Square Enix Revenue, Profit Rise

Catalog game sales helped Final Fantasy publisher's revenue and income rise year-over-year.


Final Fantasy and Tomb Raider publisher Square Enix on Tuesday announced financial performance for its fiscal year ended March 31, 2015--and the results were strong.

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Square Enix's video game division, called "Digital Entertainment," posted yearly revenue of ¥111.9 billion ($932.7 million), up 18.4 percent from last year.

Meanwhile, operating income was ¥17.3 billion ($144 million), which represents an even more dramatic increase of 61.3 percent compared to the prior financial year.

The publisher cited "strong" sales of catalog titles, which was particularly important since Square Enix also noted that it released fewer console games during the fiscal year compared to the year before.

In terms of smartdevices and PC games, Square Enix said Sengoku Ixa and Dragon Quest: Monsters Super Light "continued to show strong performance." Meanwhile, smartphone games like Schoolgirl Strikers, Final Fantasy Record Keeper, and Kai-ri-Sei Million Arthur also did well during the year.

What's more, Square Enix said MMOs Final Fantasy XIV and Dragon Quest X "have been making favorable progress," though no other details were divulged.

Looking to Square Enix's current financial year, two of the company's biggest games are Rise of the Tomb Raider and Just Cause 3, both of which are due out this fall. Other high-profile in-development games include Final Fantasy XV, Deus Ex: Mankind Divided, Dragon Quest Heroes, and Star Ocean 5.

Overall, Square Enix--which also runs various non-gaming business units--posted revenue of ¥167.9 billion ($1.4 billion) for the year. That's up 8.3 percent. Profit, meanwhile, rose a healthy 49 percent from ¥6.6 billion ($55 million) to ¥9.8 billion ($81.6 million).

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