Volume's Vita Release Delayed "a Couple of Weeks"
Portable version of Metal Gear Solid-inspired stealth game "needs a little more love."
Death Stranding - Here's Everything We Learned From The Gamescom Demo COD: Modern Warfare 2v2 Alpha Which Is The Best House In Fire Emblem: Three Houses? Your Xbox One Might Have Recorded Your Voice - GS News Update Destiny 2's Shadowkeep Brings PvP Back To Its Roots FIFA 20 - Volta Mode Manchester United Vs Tottenham Hotspurs Gameplay | Gamescom 2019 Return To Resident Evil 2 Remake Part 8 - Resident Kinevil Three Live-Action Star Wars Shows Confirmed for Disney+ Two Fantastic Epic Games Store Freebies Announced - GS News Update Where Is Xur? Destiny 2 Exotic Vendor Location Guide (8/23 - 8/27) Disney+ Dates and Prices For An International Roll-Out Have Been Revealed Legion: Favorite Moments From The Entire Series
"Unfortunately, we unexpectedly had to make the decision to hold off on the Vita version for a couple of weeks to get it where we want it," Bithell explained on the game's website. "It’s so very nearly ready, but it needs a little more love.
"A few personal problems and issues have slowed down our submittal, so even though the game is “done” on Vita, we still have some QA process to go through (because that stuff matters)."
The indie dev also clarified that Volume's cross-buy promotion will remain in effect: "If you get the game on PS4, the Vita version will be waiting for you the second it’s out of the oven, at no extra cost."
In GameSpot's Volume review the game was awarded an eight out of ten. Although the game "stumbles when trying to tell a story," it also "flows from one level to the next with the aptitude of a great stealth game, and the inventiveness of a clever puzzle title."
Got a news tip or want to contact us directly? Email firstname.lastname@example.org