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Valve: Steam Machines Will Be "Front And Center" At GDC

"We're planning a very large presence at GDC with Steam Machines being front and center."

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Steam Machines will be "front and center" at the 2015 Game Developers Conference in March. That's according to a Valve representative, who told Game Informer that, after skipping last week's Consumer Electronics Show in Las Vegas, the company has major plans for this year's GDC.

"We're planning a very large presence at GDC with Steam Machines being front and center," a Valve representative said.

Valve officially revealed its Steam Machines hardware initiative in September 2013, and a number of third-party manufacturers showed off their designs at 2014's CES. Most recently, Origin PC's top executive told GameSpot last week that the term "Steam Machine" no longer means much of anything.

"I think that's kind of pretty much dead," he said of the term Steam Machine. "It's like a living room PC--is now the new term. Living room PCs have been around forever. That's not anything new either. But it seems like there's a legitimate demand and push for living room PCs."

In addition to Steam Machines, Valve may use its GDC 2015 showing to talk more about its brand new operating system, Steam OS, and possibly the unique Steam Controller. The Steam Controller design was recently finalized, according to Origin PC CEO Kevin Wasielewski.

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Raptornx01

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"Living room PC"? so basically, they are trying to pander to their steam fanbase by trying to avoid calling it a console.


What happened to wanting to bridge the gap between console and PC? To bring the communities together?

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deactivated-609fe4eae5287

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Uh-huh.

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BlendThree

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Hmm, not very encouraging for those of us who have tried to remain hopeful to the concept. Especially considering that there has been a lot in the news of late about the controller having been finalized.

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DarkReign2022

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So wait... I'm getting ready to purchase the Alienware Alpha because I need a new computer, but don't have the room for an entire desktop setup. Should I go ahead and invest in the i7 Alpha now or should I wait and see what Valve has to show us at GDC?

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adcase90

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I picked up the i3 version and it's terrific. I'd be careful about spending the extra bucks for the i7 because ultimately most of what you're looking for in a dedicated game PC is driven by the GPU and not the CPU. The GPU in the Alpha can't be upgraded, so you're looking at a 5 year window before the system can't cut it any more - whether you have an i3 or i5 or i7. If you pick it up with 8 gigs - the difference in the visuals will be identical with only a few fps between the versions. My 2 cents worth in any case.

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StokeMeAClipper

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Just trying to get this straight in my head.

Gabe saw Windows 8 and how it was closed as a platform. This he saw as bad for gaming and so essentially wanted to move things over to Linux. Steam OS was conceived to essentially be a gaming orientated implementation of Linux. Knowing that existing PC gamers are already heavily dependant on Windows for compatibility with their existing library he knew that he'd have to appeal to potential console owners instead, hence Steam Machines were conceived (console footprint geared toward living room use).

However not wanting to sacrifice the open standard ideal or the upgradability of PCs, no particular standard was set, meaning that because parts to make Steam Machines cannot be bulk ordered to reduce costs and the price of the machines are not subsidised as consoles are (the initial cost to be made up in game sales later) essentially what were released were PCs with the name Steam Machine at a PC price point.

So here we are. Existing PC users don't see the point and aren't willing to switch to Steam OS because of their reliance on Windows, and potential console owners just want something a bit simpler and cheaper so will go with a console instead.

Someone please correct me if I am wrong.

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Raptornx01

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<< LINK REMOVED >> sounds about right. the system was original pitched as a happy medium between consoles and PC. the power of highend pcs at a console price. and the modability of pc with console ease of use. even down to the controller being designed to appeal to both camps.


They seemed to have abandoned that ideal.


well, it hasn't actually been officially released yet. and as per valve standard operating procedure they have kept quiet about alot of the details. so there is hope still. but it's not looking as appealing as it once was.

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BusterFriendly

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I think I'll pass on paying for DRM lock-in.

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hystavito

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Reminds me that I never got around to trying SteamOS, or even following up on it after the initial release.

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flashn00b

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Unless Valve is willing to bribe developers into making PC/Linux ports of games that would otherwise never be on PC, i will forever remain skeptical about the Steam Machine.

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HermitKiller

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<< LINK REMOVED >> Ever heard of begging?

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flashn00b

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<< LINK REMOVED >><< LINK REMOVED >> I'm just saying that Valve titles are not enough to carry Linux as a gaming platform.

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Citizan9578

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<< LINK REMOVED >><< LINK REMOVED >>

406 games Launched and/or Announced for PS4

322 games Launched and/or Announced for XBOne

vs.

850 CURRENT Steam Linux Titles.


So uh... there's that.

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F-Minus

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Difference being, about 90% of announced and launched titles on the new consoles are actually new games, stuff on steam is about 80% old stuff.


There's a lot more games both old and new that run on Linux, that aren't on Steam, the point is still there, Linux as a gaming OS is a niche, even a bigger niche as MacOS, which is essentially a Unix platform.


Also why would anyone install SteamOS on his PC and be locked down pretty much only playing games instead of doing all the great stuff of an proper OS may it be Windows, Linux, Unix or any other out there.


Linux/Unix as a gaming platform just doesn't make any point exactly because of the above - people do a lot more with their PCs as just play games, and let's be realistic the application selection on *nix is abysmal for everything, you get about 50 drawing programs that run on Windows, and about 10 on *nix, same for everything else you imagine.


I really don't see any point in the "steam machine" aside from branding, it's a god damn PC which everyone can put together or even go out and buy small form factor PCs.


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Usernamenotav

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Yeah in consoles everything is a new game like the last of us remastered, unfarted remastered, Final fantasy remastered and so on. Not to mention that every indie that has been in pc for years is released as time gap to wait for the consoles "big exclusives".


In the meanwhile in steam you have like 3 or 5 "exclusives" per genre putting aside early access and indies to boost that numbers so yeah 80% of steam is old stuff... Next fanboy...

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PlaystationZone

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Aslo if this stream console don't sell lots copys it could finsh company

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PlaystationZone

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Well not looking good because I think could reasle half life 3 on stream box only . To make people buy stream box

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Starkzard

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<< LINK REMOVED >> There's no way they can do that, a Steam machine is the same thing as a PC, the only thing they could do is make it SteamOS only, which would be douchy but, SteamOS is free so anyone can install it on any computer.

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---Cipher---

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Honestly, who does this product target? From what I can tell it has all the hangups of both consoles and PC's with little benefits from either. Consoles are nice in that they are a "one size fits all" thing, no need to worry about updating parts, and they are cheap. PC is nice because of the customization available. This though, sounds like it is more expensive than a console, with less room for customizing it. It just sounds like all the bad parts of both rolled into one, an expensive, complicated, underpowered machine...


Want to play my PC in the living room on a TV? Got that already... Seriously, who does this target?

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deactivated-5962a4d2614f8

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"I think that's kind of pretty much dead," Pretty much sums up this potato.

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oldtobie

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<< LINK REMOVED >> Explain.

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BusterFriendly

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<< LINK REMOVED >><< LINK REMOVED >> Mostly no reason to use it when you can just load up Windows and get more software and more flexibility. They conjured up the idea due to Windows 8 that can be used for a console and has an integrated store. The only advantage is to them because it locks you into their DRM.

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RedWave247

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A jerk move by Valve would be to release Half-Life 3, but make it a timed exclusive on the Steam Machines. No Steam, no consoles. JUST the Steam Machines.

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oldtobie

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<< LINK REMOVED >> They run on Linux though...

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RedWave247

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<< LINK REMOVED >><< LINK REMOVED >> Okay. And your point being?

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oldtobie

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What he said.

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riotinto876

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<< LINK REMOVED >><< LINK REMOVED >> the point being that you should be able to install it on any debian distro. You don't really get it do you, there's no such thing as exclusive when it comes to pc.

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BusterFriendly

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> That's not true. Linux is only the kernel and that does not create system compatibility. In fact it's mostly irrelevant since much of what you actually use on those distros were developed on kernels before Linux even existed. Load up a BSD or Solaris install and you can't really tell the difference.

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ProfessorKaos64

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<< LINK REMOVED >> the amount of wrong with that statement is so high, I don't know where to begin. Steam, the client, and for a few distros the SteamOS runtime, runs on a colossal boatload of Linux distributions. Steam, aside from some libraries, is self contained. If you can install the client, the games can be installed (no counting buggy games that break). I don't know what you're on about, but it's not what he meant. I run the Linux Steam client on Debian Wheezy, Ubuntu, Mint, Arch Linux, SuSE, among others.

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Jebril

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Stop thinking about Steam Machines as the "Big Thing" when it comes to this idea. SteamOS is probably even more important than Steam Machines to Valve, having an OS similar to Android that universally is used on gaming machines, whether they be PCs you have or console like machines (Steam Machines) is what they are going for. It makes sense too, you have a game machine, you put SteamOS on it, it gives it the best possible performance out of the hardware, it gives you access to all your library and saves all synced as well as other Steam features, it's completely free and uses Linux a very stable OS with little to no viruses and tons of security.


There are over 800 games on SteamOS already, with plenty more coming, games like Witcher 3, Dying Light (engine already ported to Linux), Evolve, Alien: Isolation, Wolfenstein: New Order, Shadow Of Mordor etc. all have real chances of making it to SteamOS. The games will come, I have a feeling most developers are waiting for SteamOS to officially launch before releasing their game ports. I have a feeling that may have been why Valve delayed the SteamOS launch as well in order to wait for developers to finish their ports. Valve is a huge company and while many people think they're sitting on their money doing nothing, they actually are doing a ton behind the scenes. Most people in the Linux world know how much driver support has been pushed for graphics cards on Linux, NVIDIA releases drivers same day as Windows now for Linux with performance on par with the Windows version sometimes exceeding when it comes to OpenGL tests.


If you have a Windows machine, think about this, instead of having to boot to Windows imagine having a much faster boot time, no loading on startup, just straight to SteamOS. No viruses, no slowdowns and the max performance you can get out of your games and hardware, completely free. Works with all controllers, keyboards, mouses, etc. For many people building gaming PCs this suddenly becomes a viable option, in two or three years we may see people spending the hundred dollars they would've spent on Windows onto a better graphics card for instance. The best part is it will run on top of Linux meaning it will get all the comptaible Linux software, things that everyone know how to use. Chrome, Firefox, VLC, Skype, Thunderbird, Pidgin, GIMP etc. With things like LibreOffice for other productivity uses. Give it to time, they are pretty much challenging Windows and DirectX with this OS, it won't happen overnight especially when Windows holds 90+% of the desktop market.

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tonycrisp

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<< LINK REMOVED >> Thank you for your thoughtful post. Can I share it on Facebook?


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Jebril

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<< LINK REMOVED >><< LINK REMOVED >> Sure.

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Jebril

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<< LINK REMOVED >><< LINK REMOVED >> It would work if you ran it in a virtual machine but there will be a big performance hit of course from virtualization. If you want to see what it's about it's a decent option to trying it. That or just booting it off an extra HDD you have laying around.


The OS is a Debian based OS, Debian is a fundamental distro in the Linux world. The distro doesn't really matter since all it changes is things like the window manager and package manager, it will still run all the same applications that can run on Linux. Google "Debian" to find some screenshots of what that is, I'm not sure how it will look at the final product. But right now going back to desktop in SteamOS leads you to that basic distro.

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Redsyrup

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3DO Round Two!!! Where's Trip Hawkins...

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Xisiuizado

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Why? I was seriously hyped for the "SteamBox" when it was first announced. However, as soon as a locked-down speccing system disappeared, and as delays continued, Valve's vision has become a bit pointless. This will be especially true if Microsoft announces full Windows 10 on all devices, thus allowing PC game makers to make a version that is set to the X1's specs in what, I assume, will be a large expansion to the Xbox on PC store.

I'm imagining all apps, games, programs, etc. working across all devices. Cross-buy enabled when purchased through the Xbox store, etc. It could be truly fantastic! :D

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TeaPartyCitizen

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<< LINK REMOVED >>That's not what Valve is proposing. Valve is proposing an open standard for game makers. Regardless of OEM. This does not exist today with PS4 and XBox. This allows more OEMs to pop up thus lowering the cost of game machines. A win for the consumer. Also a win for new gamebox makers. Now that there is an open standard, there will be tons of games available that will run on their gamebox. This will also be a huge advantage to game makers. This because they only have to develop one game and it runs on all OEM's platforms. All this is doing is reducing the cost of entry into the gaming market. That will allow the market to foster. More minds and more brilliant minds will come to gaming and it will be a win win for everyone and you, my friend, are included.

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Xisiuizado

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<< LINK REMOVED >><< LINK REMOVED >>
More OEM's is not a recipe for success. While customers may win in the beginning, the "race to the bottom" always ends in defeat. Besides, there are tons of ways to produce and distribute games on a multitude of platforms already.

As for cross-platform unity, that's fine, except that some platform holders want more control over their software. In the end, customers will decide. I prefer a more controlled environment which, usually, brings a smoother experience. That's how Apple built its little corporate empire. I doubt Valve will be able to bring a smooth and open experience to the masses. Valve needs focus.

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oldtobie

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<< LINK REMOVED >><< LINK REMOVED >> I hope this plan pans out. I'd hate to see what xisiuizado said happen. PlayStation would essentially die if that happened and Microsoft would be a monopoly on hardware.

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Xisiuizado

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>
Not necessarily. The others can still march to the beat of their own drum, however, the competition would be far stiffer and, thus, force competing companies to improve greatly.

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Spartan_418

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They'll hint at some huge game announcement and everyone will get hyped for Half-Life 3

Then it will turn out to be Hat Simulator 2017

Then Valve will immediately delay it out of existence

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