GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

The Latest Dauntless Update Is Now Live, Includes New-Gen Versions

Patch 1.8.3 adds a new behemoth alongside the new-gen versions.

Comments

Dauntless patch 1.8.3 is now live and includes an array of new content, including a new Behemoth, Hunt Pass, game changes, and more.

In patch 1.83, players will come across the brand-new Behemoth, Sahvyt, unleashed by Ostia across the Shattered Isles. Sahvyt is "wreaking havoc" in the Hunting Grounds, so players must take it down and unlock a new craftable gear set. Chain blades have also received a patch, with updated combos and new animations, as well as some quality of life improvements.

Coldrunner Key and Boreal Outpost have also been refreshed "in order to tell a more captivating story." Players can now explore two drifting islands, build defences, and help Linnea Silver combat the new Behemoth. The developer, Phoenix Labs, noted that this content update is just the start of adding new story and player activities into the Hunting Grounds.

With the latest Hunt Pass--Dauntless' version of a battle pass--players will be able to unlock wastlelander cosmetics and armor, and explore the ongoing story through weekly quests. Meanwhile, the developer has also added a collection of new items to the Reward Cache that players can unlock by earning Orrery Coins.

Alongside new content, patch 1.8.3 has finally made Dauntless playable on new-gen consoles, including PS5 and Xbox Series X|S.

Dauntless Patch 1.8.3 patch notes:

Chain Blades

  • A fixed amount of meter is now generated with each individual attack, instead of by damage dealt.
  • The little pips under the weapon meter now have an official name — momentum.
  • Blade Spin now allows you to move about during the combo so you’re not immobilized in a single spot when the Behemoth moves while you’re mid-combo.
  • Lacerating Blows, a new heavy attack combo, now deal wound damage.
  • Removed the Chain Pull from the Reaper’s Dance and Insatiable Dance specials.
  • Added Chain Pull to the basic move set. Forward + heavy attack will now perform Chain Pull.
  • Removed the Swinging Blades combo.
  • All specials and mods have received mechanical and balance changes. Head to the Training Grounds to explore these improvements.

Repeaters

  • Salvo Chamber damage increased from 400/450 (default/empowered) to 450 /500.

The Chronovore

  • Slightly increased the amount of time the Chronovore is staggered for.
  • Reduced the active damage window on its body while entering its enraged state.
  • Increased the size of its AoE attack while entering its enraged state.
  • Further reduced the amount of unintended player collisions while moving around the Behemoth to prevent players from being launched.

Phaelanx

  • Slightly increased the amount of time a projectile stays on the ground before exploding. Better start running.

Currencies

  • Ace chips are no longer in the game and have been replaced with aetherdust. Any remaining ace chips have been automatically converted to aetherdust at the rate of 12 aetherdust per ace chip.
  • Combat merits and exploration merits are now combined into just combat merits.

Gameplay

  • Increase Relentless’ aether rush effects from 20/30/50% to 40/70/100% at ranks 4/5/6.
  • Increase Barbed’s bonus wound damage on hit from +5/10/15/20/30/40 to +10/20/30/40/50/60.
  • Increase Barbed’s bonus wound damage on the next hit after dodging through an attack from +200/200/400 to +250/360/500 at ranks 4/5/6.
  • Increase Merciless’ wound damage vs staggered Behemoths from +25/40/55/70/85/100 to +40/60/80/100/115/130.
  • Merciless now increases wound duration by +20%/40%/60% at rank 4/5/6.
  • Frost smollusks now apply the chilled debuff instead of the frozen debuff.

Escalation

  • Slayers will now need to be both weapon level 18 and Escalation Level 20 of the same Escalation type as the current Heroic Escalation to matchmake publicly.

The Hunting Grounds

  • Sahvyt now spawns on Brightwood, Coldrunner Key, and Cape Fury.
  • Flameborn Quillshot is no longer guaranteed on Brightwood, but still spawns.
  • Nayzaga now spawns on Brightwood.
  • Valomyr and Rockfall Skarn no longer spawns on Brightwood.
  • Deepfrost Embermane is now guaranteed on Coldrunner Key.
  • Shockjaw Nayzaga and Valomyr no longer spawns on Coldrunner Key.
  • Riftstalker no longer spawns on Cape Fury.

UI

  • Cores bought at Lady Luck’s shop will now appear in a separate category at the core breaker.
  • Added a map of Ramsgate to the main menu.
  • Added a progress bar and a “completed” state to the weekly sections in the challenge screen.
  • Improved the quest interface displayed when interacting with NPCs.
  • Players can now see their Escalation level and progress directly from the hunt menu when selecting an Escalation.

Performance

  • Improved performance during store purchases.
  • Improved load times across platforms.
  • Improved performance when navigating menus.

Miscellaneous

  • Removed blood VFX from hits to reduce clutter.
  • Removed racing from Ramsgate due to it being underused and not meeting our quality standards.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are no comments about this story