Ubisoft outlines XIII online

Publisher runs down multiplayer features for each platform.


Ubisoft, fresh off the announcement of its new logo and XIII preorder details, announced today the plans for online multiplayer support for the various platforms set to receive the cel-shaded shooter.

Errantly claiming that XIII will be the first online first-person shooter for the PS2 (Tribes: Aerial Assault, anyone? And THQ's Warhammer 40,000 might beat it to the punch, after its own jockeying for release dates), Ubisoft confirmed XIII for a fall release on all platforms.

The title will offer classic deathmatch, team deathmatch, and capture-the-flag modes. Noting that the GameCube would offer four-player split-screen offline play rather than online play, the following are the multiplayer features for different consoles, according to the publisher:

Multiplayer modes include the hunt and power up, with up to four players online, in addition to two-player split-screen offline play. The PS2-exclusive mode, power up, is a custom deathmatch multiplayer mode with a broad selection of classic and even bizarre power-ups. In the hunt, players chase a running target throughout the map, with points assigned based on how many times the player is hit. The target becomes smaller as it is hit and therefore becomes more difficult to target.

Xbox gamers get modes with four-player split-screen offline support and online battles for up to eight players. The exclusive Xbox Live mode, sabotage, will have two teams compete for control of different strategic points in the map. One team must defend these points, while the other team must destroy them. If time runs out, the defending team wins, while the attacking team wins by destroying all of the defense points.

The GameCube version offers four-player split-screen play in deathmatch, team deathmatch, capture-the-flag, and hunt modes.

The PC version features online multiplay for up to eight players per map and an exclusive map editor for gamers to create their own levels.

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