Star Wars: Episode I Battle For Naboo Preview

The development team that worked on Star Wars: Rogue Squadron is working on a new N64 only Star Wars title called, Star Wars: Episode I Battle for Naboo.

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Star Wars: Episode I Battle for Naboo
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Factor 5 the development team that worked on Star Wars: Rogue Squadron is working on a new N64 only Star Wars title called, Star Wars: Episode I Battle for Naboo. The game is similar to Rogue Squadron in that you pilot several different types of vehicles in various types of environments blasting enemy targets and completing mission objectives all the way.

The main difference of Battle for Naboo is that the difference types of vehicles you pilot, and the experience that each offer, are more varied than those found in Rogue Squadron. In Battle for Naboo you can take control of vehicles that travel by land, sea, and air. Some vehicles listed in the lineup include; the fast and agile N-1 starfighter, a heavily armored battle STAP, a stolen Trade Federation gunboat, and the powerful Gian speeder, to name a few.

The story of the game, although similar and even sharing key plot points with the Phantom Manace, is an entirely original story line. The Trade Federation has invaded Naboo, the planet's population has been imprisoned, and a small band of rebels have formed a resistance. You assume the role of a young and dedicated Naboo soldier by the name of, Lieutenant Gavyn Sykes. As Sykes you must complete sixteen levels that take you from the streets of Theed to the vacuum of space above the planet.

The action and general gameplay is similar to Rogue Squadron in that the missions are of air-to-air, ground-to-ground, and air-to-ground battles, in which, picking the right vehicle for a particular mission is incredibly important. You'll also will be able to seek out hidden power ups, weapons, and secret vehicles to use against the Trade Federation forces, which include; battle droids, droid starfighters, battle tanks, and numerous others.

Lucas Arts says that the game will have a dynamic difficulty adjustment that will gauge the player's ability during play and adjust the level of difficulty on the fly so that the game is always challenging and never dull for both novice and advanced players.

Visually the game looks like it's coming along fairly well. The vehicles all look like their big screen counterparts, as do some of the environments.

While well have to reserve judgment and see how the final version game comes together since it still has a ways to go in its development cycle, it's safe to say that the game will be a welcomed addition to the N64 lineup. Star Wars: Episode I Battle for Naboo is expected to be in stores this fall.

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