Sega's Sales Show Improvement
Profits for Sonic company back in the black.
Sega has reported its sales for the three month period spanning April 1 to June 30, showing improvements in both sales and profit over the same period in 2015.
Sales for the quarter were cited as $692 million, which is a 33 percent increase over last year's $521 million. Profits, meanwhile, were reported as $30 million. In the previous year Sega suffered a $93 million loss.
In its accompanying statement, Sega highlighted Phantasy Star Online 2's launch on PS4 as a particular strong point. Player numbers for the game reached 130,000, which it says is breaking the record for the game.
Sales for major mobile titles such as Chain Chronicle - Kizuna no Shintairiku, Puyopuyo!! Quest, and Hortensia Saga were described as "robust."
For disc-based video games, Total War: Warhammer was noted as "highly popular, mainly in Europe." Although sales figures for the game were not provided, the series overall has reached 20 million copies over 17 years.
Looking ahead, Sega plans to host regular in-game events for its mobile titles, and in console games, Atlus' Persona 5 will be a key release. Sega added that it "plans to launch titles focusing on mainstay IP titles," but didn't provide any specifics.
Outside its home country of Japan, Sega expects growth mainly in Asia, "due to the penetration of next generation hardware of home video game console." In Europe, the US, and Asia, it will leverage the "large markets" that have been developed for PC games.