Super Meat Boy, Binding of Isaac Dev Teases New Project
The creator has been working on the new project for months and is "coming close to announcing it."
Edmund McMillen, founder of Super Meat Boy developer Team Meat, has been working for the past few years on a seemingly endless number of updates and ports for acclaimed roguelike The Binding of Isaac: Rebirth. For instance, the game just launched on Switch, and McMillen recently announced a new patch that adds a bunch of user-created content. But that's not all he's working on: McMillen revealed that he and programmer Tyler Glaiel are close to revealing a completely new game.
Writing on The Binding of Isaac's blog, McMillen teased the new project, saying that he and Glaiel have been working on it for quite a while. "Not many of you know this, but Tyler and I have been in crunch mode for the past 3 months trying to finish this secret project," he wrote. "We are coming close to announcing it and its release date, so keep and eye out for it."
Although McMillen and Glaiel previously announced that they're working on Ouroboros and McMillen is also developing The Legend of Bum-bo, this secret project is most likely something different. In the post, McMillen gave a short description of the game, saying, "It's hard, it's weird, it's personal, it has amazing controls, it's a totally new unannounced IP and it's easily one of the largest games I've ever made, level-wise."
The Binding of Isaac: Afterbirth+, which includes the base game, the Afterbirth expansion, and all the content released since the game's initial launch, came to Nintendo Switch in March after a delay. It's also available on PS4, Xbox One, Vita, PC, 3DS, and Wii U. You can read our original review of The Binding of Isaac here.
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