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The Division Review in Progress Update

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Long division.

[Update] After four days and more than 50 hours of play, I’ve finally “beaten” The Division--although I’m by no means finished with it yet. Those 50 hours were spent exploring the world, completing story missions, and grinding through side content in order to keep up with the campaign’s rigorous leveling demands. But I’m still anxious to dive back into the Dark Zone, to track down all the open world content I skipped, and to start crafting my own high-end gear. That’s right, even with the campaign behind me, I’m still anxious for more.

The game has a few obvious shortcomings--including its rote enemy AI and occasionally clunky shooting mechanics--but the more I played, the less I cared about The Division’s various imperfections. Instead, I simply grew more invested in the world, the story, and most of all, the loot. For those reasons and more, I’m happy to report my positive impressions earlier on only grew stronger the more I played.

With that end game content still in front of me, however, I’m not quite ready to issue a verdict. That’s why we’ve decided to update you today and post our full written review and accompanying video review later this weekend. In the meantime, you can watch the game’s opening missions and end game options thanks to our vigilant video team. See you on Sunday.

The original story is below.

Depending on your timezone, you may already have a retail copy of Tom Clancy's The Division installing on your machine of choice. The game officially launches on March 8, and just like you, we're only now getting our hands on the final product. Though GameSpot often receives review code ahead of a game's scheduled launch date, Ubisoft opted to give reviewers access the same day as everyone else in this particular instance. As a result, our official scored review will not go live until we've had an opportunity to complete the campaign, conquer the Dark Zone, and explore everything else the game has to offer--including its live, populated servers.

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From the limited amount I've played so far, I can tell you the core experience hasn't changed much since the game's recent betas, though I was finally able to play to the previously omitted opening section. Rather than waking up mid-crisis in a chopper bound for Manhattan, you start in the considerably calmer borough of Brooklyn just moments after your Agent is activated. Following an introductory cutscene, you customize your character's physical features in a car window before heading off to the local command center for a formal briefing--or at least, as formal your beleaguered crew can muster.

No Caption Provided

This section smartly aligns your perspective with that of your character: both of you are just now joining the effort to curb the rampant violence engulfing a virus-stricken New York City, so it makes sense you'd get some light training and exposition. Though it's clear The Division will be driven far more by loot than by character progression, this early narrative framing provides enough context that the action at least makes sense--even if there's arguably a logical disconnect between The Division's themes of peacekeeping in a survival situation and the constant gunfights of the moment-to-moment gameplay. Still, by the time you've cleaned up Brooklyn, you'll have gathered the equipment and experience you need to dive into the real conflict in Manhattan.

Enemies still absorb a great deal of damage, but with the right gear, they don't necessarily feel like total bullet sponges. Putting down any enemy remains a challenge, but you no longer have to expend an entire clip to take down one guy, assuming you've been diligently upgrading your load out. A much bigger issue--at least early on--is enemy variety. The first few hours recycle the same garden variety looters over and over, most of whom employ the same tired tactics every time. In certain instances, I actually noticed enemies run past me as if on a preset paths. Mission variety also seems to be a potential issue, as the first three side missions in Brooklyn all reuse simplistic objectives seen in the betas: go to a location, tag an object, defend the object from incoming enemies. Thankfully, I've yet to see either the Rikers or Cleaners in action, and there's plenty of campaign still ahead of me. With any luck, these as yet unseen elements will inject the variety The Division needs.

With dozens of hours and unlocks ahead of me, it's still far too early to assign a score, but my initial impressions are positive. You can check back later this week for the full review, but in the meantime, you can enjoy our livestream of the first six hours to get a better sense of what post-outbreak New York has in store.

Got a news tip or want to contact us directly? Email news@gamespot.com


butterworth

Scott Butterworth

Yes, his mother is Mrs. Butterworth.

Tom Clancy's The Division

Tom Clancy's The Division

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dudeone2

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Ok, seriously. Who are all of these people vehemently defending this game, plus going out of their way to call out commenters pointing out obvious faults? Personally I've never seen reviews take this long for such a hyped up title; I play a lot of games. At the end of the day, could Ubisoft have made it possible to get these reviews out at the right time? Probably, but they didn't. Yet people are on here preaching their name as if foul play were some inconceivable concept. As for the game, it is beyond mediocre. I'm sitting here watching my roommate fight the 4th flamethrower boss in a row. Meanwhile the A.I. runs around aimlessly. The audio is bleh, the A.I. Is bleh, the armor options are bleh (goggles, face masks, etc. are too much to ask for), the gameplay mechanics are bleh, I could go on. But I bet when the DLC's come out with improvements to some of these aspects people will shit themselves silly. Regardless of how I come across, my goal here is not to shit on this game. Is it bad? Maybe, maybe not. But it pisses me off that people are defending this type of quality. You waited years for this game, how can you settle for this? I don't get it.

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AscendedMaster

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@dudeone2: Game looks like boring trash with garbage A.I. I refuse to buy this for PC because the graphic downgrade is ridiculous from E3 and it looks super repetitive. Maybe I'll buy it when it's 5 bucks. Waiting for someone to uncover all the hidden E3 settings like in watch dogs.

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Jerush

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@dudeone2: Honestly, this sounds like a better straightforward review from what I've seen of the game so far

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Spaced92

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Edited By Spaced92

@dudeone2: You can say everything is bleh as much as you want, you aren't really saying anything at all though. You're saying the quality is unacceptable, and while I'd rate like a 7 or an 8, I just don't see what's so unacceptable in the game besides the number of faces maybe.

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Cappy

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Edited By Cappy

@dudeone2: you are entitled to your opinion, but I am thoroughly enjoying the game as are many others. The teamwork and cover system is a blast. The atmosphere is fantastic.

There are some plces it could be better, but it has not prevented me from having a blast playing it. For example I thought the realistic loot would be boring but i am still excited whenever i get new loot, even though the improvements are incremental. I guess because though it takes some work, i do see that my upgrades are having an impact on my effectivness. Its different from Borderlands though, where each weapon could mean drastically different gameplay. Here the variety comes more from your talents and, in a way, from your limitations. I find i really have to make the most of what i have to win. (I am playing on the hard setting). Looove the tactical opportunities provided by the environments and the cover system. And i have to use them well, ewpecially when there are snipers who can one or two shot me.

I am sorry you are not enjoying it, but not everyone is going to wnjoy every game. Maybe this one is just not for you?

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howiex89

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@dudeone2: I defend it because I enjoy it and Im having a great time on it. Opinions differ thats just life

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deactivated-64efdf49333c4

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@dudeone2: Clearly it took that long to play though the game.

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cornbredx

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I'm about 30 hours in or something myself. I play slower than Scott, though, so I'm not near the end yet. Although I may be at/near the end at 50 hours; who knows.

I kind of agree with Scott, here. Despite the games obvious imperfections I still enjoy playing it for whatever reason. Some people might call this a guilty pleasure but I don't feel bad about it (and I don't believe in guilty pleasures, but it helps explain where I'm at in feelings about this game).

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Uangry

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A lot of games are repetitive but this one has nothing to distract you from it. The world and its story are mediocre at best. The rest of the game is about grinding the same shootouts over and over.

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Moose-Fitz

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Sounds like and 8 or 9 is incoming

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Prostakma

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@moose-fitz: most likely 7 or 6 because its repetitive :(

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berserker66666

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The Division, painfully average at best, mindless boring repetitive grind-fest at worst. The AI is stupid, the story is, if you can call it that, is laughingly bad, there's very little enemy variety and the loots are unsatisfying. Basically, you just move from one part of the city to another killing the same 3 types of generic super bullet sponge enemies over and over and over for a length of 15 to 17 hours (Which is the time it takes to finish most of the game except Dark Zone). Think about Gear of War Horde mode, strip it down to the barest of content....in a semi open world settings. That's The Division. Overall, it gets a 6/10.

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stylux24

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Out of nine reviews the metacritic is 91/100 right now...

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jyml8582

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50 hours in 4 days....I used to wish I could play video games for a living, not sure if I still feel the same way now...

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SteadyMercury

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Edited By SteadyMercury

@jyml8582: It would definitely kill it to have a deadline that doesn't revolve around you having fun. I notice it in staff that have been around for a while at various sites. After a while you'll notice them asking question about things they really should know, information revealed in trailers etc. when doing podcasts and the such. Eventually the pretense of passion seems to die all together. It's more easily noticeable in videos where it's harder to edit versus articles that can be more easily changed before publication.

I've known lots of people who have gone on to do something that was their "passion" for a job. Sometimes it works out, most times it just slowly kills the enjoyment they derived from something they loved. I subscribe to the idea you should do something you like and are good at so that you can afford to play at what you love.

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tonyleo01

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Obviously I'm curious of what the score is that's why I'm here. But at this point, I'm enjoying the game immensely so the score will probably won't make a lick of a difference to me.

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howiex89

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Personally I'd give it a 9, absolutly love it. Minor gripes stop me giving it a ten but theres so much potential for further down the line too. Great game.

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mrbojangles25

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damn, 50 hours in 4 days? I thought I played too much :D

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DocPhilgood

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What a coincidence that you won't release a review yet when it's also one of your sponsored titles. Could it be there is a stipulation that if you plan to give it lower than a certain score, you don't release it right away? You guys are really starting to lose your credibility.

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jinzo9988

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Edited By jinzo9988

@docphilgood: Could it be that you're making shit up? They've lost credibility apparently and they've yet to fucking post anything yet. Amazing, especially considering that next to no popular sites for game reviews have yet to post anything either. IGN hasn't posted a review yet, Giant Bomb hasn't posted a review yet, Kotaku hasn't posted a review yet, Destructoid hasn't posted a review yet, The Escapist hasn't posted a review yet, PC Gamer hasn't posted a review yet... etc, etc, etc. But sure, keep pretending like you know... well, anything at all frankly.

And what difference does it make anyway? If they post a good score you'll cry that they were bought. If they post a bad score you'll cry that they were bought to hold the review off until the initial sales rush has passed. Either way people like you have your mind made up regardless of what transpires.

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itshopeless13

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@jinzo9988: daaaaaaaaaamn jinzo, at it again with the knowledge.

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OC40

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Edited By OC40

@docphilgood: A lot of sites have not released their reviews.

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SteadyMercury

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Edited By SteadyMercury

@oc40: Most good sites had. I'll be as hard on gaming journalists as anyone else when it's warranted. Hell don't get me started on it. But anyone who posted a Metcritic review, player or review site the first day is full of it, there simply isn't enough time in a day or two to get a good picture.

Do the people whining about the lack of review really think a review done earlier would have been accurate? That one pre-launch could have captured the end game properly, evaluated servers? Reality is those people would have complained that the reviews were "bought" if they'd come day one and they'll complain if they come next week. The only review score they'll accept, for a variety of reasons, is a zero. Anything else will just be magically illegitimate.

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OC40

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@steadymercury: This is so accurate. I wish that I could upvote you 1,000 times.

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Klunk

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Can anyone tell me if you need PS Plus for the Dark Zone?

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Aiden_Kasel

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@klunk: Get it for PC, trust me

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deactivated-64efdf49333c4

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@klunk: I imagine you need it for the whole game. It's an online game.

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dkpm

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Edited By dkpm

They released the beta twice if anyone was interested in playing this you should've played the beta. So far I've played what would be the beta in the main game and its been good as I expected.

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darkprince2

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There are a few reviews on Gamerankings. The game got between 85-92% across the 3 platforms.
http://www.gamerankings.com/browse.html?search=the+division&numrev=3&site=

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nayce54

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@XAGMNINETY: how do you italicize words please ?

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deactivated-5cf9b97def93e

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@deathtopaidreviews: I recommend retro gaming.

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evan13

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Edited By evan13

@deathtopaidreviews: if you can't afford a decent internet connection you probably shouldn't be spending money on video games my internet is absolutely awful and this game runs great. Obviously if the game is online only there is an expiration date. Did you just take a ride in a time machine from the year 2000? All of these things you have pointed out are things that everyone else realized years ago.

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SteadyMercury

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@evan13: I bet you the OP would buy a car and take it back to the dealership for a fill up once it ran out of gas, then pitch a fit when they pointed out gas was your responsibility. Complaining about having to pay for your own internet is about as intelligent.

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hammoud

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@deathtopaidreviews: None of those are "glaring problems". They are design choices that you're free to disagree with and simply not purchase the game.

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oflow

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@deathtopaidreviews: so go play an offline game why are you even here whining?

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LoganGTA5

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Congratulations Ubisoft you did an excellent job with The Divsion, it deserves a very good score on it's review. Not that it matters to me but for them.

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Newsboy

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This trend to hold reviews is alarming and should be a catalyst to stop gamers from preordering or purchasing games made by companies who participate in this sleazy act.

Review sites being bought off is nothing new but we collectively should not stand for it.

Shame on you Gamespot, I remember when you were better than this. Your withheld reviews only apply to high-profile titles which turn out to be lousy. Nobody at all buys the reasoning anymore.

Shame on you for thinking we were too stupid to figure it out.

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WCAR18

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@Newsboy: Ugh... This is an online game. Flipping the servers on early for reviewers would be pointless. They still couldn't review the game properly until the public had received the game and hit the servers. Quit being so narrow minded! Thanks!

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mogan

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Edited By mogan  Moderator

@Newsboy: Trend? This is hardly a trend. Look at Ubisoft's last game, Far Cry Primal, review went up the day before release. The Division wasn't open to reviewers until it's launch, so I'm not sure how you're equating a lack of release day review with being "bought off." It looks like you're upset because you don't understand what's going on.

Also, you don't need to buy The Division right now. If a review is what you want to see before you buy the game, then just wait for a review to come out. It's not like Gamespot isn't going to post one.

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Raggs2riches

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@Newsboy: As much as I respect the work of the reviewers and to their point they do a very thorough job. The decision, like the purchase is in your hands. I ordered the game at the end of beta. I was happy then, and more so now that I have had a few days to try and fix up my Castle er.. HQ...

I have really enjoyed the times where I have grouped and gone through missions just slightly harder than I could have done alone. I also had my ass handed to me, while trying to push through hard mode level 15 missions at 13. It just didn't go well at the time. Now, better equipped and armed, we will see. I am obsessing over the HQ preparation and having a good time fixing up the place.

At the end of the day, your decision is really the only one that matters. Buy or not to buy.

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TigusVidiks

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I donb't have the slightest clue if the game is excelent, somewhat good, average , bad or terrible. What I do know is that to this always looks like the publisher is affraid and doesn't trust it's own product. At the very least doesn't trust it to meet the hype themselves created in the months before.

And yes, payed reviews, inflated day 1 reviews are becoming a plague. And than we wonder why people are looking to alternative sources.

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pmulrich

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Maybe gamers should ask the FCC to investigate gaming news sites to have to disclose up front money they receive to participate in the pre-launch hype, withhold reviews until the big wave of disoriented first adopters have paid full price for a potentially bad game (this is Ubisoft after all), and give inflated review score. If the FCC did it for youtube personalities to be up front about their payola arrangements with Microsoft, there's probably grounds for the FCC to look at gaming "news" sites. Gamers are consumers, and withholding objective day one reviews leaves consumers without the knowledge to make a purchase with adequate information.

That said, gamers have a big collective action problem that goes against our common best interest. We should all stop pre-ordering and buying day one copies of a game until some kind of independent review process and community feedback have happened. It would discourage publishers to plan to make money off a crap game from strident pre-launch marketing to lock in pre-orders and first week impulse buyers. The only way to get developers and publishers to listen is to hit them where it hurts in their earning calls to shareholders. It would also ease gamers' troubled conscience with buyer's remorse who make positive comments about a game to not feel bad about payout full price for something that's just meh. We have only ourselves to blame.

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JimmyFrost

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@pmulrich: I think any gaming news site in more reliable than collective user reviews. Because the internet at large likes to give 0's to games they have never played. It is far more likely for a AAA studio to release a 9 or 10 game rather than a 0 game.

If you are worried about widespread gaming site corruption which I believe is far less a problem than people like to believe, then just watch YouTube and Twitch streamers and see what actual people playing the game think and just see the gameplay yourself.

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jagdedge124

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@pmulrich:

Well, let me say from the onset, i'm really enjoying this game, but your point is very well taken. In my humble view, it's quite obvious to me (and many), that these witholding Reviews are certainly disengenous in their reasoning. It's inexcusable.

When i first starting posting here, i brought up back when, "Payola", and what i thought to be alot of funny business going on with the Gaming Industry, including these sites. I remember the Payola scandals from back in the 70's and 80's (though it was found to have gone back as far as the 50's).

What happened then to a certain extent, and to be very frank, is Disc Jockey's (even Dick Clark at American Bandstand was hit with allegations) were being paid off by promoters, companies and artists to play music that wasn't very good, and playing it off to mainly youngsters, that it was best thing going.

Younger people tend to believe what they hear, and so, music that stunk, was made to be popular, and even mainstream, when the fact of it was, the music was garbage.

I think the Big Developers with games, have the money and rescources, to wine and dine Site Executives, and certainly advertise on their sites, making it a clear conflict of interest, no doubt.

The fact is, you'll never see harsh Reviews from a popular gaming site, when it comes to the big developers, even though the quality of the games are clearly not very good.

Does that warrant investigation? Well, if there's a quid pro quo to be found (you mentioned You Tube reviewers), than yes it should, being Consumers are being taken for a ride.

However,i have to say, Gamespot as compared to IGN and others, seem to have much fairer critique of games, when their reviews do come out in my view.

IGN will give it a 9, and maybe Gamespot, 7.5. So, i'm certainly not singling out Gamespot. I enjoy their site, and being older, feel it's a much more mature clientel, which brings upon more serious dialogue (which they're allowing), and this is one of them, and i agree with your post.

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Ink129

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Edited By Ink129

I'm playing The Division with a couple of friends and I didn't think it would be such a blast to play. Especially playing missions on hard is fun and relies on solid teamwork. Today will be the day that we'll first set foot in the Dark Zone - really looking forward to that. Yes, the game is pretty grindy as these kind of games tend to be - if you are not a fan of that then pass on this title. I'd also advice people to play the game with at least one buddy - it really makes a difference.

I'm experiencing a love-hate relationship with Ubisoft these days. Many of their games a so formulaic (fx. Assassin's Creed, Far Cry, Watch Dogs) but then they release games like Rainbow Six: Siege and The Division and, although these games don't exactly break any new ground, they are some of the best multiplayer games I've played in years. Some would say I need to play more MP games but I have to admit that these titles are more than enough for me at the moment.

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Schwacko77

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@Ink129: same here. I played the beta solo and I really wasn't impressed. I picked this up only because my nephew sent me a text asking if I got the game and being an impulse buyer I bought it and gave it a shot. To my surprise the game is really fun with friends and like you said the hard mode missions are actually a challenge and requires team work. Tough for me to give the game a score right now after only being lv 10 and not knowing how long the fun will last, but right now I'm having a lot of fun with it. I'm sure there will be many people out there that will not like it, but to me it's a fun game and worth the 60 bucks

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Ink129

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@schwacko77: Haha, I also bought the game because my brother texted me and asked if I wasn't going to get it. Otherwise I wouldn't have bought it. Glad I did! Great game!

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