Street Fighter X Tekken sales blamed on 'cannibalism'

Capcom says crossover fighter fell short of expectations because of a glut of brawlers launched in too short a time frame.


Street Fighter X Tekken didn't perform up to Capcom's expectations, and the publisher thinks a glut of recent fighting game releases is to blame. In a postearnings Q&A session posted to the publisher's investor relations site today, Capcom addressed the game's worldwide sales of 1.4 million.

Maybe the fighting genre needs to take a breather.
Maybe the fighting genre needs to take a breather.

"Sales of Street Fighter X Tekken have fallen short of our plan," the company's statement confirmed. "We believe one of [the] causes is cannibalism because of the large number of other games in this genre that were launched within a short time."

Since the beginning of 2011, Capcom has released a range of fighters, including Marvel vs. Capcom 3, Ultimate Marvel vs. Capcom 3, Super Street Fighter IV: Arcade Edition, Super Street Fighter IV 3D Edition, and Street Fighter III: Third Strike Online Edition. The same time frame has also seen a number of fighting games launched by other publishers, including Mortal Kombat, SoulCalibur V, BlazBlue: Continuum Shift Extend, and King of Fighters XIII.

The publisher also addressed Resident Evil: Operation Raccoon City shipping 2 million units as a vindication of its business plan. "This shows the success of our decision to try the new approach of using an alliance with an overseas development company," the company said.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Got a news tip or want to contact us directly? Email

Join the conversation
There are 145 comments about this story