State Of Decay 2 Hits 2 Million Players In 2 Weeks

Too many twos.

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State of Decay 2 has reached a new player milestone. Undead Labs' Xbox One and PC open-world zombie game reached 2 million players in its first two weeks since launch on May 22, publisher Microsoft announced today. That's up from 1 million players in its first two days.

The game has not sold 2 million copies, however, as State of Decay 2 is available for free to Xbox Game Pass subscribers. Still, it's a very big number and shows that the game has found an audience despite not going over so well with critics.

Microsoft announced the 2 million figure in a blog post today where it also shared some new player statistics. Players have collectively killed almost 2 billion zombies. Microsoft also shared that players stayed alive for an average of three days during a tracking period last week.

State of Decay has attracted lots of players, but it hasn't been a total success, as there have been a number of bugs and other oddities. In the blog post, Microsoft's Aaron Greenberg said Undead Labs will continue to bring out new updates to improve the experience. The latest update, 1.2, sounds like the one players have been waiting for, as it promises significant quality-of-life improvements in the areas of stability and interactions with vehicles; it also makes the game crash less often.

This is an absolutely massive update, as it comes in at 20 GB. One of the notable fixes is for a problem where grenades would get stuck and explode in front of your character's face or behind their head while throwing them. The patch also fixes serious-sounding issues where entire character story arcs could not be completed. You can see highlighted patch notes here.

GameSpot's State of Decay 2 review scored the game a 5/10. "State of Decay 2 feels like the lumbering enemies that populate its country mountains. Aimless, wandering, and just out of place," reviewer Alessandro Barbosa said.

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