Sony Restructuring Lays Off Dozens Of Employees

Layoffs hit alongside PS5 news.

19 Comments

Sony Interactive Entertainment has reportedly laid off dozens of employees in its SIE Europe branch across several departments.

Video Games Chronicle reports that the divisions impacted including marketing, PR, and the US creative services team. Some employees have also been asked to re-interview for their prior roles. The employees were notified on the same day the company shared new details about the PlayStation 5.

Sony's gaming division has been undergoing a number of structural changes recently, including new CEO and President Jim Ryan being named. That was part of a restructuring that had Ryan switching places with John Kodera, who became Deputy President. Another sudden reshuffle came recently with the recent departure of Worldwide Studios head Shawn Layden.

This comes as the company prepares to launch the PS5 by next holiday season. As part of its recent announcements, it revealed more about the controller, which may or may not be called a DualShock 5, and that the studio behind some high-profile remasters is working on a PS5 project.

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Thanatos2k

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Dozens? That doesn't seem like a very big layoff.

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R-Gamer

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Sony has had some awesome commercials this gen. Hopefully they keep up the good marketing.

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tlpina

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Edited By tlpina

Looks like Jim Ryan is a "spreadsheet guy".

Day 1 - Got the Job

Day 2 - Announce PS5, get bump on stock market, cut costs

Day 3 - Go Apple style and the rename controller vibration and claim a new invention.

Can't wait for tomorrow.

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PCPS4XB

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@tlpina: if you deny the fact that the technology on the controller is not something that's not been used then its just ignorance.

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tlpina

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@pcps4xb: Not denying, just calling it Benchmarking and Rebranding.

Taking something that already exists, improving it slightly and calling it new.

Anyone who's used an Apple project knows how this works. Sony is having a go at it now... Nothing bad, just a page from a very old book.

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PCPS4XB

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@tlpina: its never been used and you're wrong about claiming a new invention.

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tlpina

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@pcps4xb said:

@tlpina: its never been used and you're wrong about claiming a new invention.

Haptic Feedback has never been used? Have you ever been to an Arcade? Replacing vibration with tactile feedback has been around for decades.

From Force Feedback in any racing game since the late 80s, to sega adding tactile compensation to their virtua racing seats and steering wheel, to Feedback suits. Haptic feedback has been around for a long long time.

Only difference is that Sony is now touting it as new, simple because the rumble will buy subtle enough to be felt in the skin and nerve endings without shaking the whole controller.

So again... New Marketing to an old technology and if you think Haptic Feedback is something new, try youtubing AfterBurner R360 Arcade Machines, which provided everything from Force, to Rotation, Seat feedback and microvibrations in the controller to simulate engine vibration.

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PCPS4XB

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@tlpina: again you're acting as if I claimed it new technology. I know what it is and its different types. But its never been used on a gamepad. Funny how you have to stretch your arguement and bring in arcades.

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tlpina

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@pcps4xb: I really think you need to google the meaning of the word Haptic first.

Then, google the meaning of Benchmarking, then Rebranding.

Put it all together, read my first post again and see if you can tell the difference between irony and Sarcasm.

After all of that, if you still can't figure out the meaning of the first post, you have bigger problems than your lack of knowledge of anything pre-PS3.

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PCPS4XB

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@tlpina: ok Mr ancient know it all. I started home with NES. Was there a game controller that used it?

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tlpina

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@pcps4xb: Jesus... I can't argue about Haptic Feedback with someone who doesn't understand the meaning of the word haptic.

Have a good time using the technology that has never, ever been used before in a game controller.

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PCPS4XB

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@tlpina: my arguement was mostly on adaptive triggers that have a different resistance in different circumstances.

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tlpina

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@pcps4xb said:

@tlpina: my arguement was mostly on adaptive triggers that have a different resistance in different circumstances.

Really? I could not tell that from your first comment... Maybe i misunderstood it.

Regardless, you completely missed the point of my first post and then continued to argue a moot point.

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Gr4h4m833zy

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I like....still cant believe we have a release date for tlou2. Let alone the ps5.

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bouchart

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For a company as large as Sony, a few dozen employees isn't news.

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lolfooledyou

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Shame when anyone loses their job, but I have to imagine there was PLENTY of dead weight in the "marketing, PR, and the US creative services team".

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videogameninja

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-“ The employees were notified on the same day the company shared new details about the PlayStation 5.”-

Ouch.

Hearing news like that makes it somewhat hard to believe that it is just some kind of coincidence.

Such is the nature of the business world, I guess. Hopefully this doesn’t mean we are in for a mass exodus once the PS5 drops.

-LET MY EMPLOYEES… GO? NINJA APPROVED-

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Barighm

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@videogameninja: Sounds to me like they just dropped the people they didn't think were right for whatever marketing campaign they plan to use for the PS5.

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