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Warhammer 40,000: Dawn of War: Soulstorm - Ork and Tau Air Units and Wargear

Find out what the Tau and Ork factions will get to play with in this stand-alone Dawn of War expansion.

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In Warhammer 40,000: Dawn of War: Soulstorm, nine factions from the Dawn of War universe will descend upon the worlds of the Kaurava system and battle it out among each other. In the single-player campaign, you'll be able to take command of any of the factions and must work toward conquering the four worlds and three moons of the system. This will involve moving your army from territory to territory, where you'll engage in real-time battles that will require you to think and act quickly as you develop a base and an army to crush your opponents. We continue our look at some of the new content in Soulstorm by checking out the new units and commanders for the Ork and Tau factions. Soulstorm ships next month.

He may be big, but Ork commander Gorgutz is also incredibly fast.
He may be big, but Ork commander Gorgutz is also incredibly fast.


More Air Units and Wargear


Ork Armor: Gorgutz and the Megabooster
The green-skinned Orks will be led in Soulstorm by Gorgutz, a hardened veteran of many conflicts around the galaxy. With the other factions of the galaxy descending on the Kaurava system, the Orks see a great opportunity to jump into the fray and mix it up. Otherwise, they'd get bored. Gorgutz is equipped with some powerful equipment, including a megabooster that gives him surprising speed for his size. With it, Gorgutz can close the range with an opponent and crush him. The Ork fortress, their headquarters for the Soulstorm campaign, can be found beneath the Rokclaw Mountains.

Commander Or'es'Ka leads all Tau forces in Soulstorm.
Commander Or'es'Ka leads all Tau forces in Soulstorm.

Tau Armor: Or'es'Ka and the Marker Drone
Commander Or'es'Ka leads the Tau forces in Soulstorm. Or'es'Ka has three goals: contain the warp storm, develop the Nan Yanoi moon into a military base, and pave the way for colonization of the rest of the Kaurava system. One of the pieces of wargear that Or'es'Ka can recover in the campaign is the marker drone. This can be used to target an opponent, at which point all Tau units around Or'es'Ka can unload at the target with incredible accuracy. If you couple the marker drone with the multitracker, Or'es'Ka can target even hidden foes.

Fighta-Bommers will rain death from above.
Fighta-Bommers will rain death from above.

Ork Fighta-Bommer
Aside from its fun spelling, the Ork Fighta-Bommer is a high-speed, low-flying strike craft designed to bomb enemy forces. These can be dive bombers, considering that their pilots, Ork Flyboys, will seemingly head straight for the ground before pulling up. In addition to the pilots, the Fighta-Bommer also has Gretchin slaves welded into the ball turret and bombs. The slaves serve as living guidance systems for the bombs. Fighta-Bommers can take a lot of damage, and to construct one you must have an Orky Fort, an advanced structure that comes relatively late in the build tree.

Barracudas will try to rule the skies.
Barracudas will try to rule the skies.

Tau Barracuda
The Tau Barracuda is designed to rule the skies. As such, it's the fastest of all the aircraft in the game, and it's designed for air superiority instead of air support. Barracuda pilots come from the air caste of the Tau race, and they have an innate understanding of maneuvering in three dimensions. The Barracuda is built from lightweight and strong materials, but with that said, it's not a particularly durable aircraft. It does feature extensive safety systems designed to protect the pilot and, if the craft is lost, can eject him to safety. Although designed for air combat, it can provide limited ground support, given that its missiles can deal with infantry and even some armor. To get the Barracuda in the game, Tau players need only place a vehicle beacon when it's available.

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