Scalebound Is Definitely Not Being Worked On, And Xbox Boss Sees Its Cancellation As A Career Low-Point

Xbox head Phil Spencer has opened up about Platinum's Scalebound, and the lessons he learned from its cancellation.

6 Comments

Scalebound, which was poised to be a major Xbox console exclusive from Platinum Games, was sadly cancelled back in 2017. Rumors persist to this day that the game will eventually be re-revealed, but Xbox boss Phil Spencer has said that it is not happening, and that he regrets how things played out with the title.

In an interview for IGN's Unlocked podcast, when asked about the huge passion fans still have for Scalebound, Spencer clarifies that the game is not coming, and seems sad about the situation around its announcement and cancellation. "Yeah, it's a tough one," he says. "Because I have a ton of respect for Platnium, (director Hideki Kamiya), the team...and I have feel no ill-will. And we talk to those guys, there's no animosity between the teams."

Spencer says that he wishes he had held back on the game's reveal. "We tried to go do something, and it didn't work," he says. "And I regret that we were as public about what we tried to go do." He cites the also-cancelled Fable Legends as another example of a time when a game was shown off too early, and says that he learned a lot from both projects. "I did some learning around Fable Legends, I did some learning around Scalebound, about being public about things before I kind of know that we've got a real believable plan in something I've felt in my hands.," he says.

"We just didn't get there with Scalebound, and with the team," Spencer continues. "And I say that across both teams." This echoes earlier comments from Platinum boss Atsushi Inaba in 2019, who said that Microsoft was not solely responsible for the game's cancellation either, and that "both sides failed".

"We loved some of the ideas that we were trying to do, and obviously we wanted to ship a great game to our customers," a contrite Spencer says, before clarifying that the game is definitely not in development. "We're not working on it, I'm not at Platinum today but I'm almost positive they're not working on it. It's something we've all moved past, and it's not a moment I see as a high-point for me in my role, having to cancel a game that we had talked about for years."

Platinum Games has bounced back from Scalebound's cancellation, and has since released Nier: Automata and Astral Chain, among others. It is currently working on Bayonetta 3, The Wonderful 101 Remastered, and a new hero-based action game.

Elsewhere in the same interview, Phil Spencer talked about the impact of COVID-19 on the Xbox Series X launch, and plans to announce more games for the system.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Scalebound - Official E3 2016 Gameplay Trailer

GameSpot may get a commission from retail offers.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 6 comments about this story
6 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for Runeweaver
Runeweaver

505

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

At the time it was one genre the xbox one was lacking so the cancellation probably lost MS quite a few sales, Not because the game was ever going to be amazing it just reinforced the idea that rpgs and especially jrpgs didn't have a home on the xbox.

Platinum should go back to the original idea for the game and make it for the switch, Single player rpg about a girl and her dino/dragon.

Upvote • 
Avatar image for gamingdevil800
gamingdevil800

7157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 76

User Lists: 0

@Runeweaver: Switch wouldn't be powerful enough I'd rather they team up with Square Enix like they've done for Nier Automata and the upcoming Nier Replicant/Babylon's Fall.

Upvote • 
Avatar image for Spartan_418
Spartan_418

3770

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

@gamingdevil800: Switch is plenty powerful enough to run a game -similar to- Scalebound. Plus there would likely be an upgraded Switch Pro by the time such a game actually got made

Upvote • 
Avatar image for deactivated-5e90a3763ea91
deactivated-5e90a3763ea91

9437

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 13

I probably would've tried Scalebound if it had become a thing, but if they felt like the game wasn't gonna work then it's best they canned it. They apparently made the right call cancelling the Halo MMO, the Phantom Dust remake and Fable Legends, so it was probably for the best. I suspect it would have wound up all over the place like Lost Odyssey anyway.

Upvote • 
Avatar image for hardwenzen
hardwenzen

6943

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

hardwenzen  Online

If it came out, it woud've been Crackdown 3 2.0

5 •