Star Citizen Passes $100 Million in Funding

New heights for the PC space game achieved.

288 Comments

GameSpot may get a commission from retail offers.

Star Citizen, already the most successful crowdfunded project of any kind in history, has now reached new, astronomical heights. The PC space simulator has now eclipsed more than $100 million in funding in the three years since the game's original Kickstarter campaign started in October 2012.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

$100 million was the figure that Star Citizen creator Chris Roberts said a year ago (when funding stood at $64 million) he hoped the game would hit before the project was concluded. By no means is development finished on Star Citizen, and all additional funds will go toward the game's continued production.

The $100 million milestone was achieved today, December 12. Video game production budgets are tricky to nail down, but there are some examples that come from straight from the source. The Witcher 3: Wild Hunt's budget was $81 million, while Brutal Legend cost $25 million produce.

A new trailer for Star Citizen was released during The Game Awards last week, focusing on everything that's available right now through the game's 2.0 alpha. Portions of Star Citizen are currently playable through various modules. A release date for the full, finished version of Star Citizen has not been announced.

In other recent news about Star Citizen, developer Cloud Imperium Games has revealed the star-studded cast for its campaign mode, Squadron 42. Mark Hamill, Andy Serkis, Gary Oldman, Gillian Anderson, and Mark Strong all appear in the mode.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 288 comments about this story
288 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for frankie12425f
Frankie12425f

Sign Up Using This Referral Code Link: https://robertsspaceindustries.com/enlist?referral=STAR-RCDJ-WVPP

You get 5000UEC worth $5 dollars of in game money.

Avatar image for Yams1980
Yams1980

I remember when it hit 50 million and i was confused at how. Now its like ok, when are they going to hit 1 billion?

Avatar image for hartbleed
Hartbleed

Remember a game called Interstellar Marines(IM)? Before the crowd funding craze as we know it today, it sure looked sick and promising!!!However, this project because yes, as much as they made me believe that this "project" would come to fruition and be an actual game, well they had me fooled!! That was the only time I ever, knowingly gave money to a game that was built on a promise and carefully plotted videos.

I am not saying that Star Citizen will see the same fate as IM as clearly this "project" has the funding to move it along but beware my fellow gamers, if they file Bankruptcy at any time down the road and in-fight over what belongs to who, all that wait and $$$ is gone. I hope this project proves me wrong!!

Avatar image for Smosh150
Smosh150

@hartbleed: Interstellar Marines has yet to deviate from the dev's vision last time I played(Which was about a month ago). So far the game is awesome, however the development progress is slow and they are focusing a bit too much on Hell Week imo.

Big thing about SC in opposite of IM is that you are kept up to date rather than getting a new update every once in awhile(Far and few between, but they usually are big changes/additions). Still love IM though, even in its more bare state it still has fantastic gameplay.

Avatar image for Evil_Sidekick
Evil_Sidekick

Every time i read anything about Star Citizen and it's funding i always ask.....are people really this stupid?!?!?

There will be a day where companies only get the revenue, because the consumer are the ones paying for the games to get made. It will be called the "help us get rich" crowdfunding. And the sad part, it's going to be a major success.

Human greed and human addiction, two stupid things that always crack me up.......in a very bad "oh my god, this world is going to hell" kind of way

Avatar image for mecher3k
mecher3k

@Evil_Sidekick:

Keep on buying those Call of Fields and BattleDuty's every year then crying the industry is doing the same thing every year. Peasant.

Avatar image for Evil_Sidekick
Evil_Sidekick

@mecher3k: WTF??!?!?!

How does that make any sense as a reply to what i said? And, the last Call of Duty game i played was CoD III, and i never bought or played a Battlefield game as i have no interest in online only games....so, wth are you talking about?

Avatar image for Yams1980
Yams1980

It does seem weird that the companies can make money from people this way, and when they finish the game, sell the game and make even more money. The people really should be getting stocks in the game they are funding and profiting on how well the game does since they are the ones who put up the money.

I liked Privateer and Freelancer, but i'd never give away any money blindly like so many people have so far.

Avatar image for mogan
Mogan

@Evil_Sidekick: Well, not really. I mean, if I've put money into this game, then I'll just get it when it comes out; they aren't going to get any revenue from selling the game to me. So if everybody is paying for games to get made in the future, then nobody is actually buying the games; they're just pre-ordering them super, super early.

Also, Star Citizen isn't the first game to get crowd funded, but none of the games before or since have come anywhere near this level of success. This is the first, and so far only time that a game project has managed to make AAA budget money from the crowd. So I'm not seeing a trend starting here. Especially if Star Citizen comes out busted or not everything that was promised and takes any enthusiasm for major crowd funding game projects down with it.

Moderator Online
Avatar image for Evil_Sidekick
Evil_Sidekick

@Mogan: Whatever helps you sleep at night...

As for "none of the games before or since have come anywhere near this level of success.", Star Citizen has had crowdfunding none of the games before or since have come anywhere near this level of success. campaigns for 3 years now. In several formats...it's ridiculous.

Crowdfunding should be to get projects going, not to finance the all game, but that is exactly what the Star Citizen did team. When a company asks for money for 3 years in a row, they are not trying to get financed, they are trying to have someone paying the game for them.

Avatar image for thegoodhustler
thegoodhustler

@Evil_Sidekick: I think you don't understand the whole project and why it has been funding like it has and why CIG have persisted with it instead of going with investors. If it wasnt 100% crowd funded, it would not be anywhere near as good a game.

Avatar image for mogan
Mogan

@Evil_Sidekick: "Whatever helps you sleep at night..."

It's how this crowd funding video games has always worked, and there's no sense in assuming gamers would just as happily fund a game for millions of dollars if they knew they'd have to drop sixty more once it launched. So what I said makes more sense than thinking SC's success is the death knell of video games.

"As for "none of the games before or since have come anywhere near this level of success.", Star Citizen has had crowdfunding none of the games before or since have come anywhere near this level of success. campaigns for 3 years now. In several formats...it's ridiculous."

Like I said, SC's crowd funding is unique. In the three plus years since this funding drive took off, how many other games have tried to do the same thing? If any, they weren't successful enough to be news.

"Crowdfunding should be to get projects going, not to finance the all game, but that is exactly what the Star Citizen did team. When a company asks for money for 3 years in a row, they are not trying to get financed, they are trying to have someone paying the game for them."

What crowd funding should be for is a matter of opinion. You can take solace in the fact that, despite Star Citizen's approach being the antithesis of your opinion, it remains unique and doesn't appear to have had any adverse effect on crowd funding trends.

Moderator Online
Avatar image for frika153
frika153

@Evil_Sidekick: very well said I couldn`t agree more even if i wanted to :)

Avatar image for Evenios
Evenios

yeah now if they will ever f-ing release the thing.

Avatar image for thegoodhustler
thegoodhustler

@Evenios: games arent made in a weekend buddy. please stop being an idiot. thank you.

Avatar image for mogan
Mogan

@Evenios: Next year was the date on the single player, I think. 3 years isn't crazy for a game with a $100m budget.

Moderator Online
Avatar image for puckingkeystone
PuckingKeystone

Been following this game for over 2 years. The progress they have made is amazing. I am proud to have supported the game and we are starting to get the rewards now. 2.0 Is AMAZING. unlike any game I have ever played.

Avatar image for korusuk
KorusUK

There are going to be so many disappointed people when this finally releases.

Avatar image for mogan
Mogan

@korusuk: I think that's unavoidable at this point. No matter how the game turns out.

Moderator Online
Avatar image for Scarshi
Scarshi

So many negative comments on game development and money.

Pessimists. Pissymists. Pussymists. ... Whatever.

Go find another hobby, leave the gaming to gamers.

Avatar image for frika153
frika153

@Scarshi: with today's game developers how can u blame ppl for being pessimistic is beyond me... i don`t know a gamer who hasn`t been burned atleast by 3 big titles this year alone so...

Avatar image for disturbedjim83
DisturbedJim83

@frika153: Yes I can blame the naysayers for being uneducated fools,if this was EA or Ubisoft then yeah people would have grounds to be concerned,however this is not EA or Ubisoft or that scam artist Derek Smart.This is Chris Roberts tha man who created Wing Commander Starlancer,Strike Commander,Freelancer,Privateer and many other much loved and well received space games many of which are still being played to this day over 15yrs on, can you say the same about a COD game or some generic rinse repeat trash from any of the big studio's like EA,Ubisoft,Activision etc ? No I didn't think so !

The reason people like me pledged money to this game is because we have played Chris Roberts games first hand in many cases from day one,we know the immense quality and attention to detail he puts into his games always pushing the boundries of what is possible setting new standards for PC Games showcasing the true power of the PC as a gaming platform rather than nerfing it to try and make consoles look better than they are like so many of the big developers do these days.Over 25yrs of hardwork Chris Roberts has done the one thing most games developers fail to do which is to build trust through hard work and dedication to his user base.

Most of the "critique" of Star Citizen is down to pure envy,fear and ignorance from both the gaming media as a whole and developers publishers fearful of what will happen when the customers are in control and have a voice over the development at such a early stage,gaming media fearful of losing out on clicks because when the developer communicates with its backers directly and often they have nothing on which to make a "exclusive" or "sneak peek" when all the info on the project is open and available to everyone.

Star Citizen is and will succeed and those of us who backed and stayed the course will laugh our asses off when all the naysayers and armchair experts are eating crow.

Avatar image for ALLIAMOS
ALLIAMOS

something not right,what so special about this game ?

Avatar image for thegoodhustler
thegoodhustler

@ALLIAMOS: instead of rinsing and repeating like the rest of the industry, they are trying to raise the bar in all aspects from graphics to AI to game mechanics to level of detail to online gaming and generally showing us what is possible.

Avatar image for Thanatos2k
Thanatos2k

♪♪Now look at them yo-yo's, that's the way you do it

You crowdfund your game endlessly

That ain't working

That's the way you do it.

Money for nothing and checks for free♪♪

Avatar image for ltjohnnyrico
LTJohnnyRico

Happy to say I backed this !!

Avatar image for dani_i89
dani_i89

Pay the devs to build the game...then pay to buy the game...then pay to keep playing the game.

This confuses me.....why is this a thing?

Avatar image for thegoodhustler
thegoodhustler

@dani_i89: do you have a brain?

Avatar image for mithious
Mithious

@dani_i89: I think you've misunderstood, you only need to pay once to get the entire game. The cheapest game package is, outside of limited quantity sales, $45. That gets you the entire game with no further costs, except expansions to the single player game Squadron 42.

Avatar image for dani_i89
dani_i89

@mithious: Ahh my mistake...felt like the article indicated that you need to pay once you bought the game

Avatar image for mecher3k
mecher3k

@dani_i89:

Ahh the mind of the peasant console gamer.

Avatar image for deactivated-5ce97e3367e28

Just pulled this reply off the Star Citizen forums. The original poster asks if there will be micro-transactions. This is one of the replies he got:

'Yes, there will be microtransactions . Since there is no monthly subscription to pay they intend to keep their servers running and the in-game content (missions, stories, etc.) expanding by letting players purchase ships and upgrades rather than earning them in game. Chris Roberts is quick to emphasize that the game will be built around the players who never pay any extra. Star Citizen is determined to be a game which does not have that sleazy pay-to-win feel that so many other modern games have. The missions and pace of gameplay are designed to be most fun if you aren't paying real world money.'

Never read a more stupid comment from someone who isn't trying to troll, and the saddest part is that there are idiots who believe this Kim Jong-un rhetoric and give their money blindly to the development of the game before it has even launched. No medicine for stupidity I'm afraid.

Mugs.

Avatar image for frika153
frika153

@elmdreamer: not asking this to start a fight but can anyone tell me how you can buy with real money ships and upgrades and not make the whole system pay to win?

Avatar image for thegoodhustler
thegoodhustler

@frika153: because there is no 'winning' in Star Citizen. Its a virtual universe where you character lives and breaths and earns money to live just like the real world. you are not competing against anyone. there is no win state or losing state. You are just existing. Add to this that the real world money this idiot above mentions will be capped and is really only for people who only can play the game for a short time every week.

Everything is earnable in game. Add to this, you will also be able to decide if you want more PvE or PvP, again, showing its not a competition. Add to this that you can join an organisation who may have all the ships in the game and fly in them during organisation missions etc.

Avatar image for korusuk
KorusUK

@elmdreamer: And yet people troll others about micro-transactions on the Xbox and other platforms.

It's a funny and idiotic world we live in.

Avatar image for ltjohnnyrico
LTJohnnyRico

@elmdreamer: Known from the start you idiot !! ... You could have found that out for yourself a long time ago !!

Avatar image for steve997
Steve997

@elmdreamer: this was known from the start of kickstarter so you should do more research

Avatar image for Rufus_the_rat
Rufus_the_rat

This is Jurassic Park Trespasser all over again... ambitious devs almost always over reach and end up delivering a buggy mess that doesn't run on anyone's PC and by the time it finally does, it's outdated.

Avatar image for korusuk
KorusUK

@Rufus_the_rat: If you want this sort of game, Elite Dangerous covers a lot of it. Especially the new expansion that adds planetary landings and stuff.

Very little in this game is ground-breaking anymore.

Avatar image for thegoodhustler
thegoodhustler

@korusuk: I didnt know elite had ships you could walk around and highly crafted cities and all the dteailed game mechanics that SC will have.

Avatar image for mithious
Mithious

@korusuk: I must have missed the entire first person, EVA and multi-crew aspects of Elite then. Also, they have a fundamental difference in how the universe is being built and the gameplay that will result from that. Not saying Elite is bad, they are just very different.

Avatar image for santi_ago
Santi_Ago

Well, I guess they could rely on an algorithm, but don't most people prefer and appreciate hand-crafted awesomeness over soulless procedurally generated vomit?

Avatar image for nurnberg
nurnberg

When are they going to announce the decade-long early access phase?

Avatar image for thegoodhustler
thegoodhustler

@nurnberg: ummmm.....you can already play it buddy....i think you need to read more.

Avatar image for Cikatriz_ESP
Cikatriz_ESP

How much do you think they paid to get that lineup of voice actors? No one has ever said, "man, that was a good game but I wish it had more celebrities".

Avatar image for steve997
Steve997

@Cikatriz_ESP: it was 5mil stretch goal for famous actors

Avatar image for shanoobergloobe
shanoobergloobe

haha nice waste of 100 million dollars....

stop funding garbage developers that dont have any incentive of finishing games when youve already given them their paycheck!!!!!!!!!!!

Avatar image for ltjohnnyrico
LTJohnnyRico

@shanoobergloobe: Stop being a moron !!

Avatar image for steve997
Steve997

@shanoobergloobe: "garbage developers" like directors from god of war,artists from naughty dog,programmers from crytek and creators of cryengine?yeah they are so carbage they didn't make a game of this scale in 2 years so it must be a scam