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Ubisoft: Watch Dogs delay allows game to have "far bigger potential"

CEO Yves Guillemot says by delaying the game one month before release, open-world title can reach a wider audience.

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Some may be upset over Ubisoft's decision to delay Watch Dogs into 2014, but according to CEO Yves Guillemot, the extra development time will allow the open-world game to potentially reach a much wider audience.

"In fact, we playtested the game until the last minute. With the most relevant information in hand, the decision was the most relevant to take. What we saw in the playtests is that we were very close to the quality we wanted, but not exactly at the level," Guillemot said about Watch Dogs during a conference call this week.

"We thought that with more time we could give it a far bigger potential," he added. "So we think the best way to take care of this brand is to make sure it has everything it can be supplied to the customers that are expecting it."

As a result of Ubisoft's delay of Watch Dogs and The Crew this week, the company downgraded its financial projections for the financial year.

Ubisoft expects Watch Dogs to sell around 6 million units when it is released in spring 2014. For more on the title, check out GameSpot's previous coverage.

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