Square Enix Switch/PS4/PC RPG Lost Sphear's New Screenshots Show Mechs

The new images show Kanata and crew battling in mech suits.

19 Comments

Square Enix has shared some new screenshots of Lost Sphear, the sophomore effort from I Am Setsuna developer Tokyo RPG Factory. The new images show off more of the title's world and battle system, as well as give fans a glimpse at a potentially new element of the game.

Like the studio's previous title, Lost Sphear is a traditional RPG heavily inspired by classic 16-bit adventures like Chrono Trigger. The new batch of screenshots provide a closer look at many of its classical elements, but what's most notable about the images is that they seemingly reveal a new mechanic that Square Enix hadn't previously detailed: mech suits. Some of the screenshots show protagonist Kanata and his party donning what appears to be robotic combat armor, which weren't shown off when the game was unveiled last month. You can see them in the screenshots below.

No Caption Provided

Lost Sphear is a melancholy adventure set in a world created by memories. When memories fade, so too does a part of the world, leaving a white mist in its wake. After Kanata witnesses this phenomenon firsthand when his mother disappears, he sets out with his friends Lumina and Locke on a quest to prevent his village from vanishing and restore the world. Along the way, the trio team up with an enigmatic ally named Van, who uses magic to control a mysterious weapon called Bits.

As in I Am Setsuna, Lost Sphear employs an active-time battle system, which has been enhanced to give players a "much greater sense of freedom" in combat. While Square Enix hasn't shared any details on the mech suits the party can wear, the above images make it clear they'll play a vital role both in and out of battle; in one of the screenshots, the party can be seen using the suits to destroy a giant boulder that's blocking their path.

Lost Sphear is releasing for Nintendo Switch, PlayStation 4, and PC in early 2018. Square Enix is offering a limited quantity of physical copies for the PS4 and Switch versions through its online store. The physical copy retails for $50 and includes two additional music tracks.

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TashunkoSapa

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Looks like something a newbie would gather up in Unity, using free assets.

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Tarynyel

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That looks like Pokemon Mystery Dungeon in a Square Enix World....

Really not sure what to think of this. Maybe I will take a closer look when there are Gameplay Videos out.

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illegal_peanut

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The mechs give me a Solatorobo vibe.

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JamesBR27

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I hope this game gets a more memorable soundtrack compared to that of "I am Setsuna". Piano is great and all, but variety takes the platinum medal.

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chiefwiggum16

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day one for me but I really hate this devs art style, its beyond generic

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GirlUSoCrazy

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At least there's one Square team left that knows how to make a good battle system

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Dark_Mits

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Edited By Dark_Mits

@girlusocrazy: "Lost Sphear employs an active-time battle system, which has been enhanced to give players a "much greater sense of freedom" in combat.". Call me pessimistic, but this to me sounds that it will be like the newer FFs where you control only one character at a time and just assign "personalities" to the rest. The 4 battle screenshots also show menu for the same character during the same battle, which kind of also points towards that.

Best real-time / turn-base battle system I've seen is from Grandia. I mean, has Game Arts (the developer) trademarked that battle system type and noone else has used it?

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GirlUSoCrazy

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Edited By GirlUSoCrazy

@Dark_Mits: I hope not. If it's in there hopefully just an option for novices

Personally I like the FF9 battle system, and the different characters' unique abilities and combos, how you can learn abilities from eq for different chars, I like all the stuff they did. I prefer it oldschool and straightforward and don't like the auto battle prevalent in today's games, or the button mashing and quick responses required. If I want to play an action RPG I'll play Souls, it does it a million times better than FF or whatever else. Even Zelda's combat blows FF's out of the water right now, I fear for KH3.

Grandia does have a good system, I agree.

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Slypher9

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thx but i'll pass

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Midna

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This looks interesting. I'll add it to my ever growing list of PS4 games

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zura_janai

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Edited By zura_janai

they didnt release it on xbone because the console is too powerful for this kind of games.

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deactivated-5a26ae86370e4

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@zura_janai: LOL no. The Xbox brand has never had good sales with JRPGs ever.

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Jaykray

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@whyamihere44: You're partially right, but that's mainly due to the bias against Microsoft and their Xbox, especially from the Japanese (who primarily want Japanese-developed games on Japanese-developed hardware). However, the 360 had a number of JRPGs that did just fine - some were even developed exclusively for the 360 (by Square, no less).

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GirlUSoCrazy

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@zura_janai: lol

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lorddaggeroff

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Who cares everyone knows square-enix engines opengl designed not direct x.

Long live unreal engine, RPG have a new home now begone sqaure enix.

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Valgaav_219

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This game doesn't look that demanding. PS Vita version, please!?

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lostn

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I prefer the 2D look of Setsuna. These graphics look like PSP and 3DS. Setsuna at least still looks pretty.

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chiefwiggum16

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@lostn: 2d look of setsuna? this game looks almost identical

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