Stores prepare for Warlords IV invasion

Latest title in fantasy strategy series en route to retailers today.

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Thirteen years after the first Warlords fought its way onto computers, the long-running PC strategy series started a new chapter when Warlords IV: Heroes of Etheria shipped to stores today.

Published by Ubisoft and developed by Infinite Interactive, the game eschews the real-time combat of spin-off Warlords Battlecry II. Instead, the game returns to the turn-based system of the original SSG-developed Warlords franchise, albeit with improved graphics and gameplay. The new game has assembled an army of new features, which include:

  • New speed tactical system, which speeds up combat.
  • 3D-rendered height-mapped terrain.
  • Persistent warlords that can be re-used in campaign, skirmish, or multiplayer modes.
  • Enhanced AI for craftier opponents.
  • A new open-ended, dynamic, nonlinear campaign.
  • Unique multiplayer features that allow both allied play and free-for-all online play for up to eight players.
  • Ten factions with unique units, weapons, and combat styles.
  • Automated combat casting and high-quality graphical effects.
  • 120 different fantastical units that grow stronger with experience.
  • Variable victory conditions in both single- and multiplayer modes.
Warlords IV: Heroes of Etheria is PC-only and sells for a suggested retail price of $39.99. Its real-time combat sibling, Warlords Battlecry III, will be published by Enlight Software in Q2 2004.

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