Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Feature Article

Titanfall 2's Campaign Contains Traces of Halo, Firewatch, and Mirror's Edge

A boy and his bot.

GameSpot may get a commission from retail offers.

Titanfall 2 had a shaky summer. Its multiplayer beta was met with mixed reactions and left us with a few lingering concerns. The series' first single-player campaign, meanwhile, made a promising debut, but our brief hands-off demo was only enough to pique our interest. Thankfully, autumn is shaping up to be a stronger season for Respawn's shooter sequel. Our recent hands-on time with a far more complete version of the multiplayer assuaged some of those earlier fears, and now, a far more in-depth look at the campaign has given us a much better idea of what to expect from Titanfall 2's brand new story mode.

Unlike the original Titanfall's narrative-infused multiplayer, Titanfall 2's campaign is a true, dedicated single-player mode in the grand tradition of cinematic blockbusters like Halo and Call of Duty--at least broadly speaking. You'll progress through a series of roughly linear levels punctuated with set pieces, cutscenes, and story moments throughout. It's a tried and true format, but one that leaves plenty of room for Titanfall's particular mix of highly-mobile shooting, massive mech battles, and established sci-fi lore.

No Caption Provided
Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

You don't need to be familiar with the original in order to understand the sequel, according to the team at Respawn, but Titanfall 2's narrative does build on the existing universe. The story picks up immediately after the conflicts depicted in the original game: a ragtag militia of colonists has scored a minor victory against the greedy, oppressive Interstellar Manufacturing Corporation, but the fight for the Frontier--a rare, resource-rich system of habitable planets far from Earth--continues to intensify.

Rather than focus on the struggle as a whole, however, Titanfall 2 tells the tale of one specific character: Rifleman Jack Cooper, an aspiring Pilot who's left stranded on a mysterious planet called Typhon that's teeming with IMC activity. After watching his mentor go down swinging--outnumbered by a squad of mercenary Titans led by a returning character named Blisk--Cooper is left to partner with the now Pilot-less Titan, BT-7274, and complete his mentor's mission. Unfortunately, much like Typhon, that mission is a mystery, even to BT. You simply have to forge ahead one objective at a time until that mystery, presumably, unravels.

No Caption Provided

While the melodramatic opening is painfully hackneyed (Cooper's mentor literally dies in your arms five minutes into the game), the dynamic that quickly emerged between Cooper and BT during my demo proved both more original and more substantive. BT is an adaptive learning AI whose personality seems to fall somewhere between Cortana and Loaderbot of Tales from the Borderlands fame. Cooper, meanwhile, starts as a shaky, wide-eyed soldier who gradually grows more comfortable in his role as a Pilot--a position he previously adulated, as if they're some kind of less spiritual Jedi.

As you might expect, the two characters banter consistently throughout the game. If I wasn't shooting, I was chatting with BT, and even then, he would occasionally chime in to earnestly state the obvious or offer unhelpful but well-intended encouragement. It was generally pretty funny. Fascinatingly, many if not most of our non-combat exchanges gave me a chance to select different dialogue options. According to Respawn, your choices won't direct the story; rather, they're simply an opportunity to shape your relationship with BT in a unique way, similar to Firewatch's intimate but ultimately immaterial conversations.

Fascinatingly, many if not most of our non-combat exchanges gave me a chance to select different dialogue options.

In addition to expanding Titanfall's existing lore, the campaign also capitalizes on the series' essential mechanics. Wall-running, for example, played a major role in the sections I was able to play. Environments ranged from a lush jungle lined with sheer, rocky cliffs to a futuristic manufacturing plant buried deep within a cavern, but nearly every area featured multiple potential paths and plenty of surfaces to traverse using Cooper's rocket-boosted wall-running and double-jumping.

I even encountered a few traversal puzzles designed to test players' platforming abilities, similar to the more challenging sections of the recent Mirror's Edge reboot. Near the beginning of that production plant, for example, I had to bounce through a series of pipes without stopping, as allowing my momentum to dissipate would have sent me plummeting into the abyss below. Later I had to leap at a moving wall that was dangling over an immense chasm, testing both my timing and my faith in the mechanics. I genuinely wasn't sure I could clear the gap and held my breath until I landed safely.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Traversal also works hand-in-hand with combat, especially now that Respawn has added a fast-paced, Vanquish-esque knee slide. Not only does it provide another way to maintain your momentum when maneuvering through battlefields--an excellent strategy for flanking enemies and avoiding direct fire--it also allows you to easily aim and shoot on the move. In a way, it's an appropriate and satisfying substitute for something slower like a tactical roll, and the layouts of Titanfall 2's various environments seemed to accommodate or even reward this highly mobile playstyle.

Of course, you have other options as well. There's no cover system, but the familiar cloaking ability has made its way over from multiplayer, allowing you to stealth your way through certain sections if you choose. Though Respawn reps hinted that other multiplayer abilities might periodically pop up during the campaign, cloaking will be the standard option throughout.

The campaign features several story-driven face-offs with other Titans--more specifically, the group of mercenary Titans that murdered Cooper's mentor.

The limited weapon loadout from multiplayer also carries over: you'll have two primary weapons, a sidearm, and a single grenade-type at most. I found plenty of weapon and ammo crates scattered throughout each level, however, so I was generally able to swap out firearms as needed. And regardless of which weapons I selected, the shooting proved immensely satisfying. Aiming felt smooth and responsive, and every gun produced punchy sound effects--and more importantly, enemies always reacted believably when fired upon. Shotgun blasts even sent IMC soldiers flying as they crumpled and bled.

Enemies weren't pure fodder, though--the AI seemed sophisticated enough to use the environment and their greater numbers to their advantage. But they also weren't magically omniscient like the enemy AI in some shooters. If I darted up over a building out of sight, my pursuers generally lost track of me, allowing me to ambush them again, hit-and-run-style. This proved useful since enemies have a pretty substantial amount of health. They're by no means bullet sponges, but most could withstand at least a couple headshots before keeling over. Expect more of a threat than the multiplayer grunts provide, especially since they now have some added robotic units on their side.

No Caption Provided

Thankfully, you'll have your own robot, and BT, it turns out, is even better in combat than he is in conversation. I was able to play through the first half of a mission while stomping around as BT, easily laying waste to the grunts on the ground. You can actually exit BT at any time during these sections, but I mostly stayed put because, well, who wouldn't want to be inside a giant mech suit? Plus, the campaign features several story-driven face-offs with other Titans--more specifically, the group of mercenary Titans that murdered Cooper's mentor.

During my demo, I eventually battled a sleek android named Ash who piloted a Ronin Titan, but during the mission leading up to our fight, I was consistently to subjected to her and Blisk bickering and taunting me over BT's comms system. It gave me a chance to develop an understanding of and animosity towards my enemy, which definitely made our encounter feel more like an epic showdown. With any luck, every boss battle will receive that same kind of attention.

No Caption Provided

Regardless of how the other battles play out, however, each one will grant BT a new weapon loadout until eventually he can outfit his chassis with any of the six Titan models featured in multiplayer, plus two extras: Brute and Expedition. Brute's primary weapon is a quad-rocket launcher--which should be familiar to returning players--while Expedition's primary is a standard assault rifle. Brute and Expedition's other abilities simply borrow from the other Titan models (Brute uses Northstar's VTOL, for example), and while that may not be all that exciting, it does mean you're have a couple more options when swapping weapon sets on the fly.

According to Respawn, the campaign consists roughly of 50% Pilot combat, 25% Titan combat, 25% Pilot traversal or other gameplay, which is about what I expected. In fact, the campaign general is about what I expected, but I enjoyed my demo nonetheless. It's everything we know and love about Titanfall, just in single-player form. There's still much more to see that it's too early to determine whether or not the campaign will succeed overall, but I'm excited to see more as we draw closer to Titanfall 2's October 28 release date.

Got a news tip or want to contact us directly? Email news@gamespot.com

butterworth

Scott Butterworth

Yes, his mother is Mrs. Butterworth.
Titanfall 2

Titanfall 2

Follow
Back To Top
23 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for tarheelsforever
tarheelsforever

716

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

really looking forward to this game. the MP looks awesome! the SP is an added bonus.

Upvote • 
Avatar image for ArcoJawa
ArcoJawa

57

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

How soon after releasing the first game did they start working on the second?

Upvote • 
Avatar image for vs_shield
VS_Shield

133

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Way better choice than COD: Infinite Warfare at least..

Upvote • 
Avatar image for Gomtor
Gomtor

1328

Forum Posts

0

Wiki Points

0

Followers

Reviews: 68

User Lists: 0

Edited By Gomtor

If it is a proper SP campaign, I will get it. By proper I mean; a decent length (at least 10 hours - for this type of game), good graphics, good controls. I do not expect a good story, but it will be a bonus. I do not play this type of MP at all. Too many loud mouth kids.

Upvote • 
Avatar image for tarheelsforever
tarheelsforever

716

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@Gomtor: thats why i mute them all.

Upvote • 
Avatar image for RoadStar1602
RoadStar1602

122

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

Didn't everyone play the first game for about an hour then never touch it again? I remember Origin begging me for months to download it for free. Why is it getting a sequel?

2 • 
Avatar image for drumjod
drumjod

847

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@RoadStar1602: That's pretty much what I did. Bought it for $5 played for maybe an hour, got destroyed in multiplayer with no apparent way to ease into getting gud. It looked like a blast for people who knew what they were doing, but I didn't feel the urge to give it more time and figure out how to make it fun.

Upvote • 
Avatar image for deactivated-5c73522a03d81
deactivated-5c73522a03d81

54

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

@RoadStar1602: Should they have asked you if titanfall deserves a sequal? With everyone you mean shallow players who like destiny for the grinding? I have 1500 hours on the first titanfall and I still think is the deepest fps shooter in terms of mechanics. Those who inherently don't like multiplayer game will have the chance to experience the great mechanics of this game in single player.

2 • 
Avatar image for phili878
phili878

1680

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

Firewhat? The **** is this madness?

Upvote • 
Avatar image for siarhei
siarhei

2880

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

Spoilers, gah

Upvote • 
Avatar image for Trickymaster
Trickymaster

354

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Titanfall in 2016.....

Upvote • 
Avatar image for smokerob79
smokerob79

1750

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

dont even want to touch this....its not a mech game if you can get out of them......

Upvote • 
Avatar image for deviltaz35
DEVILTAZ35

7156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@smokerob79: It could be interesting depending how the single player holds up. Don't have any interest in the mp side.

4 • 
Avatar image for drumjod
drumjod

847

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I love how you guys make it look like the play button will lead to a video version of this article and instead it plays nothing but an advertisement.

Very classy Gamespot.

7 • 
Avatar image for deactivated-5c73522a03d81
deactivated-5c73522a03d81

54

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

@drumjod: You can find some single player footage here https://m.youtube.com/watch?v=ChUf1dYoEJg

2 • 
Avatar image for Marsh87
Marsh87

80

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I got infinite ammunition coming out the yin yang. I got limitless stealth positions. Extract the champion

2 • 
Avatar image for NiteX
NiteX

1810

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

@Marsh87: Going all USS up in here?

2 • 
Avatar image for blaise0fgl0ry
Blaise0fGl0ry

334

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By Blaise0fGl0ry

To be honest at first I wasn't very excited for this, and im still not picking it up at launch, but I must admit if the campaign ends up being a success I may actually pick this up down the road.

I enjoyed the first Titanfall for about a month before it grew stale. The core mechanics were fluid and enjoyable, but not enough to make up for its lack of customization and campaign. The progression system was also deeply flawed, with all the unlocks opening up too early and leaving nothing to look forward to in the late game.

Hopefully Respawn can address these issues and we will have another great Fall release on the way.

Upvote • 
Avatar image for ajaychitown
ajaychitown

39

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

This game is definitely on my radar. Looks like so much fun

3 • 
Avatar image for consolehaven
ConsoleHaven

1425

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 5

You had me at, "Single player campaign".

4 • 
Avatar image for deviltaz35
DEVILTAZ35

7156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@consolehaven: As long as it's not a series of practice missions for mp strung together with some crappy story :)

4 • 
Avatar image for yukushi
yukushi

2368

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By yukushi

That headline grabbed me I love that combination this game and battlefield 1 are day one purchases for me, now call of duty I will see you next year when you hit the bargain bin.

2 •