Super Meat Boy 2 Could Happen Despite Prior Proclamations

Team Meat gives hope to the possibility of a proper follow-up to the acclaimed platformer.

21 Comments

Stellar platforming game Super Meat Boy could get a sequel, despite the fact that its creators have previously suggested one would never happen.

The possibility came up during an interview with Game Informer, in which Team Meat's Edmund McMillen and Tommy Refenes discussed their work on upcoming mobile game Super Meat Boy Forever.

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"An interesting thing happened in the midst of chaos," McMillen said when asked if he's finished creating Forever's art. "We were like, 'Okay, how can we finish this? We got to finish this.' And I'm not knowing what I'm doing. That was around the time when we realized, 'Oh we could actually release Meat Boy on other platforms, too.'" PS4 and Vita versions of the game were recently announced.

"So it was kind of like this change of perspective in a way. I think kind of what we talked about was possibly working on a sequel, and it's something that I like a lot. There are aspects of Forever--kind of almost moves that Meat Boy did in Forever that we were prototyping that felt like could be better used in a sequel. The future of Meat Boy is definitely up in the air, but a sequel is something that I wouldn't be opposed to doing even though I said, and we both said, that we wouldn't do it."

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"It's just one of those things where it's kind of, I don't know--I've had a story written for a sequel for a while, and after all the stuff that's happened, it feels more appropriate than ever," he added, referencing personal life issues he's dealt with. "So yeah, I could see us doing a sequel later on for sure once we get some stuff done."

That's a far more positive response than what McMillen and Refenes had back in 2010 after the original Super Meat Boy debuted. In a blog post at the time entitled "No SMB 2," McMillen ran down a list of reasons of why making a sequel to that game didn't make sense. This included things like feeling as if they'd done the game right already, the damage that over-developing the characters would do, and the fact that the game has a level editor so that it could live on without a sequel.

Time and new ideas have apparently changed the duo's opinions on the matter, though neither seems ready to commit to a sequel as of yet. In the meantime, Forever is still on the way, as is Mewgenics, which was put on hold while development was completed on Forever.

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virtuaSEGA

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Can't wait until it hits the ps4!!!

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Cherub1000

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Awesome! Let's hope so! Really enjoyed the first one, fingers crossed it makes its way to x1 and ps4 at some point

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meolon123

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Great

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ahpuck

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Edited By ahpuck

Of course it's going to happen.

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Redblaze27

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Edited By Redblaze27

This why you never say no.

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ZeroX91

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Cant wait for the vita version. Imma platinum that shit.

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deactivated-58270bc086e0d

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The boss music in this is one of my favourites in a game.

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mrblondex

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mrblondex  Staff

@Dannystaples14: It just has great music all around; this track in particular is one of my favorites: https://www.youtube.com/watch?v=zwEfa1vFaxg

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Positive_Gamer

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@MrBlondeX: quit gamespot while your ahead, or they will destroy you.

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Hard_Serpent

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I watched Indie Game the Movie, a documentary about these guys making Super Meatboy, Jonathan Blow making Braid,and Phil Fish making Fez and it was a great insight into what it was like for them developing their games. I must say that the two making Super Meatboy weren't happy with the initial launch on XBLA. Like in terms of the game not appearing on the store front the day of release. When you're a indie dev things like that can affect your success negatively.It turned out well thankfully. I will buy it on PS4 when it comes out for sure. Its a good movie if you want to see a good insight in indie game developing.

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Positive_Gamer

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Edited By Positive_Gamer

@hard_serpent: that movie was excellent.

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virtuaSEGA

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@positive_gamer: It was, really changed my out look on a few things.

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coop36

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Im still trying to get through the later levels of the first one. Im not quite masochistic enough to buy a sequel.

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immortality20

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Please make it happen! I bought the original day 1 on 360 and I'd do the sequel day 1 on xb1. Such amazing game.

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Thanatos2k

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@immortality20: They said they'd never work with Microsoft again, don't expect it on the Bone

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ExoticCharm

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Edited By ExoticCharm

@Thanatos2k: Then why did The Binding of Isaac: Rebirth just come out on X1? Wouldn't that make you wrong?

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Thanatos2k

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@ExoticCharm: No, that would make them liars:

http://www.develop-online.net/news/we-won-t-work-with-microsoft-again-team-meat/0110084

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ExoticCharm

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Edited By ExoticCharm

@Thanatos2k: Except you are quoting them under the guise of saying that it is still a fact, which would make you wrong as well.

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Thanatos2k

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@ExoticCharm: When someone says "won't" then changes their mind, that makes them liars. Don't blame me.

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sokztymbarku

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@Thanatos2k: Original Super Meat Boy is one of the first 360 games that're already announced coming to xbox1. Lol!

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cwv_rebirth

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@Thanatos2k: Never say never. The Binding of Isaac just came out on Xbox. It's not exactly difficult to port from one platform to the other...pretty sure they wouldn't turn down the additional income.

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