Star Wars Battlefront 2's Controversial Crates Addressed By DICE

Players have speculated that Battlefront II's crates amount to a pay-to-win system, but DICE denies that.

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Now Playing: GS News Update: Star Wars Battlefront 2's Controversial Loot Crates Addressed By DICE

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EA's beta test for Star Wars Battlefront II has concluded. It showcased the game's new weapons, maps, heroes, and increased depth, but much of the discussion surrounding the game has centered around something that wasn't actually in the beta: microtransactions. Battlefront II will give away things like maps and character DLC for free, but it will use a loot box-style system for unlocking various upgrades that has fans concerned. We recently discussed how Battlefront II's microtransactions work and why they are a big problem, but developer DICE has now spoken out to try to assuage fears that the game will be pay-to-win.

In a new blog post, DICE outlined some of the balance changes it's making in the wake of the beta. The big focus, however, was on microtransactions and clarifying how they work and why DICE feels you can't just pay your way to the top of the leaderboards. "We know you have a lot of questions about crates and progression, so we want to clarify a few things, as the complete system was not in the beta and will continue to be tuned over time," it said.

"As a balance goal, we're working towards having the most powerful items in the game only earnable via in-game achievements," it explained. Crates are obtained by completing challenges "and other gameplay milestones" or by purchasing them--either with credits earned in-game or real-world money. Inside crates, you'll find Star Cards, emotes, victory poses, and outfits; any duplicate Star Cards you receive are turned into crafting parts that can be put toward other Star Cards of your choosing.

Star Cards impact gameplay and are players' major concern. DICE claims there is more to becoming powerful than simply buying a crate and getting a good Star Card. "You have to earn the right to be able to upgrade Star Cards and unlock most weapons," it explained. "You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game."

Despite DICE's reassurances, there are still those who want to play a version of the game where you don't have to worry about what Star Cards you or your opponent have access to. The developer says it's aware of that, though it didn't promise such a mode will be released.

"We also have heard some players are looking for a way to play where all players will have the same set of Star Cards with flattened values," it said. "Like everything else, we will be continually making necessary changes to ensure the game is fun for everyone. We will work to make sure the system is balanced both for players who want to earn everything, as well as for players who are short on time and would like to move faster in their progress towards various rewards."

Battlefront II releases for PC, PS4, and Xbox One on November 17. Whether we'll see any changes to the proposed crates system between now and then remains to be seen.

Related Viewing: Loot Crates Have Finally Gone Too Far - The Lobby

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mbounce88

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I hope many people boycott this game and show the industry we won't be given f2p settings and loot boxes that are pay 2 win for 59.99.

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deactivated-5d4c0b80dcd76

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Winner stays, loser pays.

Haha!

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Kdwag2079

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I know it has a lot of controversy and mt’s are horrific but I am still really really hyped for this game!!!!

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dethtrain

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Do not buy this crap!

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deadheadbill

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Edited By deadheadbill

Evidently based on the comments in here there are some people who don't understand what pay to win is. So I'm gonna provide a little analogy that will hopefully help everyone understand it.

PlayerX clones himself into Player1 and Player2 both of these clones are identical, they have exactly the same twitch skills, exactly the same intelligence and they are playing on exactly the same gear.

Player1 and 2 both start playing BF2 at exactly the same time on release day and they play for 40 hours. Or however long it takes to get to the magical rank where DICE says they will start receiving the most powerful starcards.

At this point in time Player1 buys 100$ worth of loot boxes gaining the included star cards and they face off. Player1 beats Player2 every single time. Even though they are identical except for the fact that Player1 PAID for starcards.

This is the very definition of PAY TO WIN. Pay to win does not mean that more skilled players cannot beat the player with more money. It means when 2 players of identical skill and rank meet, the one who has spent the most money in microtransactions is going to win. Because he PAID to win.

I just don't understand how people cannot grasp this.

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FallenOneX

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Edited By FallenOneX

@deadheadbill: So as long as I have the best gear, I should win, my skill actually means nothing? Sounds like the game is broken more than the micro-transaction option. I played a bunch of the first game. If you gave me all of the star cards and upgrades for free, I'd still get my ass kicked and actually be trying.

Don't get me wrong, I know that MT's can ruin a game, but there are always ways around anything that involves skill or luck. Years ago, I bought two GBA Pokemon games from Ebay because they included a ton of rare berries and characters that were only released at special Nintendo Events (AKA in Japan), or just every type of evolution for a certain character. The only thing I did was impress a few friends, because I still couldn't beat the game. After a bit, overpowered attacks became normal attacks, and I hadn't learned how to properly play the game so I couldn't advance. (I know comparing pokemon to Battlefront is a bit of a stretch, but you get the idea)

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ICING

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ICING  Online

@FallenOneX: How is it possible to miss the point so thoroughly? He mentioned a million times that the issue is with people of equal skill.

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deadheadbill

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@FallenOneX: No, that is nowhere near what I said. I said if you and another person with the EXACT same skill level play each other and they buy more powerful star cards they will win due to having spent cash money and you not.

Reread my post and hopefully you will get it. Pay to win is not only about scrubs being able to beat pros by paying money. It is about money giving an advantage over equally skilled players.

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FallenOneX

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@deadheadbill: Pokemon may be a bad example, but I still maintain that buying everything you need to win and actually winning isn't the same. From my experience, people that benefit from these systems were pretty decent players in the first place, just to lazy to grind. If the best weapon in the game is a Sniper rifle, and the player can't shoot, he's not going to win every time.

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catsimboy

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Edited By catsimboy

"You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game" Funny, because I've been hearing you get ranks from having enough cards for that class which means money=loot crates=cards=rank=pay-to-win

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bookfan8780

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I'm buying it for the single player campaign only. I won't play multiplayer if it's riddled with microtransactions with actual items that gives people an advantage over those who don't pay.

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xNSHD

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stick to your gun DICE by all means keep those shitty crates in the game as long as their in the game i wont be. ive had enough of this shit now in my games and will no longer support any dev who does this. cosmetic or not get them out of games.

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DarthLod

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DICE doesn't listen. The Beta was proof of that. People have been asking for a "Galactic Conquest" offline against bots mode since SWBF1 was announced 2+ years ago. And where is it? No, they give you this garbage "Arcade" mode that is NOT what people wanted nor asked for. It's just glorified time challenges and little small maps with missions. NOT what people wanted nor asked for. Go read the forums from the beta and you CLEARLY see people asking for an Offline (or with friends) against Bots FULL multiplayer experience or Galactic Conquest mode like the old SWBF2 game had. Asking over and over again, asking why it is not in the game..STILL!

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deadheadbill

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@DarthLod: DICE's modus operandi ever since BFBC2 has been to say whatever the player base wants to hear and then do whatever they were going to do anyway.

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poe13

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@DarthLod: not trying to defend them because I hate how EA has tarnished the battlefront name, but when I was playing the beta there was also another mode in addition to the crappy arcade mode called something like “custom game”. The description said you could make your own rules on any map with whatever objectives if I remember correctly. It wasn’t playable in the beta but it was an offline mode against bots and it reminded me of the old battlefront where you could set up your own custom game. Not galactic conquest but I’ll wait and see about that.

Only paid 20 bucks for the battlefront remaster so I can wait with this one too.

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Silver17

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"Like everything else, we will be continually making necessary changes to ensure the game is fun for everyone. We will work to make sure the system is balanced both for players who want to earn everything, as well as for players who are short on time and would like to move faster in their progress towards various rewards."

^ Cool, but until you explain "How" you plan to do that, I'm not interested...

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deactivated-5c56012aaa167

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It's Funny how everyone is Pissed off for the crates instead off pissing off for how terrible this game is compare to a 2005 game.

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LTJohnnyRico

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Edited By LTJohnnyRico

I didn't really feel like the Game was pay to win at all ! Just like on Battlefield, I haven't paid for any unlock kits or extra battlepacks and I dont have any problems when playing ! Played the Beta for Battlefront 2 and really liked it .. more fool to the people that want to buy loot crates .. let them .. its their money !

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Silver17

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@ltjohnnyrico: I mean you can like the beta, but how much fun are you going to have when "Joe Wallet" decides to buy everything in the loot crate system, and keeps whooping you around on the map?

FTR, I'm not opposed to "supply drops" (especially if they are cosmetic only), but if it's too P2W I already know that the game will die off fast before it even launches... :(

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LTJohnnyRico

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@Silver17: I doubt il get whooped around the map being playing shooters for too long for that haha .. i look at it the other way ... im going to love beating players and wondering if they paid extra for the privilege !

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Silver17

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@ltjohnnyrico: Have fun doing that for whatever short window you have. This game has taken a beating online, and if it stays "Too P2W", it's gonna die fast.

That's why I stopped playing the beta early, I can already see the writing on the wall. I just hope that other games that "aren't F2P" realize that this is a fast way to kill population.

Fans of this game will defend all the "content" that SWBF2 has, but Gameplay>>>>>>Content...

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LTJohnnyRico

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@Silver17: Its not pay to win .. cant buy skill

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Silver17

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@ltjohnnyrico: Take a look at Baba Fett's top tier for starters. Also, there's going to be be more guns come launch, the RNG is gonna get worse.

If this was FTP, I'd look at this differently, but it's not.

Whatever, you can defend this game all you want, but this game is gonna die fast if these crates don't get toned down...

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newbpwnr

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Edited By newbpwnr

@ltjohnnyrico: is it still just grenade spam?

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LTJohnnyRico

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@newbpwnr: Its not too bad .. i didnt notice too much so couldnt have been bad.

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Cashmoney007

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Edited By Cashmoney007

Here is also what I saw in the beta of Battlefront 2......

No teamwork.

The classes did not do much of anything.

The flying in the game needs a ton of work.

The heroes have been weaken because they were quite powerful before. DICE needs to get a clue. Heroes were powerful enough in the older games.

I will keep an eye on reviews. The last BF was not even worth sixty dollars or more, and if DICE does make a BF game pay-to-win, then I will pass even when the game gets cheaper. The only reason I bought the last one is because it was thirty dollars. It is even cheaper now.

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newbpwnr

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@Cashmoney007: yeah i bought bf1 for 15 bucks a year later. still feel like i didnt get my moneys worth.

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nomadie

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Edited By nomadie

So, they're again copying fucking For Honor.. They also had a mode 1 v 1 and 2 v 2 which negated gear scores.. The rest of the game was still a pay to win miss which was one of the causes of them losing 95% of their player base. Honestly how stupid can EA get with this greed? I mean really did they not look at Ubisoft's track record and learn from this? Didn't know an "AAA" game company could be so stupid.

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chashuramen

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People are bitching way too much. The crates are randomized. . .it's not like you can just choose the highest level card of the one perk you want and buy it. I love this approach cause if people don't want to pay for content, they don't have to but still have the option to work their way to it. I strongly believe that people just want to complain cause they want the whole game and dlc for one price with no microtransactions alone.

I got friends in the video game industry and I can tell you their attitude is not to gouge but to deliver the best experience they can. I know company heads may want to price gouge, but companies do need to make money and the money they make means people like my friend get to keep their jobs and provide for their families. I know I'm overly optimistic, but I'm tired of all the bitching.

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Silver17

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Edited By Silver17

@chashuramen: You're still defending PTW RNG though...

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Barighm

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Edited By Barighm

@chashuramen: They can make money by delivering quality games on more modest budgets. Don't know how to do that? Give Larian a call and ask them how.

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PunkerFrank

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@chashuramen: I'm sorry, screw your support of lootboxes. You are blinded.

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deactivated-5a0a734b47870

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@chashuramen: I'm with you. DICE has been unusually active with the community for a AAA game, and I think it's refreshing to see how many of our complaints are being addressed. It's pretty ridiculous to see how many people will still find something to whine about in the face of that. Since when is freedom of choice a bad thing?

As long as I don't have to pay in order to unlock everything, then I'm happy. Why should I care how someone else chooses to unlock those things? If I'm good at the game, a few star cards will not nullify that, and if you're a bad player, no star card will save you. Playing the beta proved that to me.

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Silver17

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@Med8r: "If I'm good at the game, a few star cards will not nullify that, and if you're a bad player, no star card will save you. Playing the beta proved that to me."

^ All the beta showed me is this game will die fast, if they don't tone down the PTW...

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LTJohnnyRico

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@Med8r: Indeed - No one is forcing anyone to buy anything and you can win games without paying extra for crates so it really isn't pay to win !

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nomadie

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@Med8r: Has nothing to do with Dice.. EA and Lucas Arts has 100% control of the game. Dice can be as awesome as they want but in the end EA and Lucas have the say in everything. You should care how people unlock things because if people like you keep letting game companies do whatever the hell they want these loot cases will get worse and worse. Look at it like this not even 5 years ago games did Demos, then they became Betas, then slowly Pay to play Betas early, and Pay to play in Beta... Or we had Expansions before now they turned into half assed DLC crap. See a trend? People keep ignoring issues with game companies and they just slowly push more shit on us and people still don't care it's pretty sad how in denial the gaming world has become. It's like being charged for half a car with the promise you'll get the rest at a later time with paid features... You wouldn't be pissed if you paid for something and only got half of it? I mean that is 100% What a DLC has done to the gaming world. Watch in a couple years how loot crates will ruin games as they do already in Mobile games.

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deactivated-5a0a734b47870

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@nomadie: Actually, it absolutely has to do with DICE. Sure, they may not have final say over this microtransaction thing, but there are thousands of other threads out there where the community needlessly bashes them over any minute detail they can think of, not just EA. And of course EA is in control. If you were paying for all this, you'd insist on having a say in everything too. There is nothing wrong with that.

These "loot cases" do not always get worse and worse, and this article proves that. We didn't let them do whatever the hell they wanted. We spoke our concern, they listened, and things moved in the right direction. Problem solved. It's the people who refuse to reward that willingness to listen that will make the situation worse and worse. Bottom line is, you don't HAVE to pay in order to unlock everything. As long as that remains the case, it doesn't matter what other alternatives they offer.

Of course no one buys half a car. This isn't half a game. The DLC is free. Sounds like they're trying to buck the trend. People who pass judgment on a game that hasn't even been released are the real problem.

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AutumnVarela

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If this can encourage them to continue to update the game like Blizzard does with Overwatch, I don't mind.'

I would have preferred that gameplay modifying loot not be through these microtransactions though. If it were just emotes/skins and stuff, that'd be much more acceptable.

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deanmanwalking2

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EA is cancer.