Nihilistic reveals details on the upcoming patch for and playable demos of the recently released supernatural RPG.
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Nihilistic lead programmer Rob Huebner updated his .plan file today to indicate that the new patch for Vampire: The Masquerade - Redemption is just about finished and will undergo intensive testing shortly. The new patch will include a number of fixes for and changes to the game. For instance, the patch will let players save games anywhere in a level, name their saved games, and pause during combat. The patch will also include improvements for the game's multiplayer storyteller mode - including the options to move or alter nonplayer characters and statistics - as well as improved multiplayer performance in online games, particularly when played over a modem.
Nihilistic will release two new playable demos of Vampire next week. The first demo will include gameplay from the first portion of the game, the Dark Ages; the second demo will include gameplay from the later, modern-day chapter of the game. In addition, a revised version of the game's software-development kit is currently in development. The new version will include the .map files of the original game, and should let would-be level designers use them as a reference to design their own maps.
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