Star Wars Battlefront Leak Reveals Gameplay Video, Weapons, Vehicles
Ahead of Alpha launch on Thursday, player combs through download file for new information.
Fans of Star Wars Battlefront have begun to share new details about DICE's multiplayer shooter by peeking at the Alpha download file that is set to be deployed on Thursday.
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Fresh information about the game--which re-enacts key battles from Star Wars Episodes IV, V, and VI--was first published on the forum NeoGAF. The website lists a range of weapons and vehicles that appears to be accessible to players under certain conditions.
Meanwhile, a rough video of gameplay has emerged on YouTube.
It is not clear how the data had leaked just hours before publisher Electronic Arts launches an alpha test of the game. The Battlefront Alpha is only available to a select few who registered their interest in late June.
From the files contained within the alpha download, weapons available in-game include the E11, A280, DH17, DL44, DLT19, DLT20a, EE3, Rocket Launcher, SE14c, and the T21. Some weapons may be locked to special characters, such as the EE3, which is likely tied to Boba Fett.
None of the data should be considered as a guarantee of the content that will appear in the final game, which ships on November 17.
Vehicles, meanwhile, include the T-65 X-wing, the Tie Fighter, Lambda Shuttle, Y-wing, Tie-Bomber, Corellian Corvette, Nebulon B Frigate, Imperial Star Destroyer, Mon Calamari Capital Ship Home One, AT-ST, AT-AT, Tie Interceptor, 74-Z Speeder Bike.
Among other notes taken from the alpha files, it appears that players will have a range of emote animations to select, such as an SOS signal, as well as a standard applause.
Storm Troopers, meanwhile, might be able to be customised and tweaked, though this has not been confirmed.
Meanwhile, the Tatooine map has both midday and dawn versions.
Star Wars Battlefront has been pitched by EA as its most important game release of 2015.
In a recent interview with GameSpot, DICE general manager Patrick Bach discussed the pressure of fan expectations placed on the studio.
"You want Battlefront to be as good as the films, which means that if we don't do that, players will be very upset. They will be very clear about that fact," he said.
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