This is Why Kojima is Visiting Developers Around the World
"For my first title we are going to use a third-party engine."
Hideo Kojima has discussed his recent travels to various video game developers around the world, explaining that he is searching for an engine to develop his new studio's first game.
Speaking in an interview at the Nordic Game in Malmo, Kojima said he believes developing games using internally developed tools is preferable, but noted that adopting third-party technology eliminates the time investment required to build an internal engine.
"I think it's better to use internal tools to make games," he said. "But for my first title we are going to use a third-party engine because we want to release it to the people who are waiting. The reason why I'm travelling around the world is because I am looking for [an engine] to use."
Most recently, Kojima visited DICE, the studio behind Battlefield and Mirror's Edge, which builds its games on its internally developed Frostbite Engine. Prior to this he met with Heavy Rain developer Quantic Dream and Sucker Punch Productions, the team behind the Infamous series, among others.
Although he is still travelling around in search of technology, he has previously reflected on some of this findings.
"So I may conclude that the game creation is to use the magic to this real world with the use of the latest technology," he said. "Or to say, to make the dream of the people in this real world come true by magic. But just having technology doesn't mean you can make magic.
"What I've learned the most in this trip: start up the new studio, hire the staff to work with, find the office, construct organization, work on the latest technology, and step into the challenge of creating the new magic."
Elsewhere in the interview, Kojima discussed why he decided to make a AAA game again, despite originally intending to start with a smaller, indie experience.
Although very little has been revealed about his new game, Kojima has discussed the project in vague terms. According to the Metal Gear creator, it may not seem all that remarkable when it is announced, but people will understand it better when they play it.
The title will also appeal to fans of AAA action experiences like Uncharted.
"It's an amazing game," he said. "While not to say that it's open-world, users who enjoy today's AAA games (The Division and Uncharted, etc) will be able to easily enjoy it.