Sony explains why Gran Turismo 6 is debuting on PS3, not PS4

SCEE CEO Jim Ryan says PlayStation 3 still has "a lot of potential," would rather launch on platform that has 70 million units sold already.

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Sony has spoken out to explain why upcoming racing simulator Gran Turismo 6 will debut on the PlayStation 3 and not the company's next-generation PlayStation 4.

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Speaking with the PlayStation Blog, SCEE CEO Jim Ryan said Sony is confident that the PS3 "has a lot of potential" that developer Polyphony Digital can make use of.

"You had GT1 and GT2 on PS One; GT3 and GT4 on PS2; then there's GT5 on PS3 and a space next to it. The difference between Gran Turismo and GT2 is unbelievable, but they're both on the same platform," Ryan said. "The difference between GT3 and GT4 is huge. We're absolutely confident when GT6 comes, you'll see a big step change up from GT5 too. There's still a lot of potential on PS3 that a developer like Polyphony can really exploit."

Sony added that if it were to release Gran Turismo 6 on the PS4, it would be doing so with a day-one install base of zero, compared to the more than 70 million PS3 units already sold.

"And the other factor is that on PS3 we have an install base of 70 million units. On PS4 on launch day we'll have an install base of zero units," Ryan said. "There'll be plenty of games to help drive PS4--not least DriveClub in the racing genre from Evolution Studios, a studio with a fantastic pedigree."

Though Gran Turismo 6 has been announced only for the PS3, Polyphony Digital president Kazunori Yamauchi said last week, "We have a PS4 version in mind for the future."

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