Super Smash Bros. Ultimate's Next DLC Fighter Is Minecraft Steve

Super Smash Bros. Ultimate's next DLC fighter has been revealed as Minecraft's Steve, the second fighter to be added in the Fighter's Pass Vol. 2.

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Following a brief tease, Nintendo has announced the new Smash character for Super Smash Bros. Ultimate. It's Steve from Minecraft, the blocky pickaxe-wielding hero, and he's joined by a few other characters from the famous game. As you'd expect with a series this big, it's already getting a big reaction on social media.

Minecraft Steve Moves And Alt-Skins

In the reveal trailer, Steve was spotted building walls, crafting items like swords, and summoning TNT blocks. He's able to jump atop blocks that he places to get out of tight spots, and we saw some constructed materials like switches being dispatched to fling enemies or anvils to crush them. The building materials appear to crack rather quickly, though, so don't expect persistent building like Fortnite. At one point we even got a glimpse of a minecart complete with tracks. It's unclear exactly how Steve can weaponize this. If he can weaponize lava, however, he can probably run over enemies with his cart.

The presentation showed a few alternate skins for the new Smash character: Alex, Enderman, and Zombie. We also got a brief glimpse at a Minecraft-themed stage, which appears to be able to swap between different biomes. The trailer showed a forest as it appears lush and green, wilted in the fall, and snowy in the winter. Steve's short arms will limit his ability to control space with melee, but he seems to have a few tricks. He's also not completely the same shape across the different skins. However, it's likely that his hitbox and attack distance will be shared from skin to skin.

So far, at least, one iconic piece of Minecraft lore appears to be conspicuously missing. The Creeper, the exploding green enemy that appears all over Minecraft ads and merch, is no where to be found. It's very possible that the creature will be part of Steve's special moves.

A Closer Look At Minecraft Live

Masahiro Sakurai appeared to make some brief comments on the addition. He said that Nintendo often comes to him with ideas and he thought this one, in particular, would be a challenge. He said the hardest part was making sure the block-building mechanic would work on all the existing stages. More information is coming during Minecraft Live on October 3. At 7:30 AM PT / 10:30 AM ET, we'll likely get a better look at how Steve fights. That event will also allow fans at home to vote for the next Minecraft mob.

How To Get New Smash Characters

Steve is the second new Smash character to be added as part of the Fighter's Pass Vol. 2. The first was Min Min from Arms, who was added in June. Nintendo announced that the Fighter's Pass 2 would include six new fighters, an increase from the five that were included in the original Fighter's Pass, so four more are coming. Steve will be purchasable for $6 in the Challenger Pack 7, or in the bundle of all six characters for $30.

Smash Bros. Ultimate has still been issuing updates aside from new fighters, like an August update that added a free new stage called Small Battlefield. As you might expect, it was a shrunken version of the popular Battlefield stage.

Smash Bros. remains one of Nintendo's most popular games, currently standing at #3 in its Nintendo Switch software sales rankings right behind Mario Kart 8 Deluxe and Animal Crossing: New Horizons. It has sold almost 20 million units worldwide, according to Nintendo.

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SystemOverload

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Must buy, I can see the block building being really good at the trolling....

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chriss_m

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It’s weird. A minecraft character kind of feels like it cheapens Smash.

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so_hai

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Third party characters stand out too much.

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FallenOneX

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Great, now I have to spend the rest of the the night asking the youtuber "experts" that said he would never be a character, "What happened?".

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PrpleTrtleBuBum

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after the scene with mario sonic and cloud i can kinda understand. steve is the microsoft rep

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kintoneo

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Minecraft is in the top 25 best selling switch titles, but I wonder if this decision has anything to do with the popularity of the miniseries Yoiko's Minecraft Survival Life. It's a spinoff of Gamecenter CX, which is huge in Japan & very culturally-relevant for video games in Japan.

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evilross

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Question:

I bought my son the DLC pass for SSB Switch about a year and half ago and I was told it would unlock all DLC fighters to be released. That’s why I bought it, so he could always have all the fighters even though he doesn’t live with me and I do not get to see him all the time.

Minecraft is his favorite game.... now this Volume 2 crap... Is he going to get Steve because I paid for the DLC pass, or is this some bait and switch where I am going to have to buy ANOTHER dlc pass???

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kintoneo

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@evilross: Each DLC "Fighters Pass" includes 5 fighters. DLC pass 1 was: Joker, Hero, Banjo & Kazooie, Terry Bogard, Byleth. DLC pass 2 is still being released, and so far Min Min has been released, with Steve from Minecraft having just been announced. There will be 3 more characters after this. So unfortunately it looks like you will have to buy him another DLC pass, or buy characters individually.

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FallenOneX

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@kintoneo: The first one had 5, this one has 6.

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kintoneo

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@FallenOneX: That makes sense as Piranha Plant was released first but not included in DLC pass 1, so 6 characters were released in the first wave.

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Fitzy_2812

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@evilross: Need to buy the 2nd one, or grab them individually. The small print on the fighters pass details it only covers a certain period. The first was until January 2020 I believe and the 2nd fighter pass covers everything from January 2020 until December 2021.

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DefunktJunk

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Lame. Nobody asked for this.

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P00DGE

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@DefunktJunk: A lot of people did actually. In case you missed the memo, Minecraft is the most popular game in history.

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Tiwill44

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Edited By Tiwill44

@P00DGE: Nobody above the age of 25 asked for this.

Not that I play Smash anymore, children can have it, but this addition cheapens the game since you can't turn it off. People are gonna have to endure crappy pixelated programmer art and annoying building mechanics in online matches. Smash Ultimate is now the worst Smash game in the series if you ask me.

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P00DGE

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@Tiwill44: Wow, you are acting like such a child rofl

Anyway, Minecraft is still a hugely possible game among elementary aged kids, and many of the teens I teach still play it as well.

Being in my 30's, I also enjoy the game, and know many of my friends from college still enjoy it too.

It is a game with broad appeal, both for adults and children.

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Tiwill44

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@P00DGE: Pretty sure it's children who like to play with blocks, but that aside, if you care about the visual & mechanical consistency of Smash Bros at all, this addition is laughable at best and insulting at worst.

I can't defend the practice of making a game look and play worse after launch. Mii costumes were already stupid in this game (they weren't allowed online in Smash 4, making it a better game from the start), but now you get an actual fighter who, proportionally to his release year, has the worst graphics, animations and sound effects in Smash Bros to date, yet was created 30 years after Mr. Game and Watch.

You can continue paying for that laggy unprofessional mess of an online experience and buy DLC that makes the game look like an indie programmer made the art for it, but some people have higher standards.

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P00DGE

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@Tiwill44: True children are the ones that judge others, and shy away from things aimed at children. Let's not pretend like Minecraft is somehow more childish than a game about a cartoon plumber fighting a giant monkey and a yellow mouse.

The overall reaction to Steve being added has been tremendously positive. It will be successful DLC. Minecraft is, after all, the MOST successful game of all time. And Smash Ultimate has sold a lot more than Smash 4... probably because it is a better game.

Also, lol at the "higher standards". What a pretentious snot rag you must be. People must hate hanging out with you

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Tiwill44

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@P00DGE: "It will be successful DLC."

Oh, you can bet on that. After seeing Travis and Bomberman as Mii costumes, I'm well aware that Nintendo would rather please Twitter zoomers than make a good video game that represents the history of gaming, and not the history of YouTubers.

All is clear now, Nintendo has sold out their initial vision of this series because they realized people on Switch have zero effin' taste and will rush to the eShop to buy a blocky meme character for the price of a small indie game. Amazing. Good show.

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P00DGE

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@Tiwill44: I almost pity you, except that it is so hilarious how upset you are about this. Even if I wasn't excited to see this DLC, it would be worth it just to see the tantrums people like you are having over it. That's the real good show lol. Truly, thank you for the entertainment.

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Tiwill44

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@P00DGE: Yeah, it must look pretty silly. I'm happy that a new generation will get to have some enjoyment out of this console though. I'm formatting my Switch as I type this so I can sell it to someone who will actually enjoy it.

Nintendo's been on the decline for me for a while but this was the wake up call to tell me that I'm not even the target audience anymore. Why keep the thing if it's just gonna collect dust, y'know?

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P00DGE

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@Tiwill44: Whatever, you do you man. If you aren't getting enjoyment out of it overall, that is a reasonable thing to do.

Personally, Nintendo brought themselves back to life for me with Switch. I loathed the Wii and Wii U. I have been getting immense satisfaction out of the Switch though. Almost every game they release these days is quality (except for Paper Mario Origami king, I thought that was pretty bland).

I grew up on Nintendo consoles only, and now that I am an adult in my 30's with two kids of my own, it personally feels like Nintendo has found themselves again lately, after over a decade of mediocrity that was Wii and Wii U.

I love that Minecraft is coming to Smash. Minecraft is a big nostalgia game for me. It brings back memories of my time in College when the game was still brand new and not a household brand yet, and my friends and I played together in a private server (which is still running today). Minecraft was a phenomenally made game, and its impact on the history of the game industry marks it as worthy of being in Smash Bros. Plus, the presentation this morning made him look like a really fun character to play as.

If it isn't your cup of tea, that is totally alright. I myself didn't like Joker, Byleth or Min Min DLC. I didn't act condescendingly towards others about it though. And I certainly wouldn't say other people have "zero taste". Because taste is a subjective thing. There is no such thing as having "better taste". Just "different taste".

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Tiwill44

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Edited By Tiwill44

@P00DGE: Yeah, the Wii was the first drop for me, it made me buy a PS3. Then the Wii U was a mixed bag, on one hand it had some good first-party games since Nintendo was less focused on motion controls and casual games that time around, but the console sold so poorly that its third-party support was nowhere to be found.

Not that the Switch is that much better on that front... aside from Astral Chain, there hasn't been any third-party games that you couldn't find on other systems, and the Switch versions of multiplatform games are the worst if you don't play games on the go. Octopath Traveler was a timed exclusive that I bought again on PC because I love that game.

Most Nintendo games on Switch have been OK. Good, but flawed and a chore to revisit. Some examples:

- I tried doing all 3 routes on Fire Emblem because I like the game, but all the padding and loading screens are just not fun to navigate after so many hours of playtime. Also those graphics are... disappointing, to put it lightly.

- Breath of the Wild is a great exploration game, but after you've explored that world, there is nothing left to do. I see no reason to revisit it because it's the exact same world every time and there's no story, no dungeons, it's just a sandbox.

- Don't get me started on Mario Odyssey and its 5498 Moons and lack of fun level design. There's cool stuff but I would much rather replay the other 3D Mario games.

- Mario Tennis Aces is actually a 10/10 game mechanically to me, some of the most fun I've had playing video games, except I can't play it anymore because the paid online killed its population. Also the story mode is lazy and bad.

Minecraft in Smash, to me, is symbolic of a change in mentality. They're looking for popular and gimmicky characters to add, without caring about whether or not it'll make the game more fun. I look at that gameplay and I just wonder what went wrong with Smash. It just looks cheap. Something you'd see in a fan game.

Then again my favorite Smash games are 64 and Melee (and I appreciate Brawl's story mode cutscenes), so maybe my expectations for the series are different.

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P00DGE

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@Tiwill44: Now this is a reasonable response! And I actually agree a lot with almost everything you said. I have the exact same feelings you do about BotW and Fire Emblem. However, this Smash has been my favorite in the series so far (it was melee before Ultimate came out). And for Mario, I have never been a big fan of Mario games to begin with, but I really liked Odyssey. It is the only Mario game I ever had the motivation to 100%.

I game mostly on my PC, I have a Switch for 1st party titles. Luigis Mansion 3, Link's Awakening, Odyssey, Mario Kart 8, Mario Maker 2, and Smash Bros have all been well worth it for me so far, especially since it is my companion console to go with my PC.

The fanbase for Minecraft unfortunately paints a bad picture of the game itself. It is rabid, and immature. But the game itself is really great, especially if you are a creative type. As a child, I would spend hours in games like Roller Coaster Tycoon, and have always loved map editors in games. Building elaborate things in Minecraft is relaxing, and mentally stimulating. I actually think it is great that they paid such close attention to the details of making it source-accurate in bringing Minecraft so Smash. Seeing the juxtaposition of Minecraft's blocky low-res graphics mix with other characters make it feel authentic, and like more of a legit crossover. Because ultimately, that is what Smash bros is about. Mashing up different genres into a wacky platform brawler.

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Tiwill44

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Edited By Tiwill44

@P00DGE: The weird thing is, I did really enjoy some of the Switch games as they came. Maybe it was the excitement from BotW being such a new concept for a Zelda game, and how we got the first fully 3D Mario game since Sunshine, both in the first year of an exciting new console launch.

That made it feel like Nintendo was back. But was that the case? Or were they simply continuing their steady decline, just with the most successful marketing campaign they could have hoped for? Let's take a look.

Breath of the Wild, Mario Maker and Splatoon were all Wii U ideas. Now, what new ideas were made specifically for the Switch? SnipperClips? ARMS? Those games sold decent numbers because of the hype of the console, but you'll be hard pressed to find a single person who cared about those games two weeks after they came out.

The truth is we mostly got sequels that aren't as good as previous games.

Some seem better because of their HD visuals and polish, yet lack soul for example. Look up the dialogue differences between the earlier Animal Crossing games and the Switch game for a good example of that. In short, they gutted the characters' personalities.

The new Paper Mario may have been a little more interesting than the last few games in the series, but don't let it distract you from how much worse the series has become.

We let a lot of disappointing things slide when we're excited about a new console. When the hype wears off though, we start to see the cracks, and Nintendo hasn't been truly great in so long that I'm starting to doubt that they've got any talent left.

Fun fact: both Fire Emblem Three Houses and Hyrule Warriors: Age of Calamity are co-developed by Koei Tecmo, Breath of the Wild was co-developed by Monolith Soft, and Smash Ultimate is co-developed by Bandai Namco, meaning Nintendo's core teams can't do anything by themselves anymore. The state of Metroid Prime 4 is not just worrying at this point, it's telling.

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Tiwill44

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Edited By Tiwill44

@P00DGE:..I just realized I went on a tangent in my last reply and I didn't really address the other parts of your comment. I'm sleepy so please bear with me here.

I can respect Minecraft as a game, I had fun with it for a while, but I think the way you and I differ is that I believe Smash Bros deserves to have its own identity as well.

To me, Smash Bros doesn't become a better game of its genre when it adds huge gimmicks as part of new movesets. It feels like they do that just so they can say the characters play like they did in their original game.

If we look at characters like Fox, Falco, Captain Falcon, Marth and Pikachu in Melee, those movesets were clearly designed with "satisfying, fast-paced Platform Fighting gameplay" in mind. In Melee, you can play Falco VS Pikachu or really any other match-up, and it feels like you're playing Super Smash Bros.

The movesets of those characters had to have been created from the ground up, because there is no direct source material; these characters came from genres where you pilot vehicles (Star Fox, F-Zero), and turn-based RPGs (Pokémon, Fire Emblem). So trying to think of a moveset without resorting to gimmicks requires thought, and a strong sense of game design.

I don't know what happened, but it feels like if Sakurai was asked to design the very first Pokémon newcomer in Smash Bros history today, he would bang his head against the wall trying to figure out a way to add PP and elemental weaknesses into their moveset, without stopping a minute to wonder if that would make the core Smash Bros gameplay more enjoyable at all. Well, it wouldn't. Excessive gimmicks just lead to zoning, and zoning is both boring to play against and boring to watch.

Anyway, at the risk of posting another essay, I'll just say this: if you love Ultimate's approach to game design and its wacky gameplay, that's okay. I myself still find the character reveals entertaining to watch live. But the problem is, to me, the game itself isn't that much fun anymore, and this addition went all in on exactly what I hate about modern Smash. So for me that was kinda the final nail in the coffin.

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P00DGE

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@Tiwill44: I can totally see your point of view. While I don't agree, what you are saying is reasonable. Gimmicks won't be for everyone, and I understand why the DLC in this game is probably turning some people with your mindset off.

I don't mind gimmicks myself. Banjo is legit my favorite character to play as in Smash history, and he has some mild gimmicks. Before him, my favorite was Zelda. I have always played zoner characters, so that gameplay style doesn't bother me. I think after 60+ characters on the roster, it becomes hard to just have only straightforward fighters, because they could start to feel samey. I understand that Steve's moveset probably feels out of place, and that is understandable. Personally, I like that they incorporated his game into his moves in a way where you will actually get a semblance of the original gameplay while fighting. Mining and Crafting are such core parts of the game, so it is neat to see it incorporated into his playstyle, instead of just straightforward combat with a MC themed flavor.

Honestly, I think after the first month, Steve matches will drop off. People will flock to him at first when he launches, but his mechanics will be too complex and most people will drop him for the next thing, or their previous mains. I rarely ever see any Banjos online aside from myself. I intend on trying to get really good with Steve, but the really gimmicky characters often don't have long term staying power with the playerbase at large. You probably won't have to deal with fighting him much after a while.

I appreciate the in depth thought process you gave on why Smash is going in the wrong direction for you. It was well said and mature.

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Tiwill44

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@P00DGE: Hey, thanks for that. I appreciate you taking the time to acknowledge my view. And sorry I called Steve a childish addition, you deserve to enjoy this game without me raining on your parade.

I do think it's cool that they're making the characters as authentic as possible, in fact I will even say that it has probably just as much merit. It's just a different approach that I wish resulted in a game I enjoyed playing more.

For instance I was so excited to see Richter, but it feels like all he does is throw projectiles at different angles. I think they based his movesets on the older, slower, more methodical Castlevania games, which makes me wish Alucard had been playable too, though maybe he would have been too similar to Marth.

For Banjo, I think his moveset would actually fit pretty well in Melee, as he's sorta similar to Samus when you think about it. If I recall correctly, he was considered for 64 even, so they would have made him fit with the rest of the crew with ease. He was my most wanted character since the beginning, so I have no quarrel with him.

I guess I just wish Ultimate could be both a fan service game and a game I love mechanically across the board. To be fair, it's probably harder to make a game that feels like Melee when you have that many characters and much broader appeal.

The essence of Smash Bros was changed so that it could celebrate the essence of other games... it's kinda honorable in a way.

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JimmyFraska

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Idk why people are complaining. We've had literally 13 months with nothing but Byleth and Min min. This is by far a better announcement.

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dragonsama

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Garbage announcement. Should be something like Crash instead.

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robbehG

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@dragonsama: Geezer

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Fitzy_2812

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Sweet, wasn't exactly what I hoped for but honestly I'm just kind of happy to have something unexpected from outside of Nintendo's properties. Still holding out hope for something really surprising like Master Chief or Kratos or something wild like that.

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alastor529

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@fitzy_2812: more than likely Masterchief and Doomguy's armor and helmet will be Mii gunner skins.

Japan usually puts the DLC characters that are popular in their country with the exception of banjo, that was likely since he was seen as a Nintendo legacy character for N64 and was rumored to have almost been in the very first game. so that came full circle with the good relationship Microsoft has with Nintendo now they helped Nintendo finally get him in.

if i had to guess the last chracters it will be:

Sora , Dante,, 2B from NieR, Nate Adams/Katie forster from Yo Kai watch(this franchise sells liek hotcakes in japan)

my last BOLD pick would be a Resident evil representative could be anyone form Jill, Wesker, MR X or a mutant like Tyrant or Nemesis

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Fitzy_2812

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Edited By Fitzy_2812

@alastor529: I'm practically happy with anything tbh, I just like when they get a big third party character because I feel like they could add Nintendo franchises at basically any point if they wanted to, so I like when the DLC seems a little more special being able to combine franchises we might never see anywhere else.

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able_to_think

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That 3 disappointing characters in a row for me. Although this one I can see having a real audience unlike the other two which had a limited audience. Nobody wanted another Fire Emblem character and I didn't hear many people asking for ARMS representation. Lots of people want Minecraft though so I can't say it was a bad addition. Just not anything I'm interested in.

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MattWoahYeah

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@able_to_think: I was hoping for some Overwatch representation. They always disappoint.

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gckiriakos

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@able_to_think: I enjoyed Byleth, and from a standpoint Fire Emblem Characters Kit work in smash..Terry was also a fun suprise. Steve on the other hand is probably the first DLC character I am sad they wasted a spot on. Minecraft's design just doesn't look pleasant to me, nor do I think any of the characters belong in smash. This was and seems like too much of a Fan service to a hyped game. So far the most dull character in smash. Will download him since I own the pass, will never use him or enjoy fighting against him. SSBU really needs to consider their choices a tad better, although I get it.

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lionheartssj1

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Wow. Doesn't seem like this character would work in Smash, but it will be interesting to see how the move set feels in practice.

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