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Star Citizen's Damage System Makes Destroying Ships Look Good

There's a lot of cool tech behind it, but mostly it just looks really cool.

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Star Citizen developer Cloud Imperium Games has released a new video showing off the game's new damage model, and it looks pretty impressive.

The new damage system will be less taxing on you computer and will distinguish between different types of weapons. The exact type of damage you'll see will actually be determined by four factors, the temperature, burn, thickness, and deformation of the ship's hull at the point of impact.

"Using these four damage values we can make the hull glow with heat, make paint burn and bubble, peel paint off to expose the underlying metal, dent and deform the surface, and even cut holes through the hull to expose the internal wiring and mechanics," Cloud Imperium Games said in a post on its website.

If you want to find out more about the new damage system, Cloud Imperium's post covers it in great detail. If you're not interested, you should at least check out the video because it looks cool.

Last week the upcoming PC "first-person universe" game reached yet another funding milestone. $74 million, and is now more than halfway to $75 million.

For more on Star Citizen and Roberts himself, check out part one and part two of GameSpot's interview with the legendary designer.

Additional recent Star Citizen stories are below.

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