The Division's Falcon Lost Bug Will Be Fixed "in a Few Days"
"It's the priority."
Ubisoft has said it will deploy a fix for The Division's Falcon Lost exploit soon. Speaking in the latest State of the Game stream on Twitch, community developer Yannick Banchereau assured players addressing the issue was its top priority.
"Exploits have been an ongoing thing for the last week," he said. "We had the first ones and we fixed them. Then new ones came and we fixed them, now we have more new ones and we will fix them.
"We're working on a fix that will be deployed in a few days, that hopefully should be a pretty solid one ... Fixing the exploits is the priority. We want to make sure that, before we talk about anything else, the game runs how it's supposed to run."
Falcon Lost is The Division's first raid mission and was introduced in the April update. The multiplayer activity pits players against waves of enemies and, when completed, dishes out high-level rewards. It was designed to deliver these items once a week, but players discovered a riot shield could be used to phase through a wall and repeatedly run the mission and get the rewards.
Ubisoft has suggested it will punish players that have used the exploit, since it violates the company's code of conduct.
"We are working on fixing the exploit," said community manager Natchai Stappers. "Obviously, it is against our Code of Conduct and the team is looking into what can be done in terms of punishment for those who have exploited."
Although the extent of the punishment hasn't been detailed, players have criticised Ubisoft for suggesting it will penalise players for issues with its own design and coding.
The Falcon Lost Incursion is the first in a series of new post-launch missions. The next one is Conflicts and launches in May. Following this Ubisoft plans to release paid expansions further into the summer and beyond.
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