Super Mario Maker 2: Online, Multiplayer, Story Mode, And More Gameplay Details Revealed

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Now Playing: Super Mario Maker 2: Story Mode, Co-Op Play, and New Features - GS News Update

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Nintendo shared a wealth of new details about Super Mario Maker 2 during its latest Nintendo Direct presentation. Like the original Wii U/3DS game, Mario Maker 2 allows players to create and share their own Super Mario levels, but this time, you'll have access to a load of new tools and other features, including something that has never been available in a 2D Mario game before: online multiplayer.

Unlike the original Super Mario Maker, the upcoming Switch iteration boasts several different online multiplayer modes. In Multiplayer Versus, up to four players--playing as either Mario, Luigi, Toad, or Toadette--will compete to race through a randomly selected level. The first player to make it to the end of the stage will be the winner and raise their Versus Rating.

Those who prefer cooperative play can jump into Multiplayer Co-op, where the object is to work together to clear the course. If one player manages to make it to the end of the level, the whole team wins. There's also a Nearby Play option; if four players gather together locally, each with their own Switch console and copy of Mario Maker 2, they can set up a play session. However, the host player will need to have a persistent internet connection for this.

While the original Mario Maker included a loose collection of pre-made levels to play though, Mario Maker 2 features a more fleshed out single-player story mode. Here, Mario is charged with helping rebuild Princess Peach's castle, but to do so, he'll need to amass coins by accepting "jobs" from a bulletin board. Each job takes the form of a different course, and you'll need to clear it in order to earn the coins. Nintendo says there will be more than 100 levels to play through in story mode.

On top of that, Nintendo showcased some of the new tools and customization options coming in Mario Maker 2. As previously revealed, this time players will be able to build levels using assets from Super Mario 3D World. There are also a handful of new course themes for every Mario style, including desert, snow, forest, and sky, each of which is accompanied by a new tune by renowned Mario composer Koji Kondo.

Moreover, if you tap on the Angry Sun from Super Mario Bros. 3 while in the course editor, you'll be able to turn it into a moon, which will give the course a nighttime makeover. Not only will the backdrop be starry, but some elements of the level will change as well; underground areas will be upside down, and there will be reduced gravity in sky levels.

You'll be able to share your levels online and try out other players' creations in the Course World hub. This time, you'll be able to search for levels by popularity or using tags to filter the kind of levels you'd like to play, such as "puzzle-solving" or "autoscroll." You can also download other players' stages and play them offline.

Super Mario Maker 2 launches for Nintendo Switch on June 28. The game requires a Nintendo Switch Online subscription for online play, but if you don't have one, Nintendo is bundling an individual 12-month membership along with the title for $70--a $10 savings. If you do already have an individual membership and decide to spring for this option, the extra 12 months will be stacked on top of your current subscription. Nintendo has also announced a new voucher program that allows NSO subscribers to purchase two select Switch games for $100.

Ahead of Super Mario Maker 2's release, Nintendo will host a tournament for the game on June 8--the same day as its pre-E3 Splatoon 2 and Super Smash Bros. Ultimate competitions. Meanwhile, the company's E3 2019 Nintendo Direct presentation is scheduled for Tuesday, June 11, at 9 AM PT and will reveal more information about the company's 2019 lineup.

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countomally

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You will need a Nintendo switch online membership for all the online features including downloading and sharing custom maps.

Taken from the official site -

"Share the fun With a Nintendo Switch Online membership, you can download and share courses, play online, and more!"

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dzimm

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@countomally: If an online subscription is required for basic level sharing then that's a deal-breaker for me.

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93ChevyNut

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@dzimm: Can't afford $20 a year? Maybe it's time for a new hobby.

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dzimm

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Edited By dzimm

@93ChevyNut: It's not a lack of finances but a lack of interest in what the service has to offer. To put it another way, I wouldn't use it enough to justify the cost. Now if it was $5/year, maybe.

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Itzsfo0

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@dzimm: You realize if you buy the game bundled w/ a 12-month subscription (you are basically getting a 12-month subscription for $10/year instead of $20 . So $5 is good, but $10 is too much ? lol..I mean come on, even if there isnt alot of features for Nintendo Switch Online...for $10 a year (with SMM2 bundle for $69.99)


Base game = $59.99

w/ bundle (including stylus and 2 vouchers +12-months of Nintendo Switch Online) = $69.99 = $10 more for the NSO 12/months...thats $10 for a full year, that is DIRT cheap, even if all you use is the CLOUD storage for your games (which honestly was reason enough for me) I wanted cloud storage, I Do think it should of been free, but oh well, in the grand scheme, $10 (or hell at worse $20) = is basically a box of cereal, and bread & milk at the grocery store...or a fill-up at the gas station (which most humans do atleast once a week or more) lol...I understand a lack of interest - and thats fine - thats your business - but honestly you can get a 12-month subscription for $10 with this bundled game...to me if you cant afford OR aren't willing to have a service (that doesn't hurt or hinder your system) for $10/year...then what ARE you willing to accept it for ? You gotta ask yourself "how good of a service is this...at $5/a year" lol---the online service def could use some tweaking and additions (most ppl know that) but...for $10 I couldn't complain honestly.

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dzimm

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@Itzsfo0: Eh, it still wouldn't be worth it for me because I don't care for multiplayer games, so essentially the only thing I would be using the online service for is Super Mario Maker 2 level sharing, which is something that should be a basic feature and not locked behind a paywall.

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Chippiez

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@93ChevyNut: No. That would be time for a job or another job.

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swishpronoob

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Will we be able to play Super Mario Maker 1 levels?

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Sonofsamus

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This sounds like what i wanted the first one to be. Looks great.

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kangaroosly911

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Can a game maker be GOTY ? I do think so !!!