Spider-Man PS4 Has An Assassin's Creed-Like Tower Mechanic

Spider-Man, Spider-Man, does whatever Ezio can.

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Now Playing: Spider-Man PS4 Uses Assassin's Creed-Like Tower Mechanic - GS News Update

Insomniac's upcoming Spider-Man game has jumped to many fans' lists of most anticipated games, in part because it seems to so innately nail the free-swinging and improvisational feeling of the wall-crawling superhero. One part seems a little less at home for the web-head, though: a tower-climbing mechanic straight out of older Assassin's Creed or Far Cry titles.

As detailed in our preview of the first two hours, Spidey has to climb towers littered around Manhattan to find points of interest like side missions and collectibles. There's a handful of towers per district, so you'll be crawling your way up to find waypoints in iconic locations like Chinatown, Hell's Kitchen, and Central Park. It's an odd choice, given that Peter Parker is supposed to be well into his superheroic career at this point, and he's lived in New York City his entire life.

In the most recent Assassin's Creed Origins and upcoming Assassin's Creed Odyssey, Ubisoft has moved away from using towers to spot waypoints. Rather than "unfogging" the map and adding points of interest, these recent games have added markers to highlight items and areas that are unexplored. Far Cry 5 did away with towers altogether, and even cracked a joke at its own expense about it.

This wasn't enough to detract too much from the experience, though. In the preview, Edmond Tran says the game plays as good as it looks, with a greater focus on character interaction and a wide array of progression options. Insomniac has even found a way to bring the usual damsel-in-distress Mary Jane into a more prominent role with her own gameplay function. Still, the towers are said to feel a bit outdated and out-of-place here.

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Avatar image for jbreez00
jbreez00

Somehow this doesn't really surprise me, I'd have to see it in action for myself, but it's not like an ubisoft game didn't also share a similarity with another recent Sony title. Namely the combat in god of war which felt very similar to both For Honor and AC Origins to me.

Avatar image for hrv_25
hrV_25

He forgets his backpack so makes sense he has to hack radio towers to locate collectibles,etc. He is Spider-Man not professor X. I think this mechanics was in arkham games too n it was not a problem. It's not worrying and annoying when you are a superhero but it's frustrating when you are in first person mode in farcry with no superpowers.

Avatar image for Barighm
Barighm

Superhero games are the one place where this works.

Avatar image for snugglebear
snugglebear

I dont see it as a problem. He may know the geography of the city but that doesnt mean he has his eye on every criminal, accident and citizen at all times. Plus, its Spider-Man. he was going to climb something at some point.

Avatar image for greatatemi
greatatemi

@snugglebear: And this is how originality dies, with thunderous applause