to get on a whiney, "wah, this is racist and now I'm offended" tirade or anything, but this just seems super lazy to me.

Avatar image for putaspongeon
PutASpongeOn

@Megamandrew: They should base their actor choice on skill level, the thing about voice actors is that it's a very high skill job, race isn't relevant for voice acting, the job should go to the best for the job, there is a japanese voice actor who literally voice acted a motorcycle.

How is it lazy? They hired a good voice actor and she did her job, you don't have to spend extra resources to find a black woman to do the voice of relative quality or hiring a less talented voice actor just to make them black.

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Megamandrew

@putaspongeon: There's something major you're missing here; actor choice is not based on talent alone, but talent and how well they fit the part. You can take an eighty year-old, classically trained English actor who is considered one of the best in the world and have him voice a twenty-five year-old American man and it's not going to sound right, regardless of how much talent he has. "The best for the job" means the person who's the most suited to the role, not the person with the most popular talented actor.

As for the motorcycle, as you're aware, motorcycles don't have voices in real life, therefore, anything where a motorcycle talks is fantasy and non grounded in reality. Because of that, the comparison really isn't valid. Nadine is a realistic-looking human being, and as such, she should be voiced in a similar way. When it comes to voice acting for realistic properties authenticity is very important for maintaining immersion. Like it or not, white and black people have noticeably different vocal qualities, so when I see a black woman and hear a white woman's voice, that can have a detrimental effect on the world immersion the developers are going for.

And how is it lazy? Because there are plenty of extremely talented women who could deliver a more believable black female voice over Laura Bailey. Now, don't get me wrong as I think Laura Bailey is fantastic and always look forward to hearing her in things, but I never pretend that she comes by the roles she gets by talent alone. There are tons and tons of talented voice actors that you or I will never even hear of, but it can be difficult to get roles when you're not part of the in-crowd. Notice how Laura Bailey and Troy Baker are so often part of the same projects? Sure, they're both great, but it's no coincidence that those two are in so many things together, just like it's no coincidence that they're both in this game together.

It's a fact that certain voice actors get roles in large part due to how popular they are , but this is a bigger problem in voice acting than in screen acting. A few years ago it seemed like Nolan North was the main character in damn near every game under the sun and I can assure you that it wasn't due to his talent alone. And casting Nolan North as the main character in your video game is a lazy thing. He's great, sure, but it demonstrates a certain lack of effort in regards to casting the role and just seems like they were trying to get the biggest actor they could.

That's why it's lazy casting. They could have found someone who could more accurately capture Nadine's voice, but instead they went with the most popular actress in the industry right now.

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GunEye

@Megamandrew: finally someone who speaks sensibly and logically. Thank you!

Avatar image for putaspongeon
PutASpongeOn

@Megamandrew: The skill of a voice actor decides how well they fit for a role, it's not like live action where a mexican can't be Bruce Wayne, voice actors get paid because they have large range and can do plenty of roles that they aren't type casted, a mexican can voice act bruce wayne if they are only lending the voice, the same here, the person could be asian and it wouldn't matter, a black person can voice a white person if they have the skill and are popular enough where it'd lend interest in the product by the media/fanbase, but visuals are irrelevant for voice acting. It's very hard to get roles if you're type casted in voice acting, you need to have 100's of voices if you want to make it in the industry.

The motorcycle wasn't a talking motorcycle, he did the sound effects.

It's not going to sound right? It wouldn't look right but it sure as hell would sound right if they are a skilled voice actor, if they suck it's one thing, but it's literally their job to be able to pull off everything they aren't vocally and tonally. If they don't have the ability to voice a 25 year old at 75, they either lost their touch or they aren't good enough to be in the voice acting industry, there are literally 1000's of people out there who aren't even in the industry who have mastered a large amount of voices.

Anyway based on how popular someone is is something in live action acting as well, it improves the financial gains and attentions of products, it's the reason why big celebrities are paid so much, yes they are good actors quite often, but it's also due to their marketing value.

The voice actor is good, she honestly sounds like an black english girl.

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Megamandrew

@putaspongeon: I don't think you're getting what I'm saying. Let's Take Bob's Burgers for instance. Bob's wife and one of his daughters are voiced by men. While that works on an animated sitcom, imagine if a teenage girl was voiced by a deep-voiced man in a realistic-looking video game? Regardless of how skilled an actor a deep-voiced man might be, he most definitely wouldn't be able to convincingly pull off a realistic portrayal of a young woman. Also, while having a large range is very beneficial, let's not forget that the most important thing in regards to being a good voice actor is being a good actor. And as for your Bruce Wayne comparison, don't forget that in this specific instance we're talking about a game with hyper-realistic characters with motion capture and everything. Cartoons are much more exaggerated in their performances. Mo-cap acting is very similar to screen acting. The talent doesn't just stand at a microphone in a recording booth.

As for, "If they don't have the ability to voice a 25 year old at 75, they either lost their touch or they aren't good enough to be in the voice acting industry" that is horribly unfair and not objective in the least. I'll say this again; different roles require different levels of authenticity. A 75 year-old is going to sound more like a 75 year-old than a young person would, and if the project is banking on realism, why shouldn't they try to make the voices as realistic as possible? Also, that statement basically says that there shouldn't be any elderly people in voice acting if they can't voice young adults, since I can assure you that most people in that age range can't legitimately sound like a real person that's 50 years their junior. That doesn't mean that they shouldn't still be acting. Your criteria for a good voice actor seems to be, "a good voice actor can voice any character" but that isn't true for any voice actor.

You're operating under a misunderstanding that having mastered a large number of voices is the most important part of voicing acting, but that simply isn't the case. One of the questions that people most frequently ask voice actors is, "I'm really good at doing voices, so how should I get into voice acting?" and that's usually answered with, "Be an actor. Being able to do a bunch of voices doesn't mean you'll be a good voice actor."

And, yes, I know why popular actors get cast. That's extraordinarily obvious and doesn't need explanation. I mentioned voice acting and Nolan North because voice acting in games is a much, much tighter-knit club than movies are. Some of the most popular voice actors are able to be in many, many more games in a period of time than a film actor because movies take much more time. Case in point; Jennifer Lawrence is in two movies this year, but Nolan North is in 14 games. Troy Baker is in 10. Laura Bailey is also in 14 games. Film acting and video game acting have very different schedules and demands and if you don't think those actors are oversaturated, I don't know what to tell you.

But I'm sure you're still going to tell me that a white woman who's in more than a dozen games a year is more worthy of voicing and motion-capturing a black character than a black woman who barely gets any work because the popular actors get a ridiculous majority of the work? That's lazy. Yes, Laura Bailey sounds fine as Nadine. She's an excellent actress. But that doesn't mean that it wouldn't have been easy to get someone who sounded even better, but I'm willing to bet you they didn't even try.

Avatar image for putaspongeon
PutASpongeOn

@Megamandrew: If the girl is a skilled voice actor, it should work.

https://www.youtube.com/watch?v=hK6a065xLQ0

https://www.youtube.com/watch?v=C5BKXoUswZM

If a voice actor is good at their job, you can't tell the difference, it's entirely the reason that they are paid to do the job, no one is expecting you to voice a female, but there are millions of guys who can, there are millions of girls who can voice guys as well. While it might not be their first choice since they have bias like you or something, it's entirely within the range of a skilled voice actor.

Guess what, beyond their range, which a black woman wouldn't need, she also needs all the things below.

Yes you need to understand acting, you need good pacing to make it seem natural, you need to perfectly match the lips of the character, you have to worry about consistancy like real acting, you need, etc etc, this has nothing to do with ethnicity though.

The girl who voices it does it all, your issue is that you think voice acting is important and that you think type casting is more important than skill and experience. You couldn't pull off being a voice actor, stop underestimating the difficulty of an actor.

If you didn't know this girl was white, you wouldn't have made a big deal about it, that shows how authentic and natural she sounds

Jennifer Lawrence is paid more in one movie than they are in the game. That said, games are slightly easier, though it's different in skill. They are working forever and they still aren't rich, so why not go for the biggest names to sell? It's why the video game voice actors went on strike to increase their pay.

Avatar image for Megamandrew
Megamandrew

@putaspongeon: Those two videos are cool, but saying that there are millions of actors that can do that is absolutely preposterous, to say the very least. Those two are the exception, not the rule. And I'm not quite sure what bias you're referring to. I fail to see how, "people who best fit the part should get the role" is bias and I can't say I appreciate you telling me I'm biased.

As for what you say next, it really seems to me that you still don't understand what I'm talking about, as you're responding to arguments that I haven't made in the first place. You seem to think I'm arguing that looking the part is more important than everything else, but I never said that. What I did say was that the actor must suit the character, which is a combination of the actor's ability and whether or not they can believably portray that character.

Quick note, voice actors in games almost always record their lines before lip syncing. The only time a voice actor would need to say their lines to fit mouth movements is when they're dubbing something in a new language. Seeing as you seem to think you know an awful lot about voice acting, the fact that you aren't aware of that is surprising. Also, you mentioned voice acting in comparison to "real" acting. I hate to break it to you, but voice acting is real acting.

Next up, the term "typecasting" doesn't mean what you seem to think it means. Typecasting isn't when you cast a black person as a black person, but when an actor is repeatedly cast in the same type of role over and over again. For example, Neal McDonough is frequently typecast as a villain, so he often plays villains in movies and television. And once again, I never said that casting someone of a certain ethnicity as that ethnicity is more important than skill or experience. The fact that you even said that really, really makes it hard to believe that you're actually understanding the things I'm trying to tell you.

Also, don't go around telling people that they couldn't make it as a voice actor simply because you think they're making a certain point. And telling me that I don't know the difficulty of being an actor is funny as well. You shouldn't make baseless assumptions as to what I know about acting, as not only did I study acting extensively, I also acted on stage and in front of a camera for a lot of years. Don't assume you know everything.

And again telling me how I'd react if I didn't know Laura Bailey was white. Laura Bailey is awesome, but she doesn't sound black. Anyone familiar with the vocal difference between white and black people would most likely hear the same thing I did.

One of the main reasons I think it's important to give black roles to black actors in games is that there are a lot of black voice actors, but not a lot of black voice roles. I just think it's crazy to use the same white actor that is used constantly for a black role when there are so many black voice actors who don't get any work at all. The United States has a huge pool of diverse talent and the casting should reflect that, because it's fair. That isn't me saying that ethnicity is more important than skill, as I never said that the roles should just be given to random actors. You still cast based on the person who fits the role best based on their ability and how they sound, I just think it'd be much more convincing to hear a black voice coming from a black character and that the casting should be informed by that.

Finally, going for big name voice actors to increase sales is most assuredly not why voice actors went on strike. They went on strike because the pay wasn't reflective of the products that they were part of and I'm not quite sure why you're bringing money into this in the first place. If anything, the fact that most voice actors don't make much goes hand-in-hand with my point about the same few voice actors being in such a massive amount of games. The big name ones take most of the work while the lesser-known ones have fewer roles available and make much less money because of that. I mentioned Jennifer Lawrence and movie acting because it takes a lot longer to make a movie, so individual film actors can't take all the roles in the way that video game voice actors can. You've once again completely misunderstood the point I was trying to make.

For future reference, when you're having a discussion with someone, try not to make baseless assumptions about them and actually touch on the content of their ideas without repeatedly saying that they said things when they never said them.

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TzarStefan

@Megamandrew: You PC bro?

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Clasmae

@TzarStefan: PC Auburn bro!

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Megamandrew

@TzarStefan: Haha, believe it or not I'm really not PC at all, I just don't get why they keep casting white people to play non-white people in this day and age.

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Saayko

@Megamandrew: Same reason a white Spartan warrior is voiced by a black voice actor in GOW?

Avatar image for Megamandrew
Megamandrew

@Saayko: I suppose that's a fair point, but keep in mind that Kratos also wouldn't have been speaking English and he is in no way, shape or form meant to resemble a realistic human being. The characters in Uncharted are much more grounded in reality and speaking their native language, not to mention the motion capture, which means that both the actor's voice and movements are 1:1 with the character.

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Vux

Feminists,will have a wild ride on this one...

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CptJohnnyRico

@vux: A wild Delusional ride!

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king_quaps

@vux: dick heads on the internet will certainly be fast to fan the flames...

Avatar image for tedlimert
tedlimert

Just unbelieveable. That cinematic trailer was so good. Probably best game of all time is coming. Everyone should regret if they bought LaraCroft and throw their x1 out of window and get a ps4 for this!!!. I am so hyped.. game of the century is coming...

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Clasmae

@tedlimert: Lets calm down now

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xgalacticax

@tedlimert: Someone who's been waiting forever for that greatness.

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treemasterx

@tedlimert: It's a short trailer, calm your fanboy erection. From Naughty Dog, I would not be surprised if Uncharted 4 is not going to be as good as Uncharted 2 or 3.

Avatar image for king_quaps
king_quaps

@tedlimert: not played RotTR but if it's like the last TR game and Uncharted 4 is like the previous outings then Tomb Raider is the better experience. I really don't get the Uncharted hype. The games were okay at best.

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Arkhalipso

@king_quaps: You shouldn't do drugs.

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king_quaps

@Arkhalipso: yeah... no... granted I only played 1 and 2 but in my experience Uncharted is garbage. It handles like Assassin's Creed's worst moments.

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Arkhalipso

@king_quaps: I guess they're not for everyone, but the games are clearly not garbage. I understand TR might be more appealing to a lot of people due to the "freedom", crafting/upgrading, hunting, etc. while Uncharted games are more like non-stop hallway, movie-like games. UC games do better than TR in many ways that maybe you can't appreciate or you just don't care, like writing for example.

There's a reason why people love the games.

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king_quaps

@Arkhalipso: the big difference between the two for me is how they handle. I expected TR to be as janky as Uncharted and was delighted to find that it wasn't. Likewise, it's nice to not have to play as a creepy guy who says things like "nice view" when following a female character up a ladder. I'm sure "garbage" is too harsh a critique, but I think the reaction is often more visceral when your expectations are mismanaged - I went into those games with people around me singing it's praises and there was a real disconnect between that and my experience.

As for your last comment, I'll answer this with a quote from the great Super Hans: "People like Coldplay and voted for the Nazis. You can't trust people..."

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SecretPolice

@tedlimert:

Lara Croft > Larry Croft. :P