Sound Byte: Rift: Planes of Telara Scoring an MMO Game

Find out what it takes to come up with a score to accompany a massive multiplayer online game.


No Caption Provided When you spend hours upon hours in a massively multiplayer online game, you not only trek across the landscape over and over, but you also listen to the music that comes with it over and over again. It's a challenge to come up with themes that fit the scene while keeping it in the background so that it doesn't get annoying. See what audio director Yannis Brown has to say regarding the soundtrack and meet the composers behind Rift: Planes of Telara.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Sound Byte is GameSpot's game music blog, which covers every aspect of music in games, including interviews with top game music composers and discussions of new and classic game soundtracks. The blog is usually updated on Fridays, but things might happen midweek too. Have a question or suggestion? Leave us a comment below. For a list of previous Sound Byte features, click here.

Got a news tip or want to contact us directly? Email

  •   View Comments (0)
    Join the conversation
    There are no comments about this story