Rocket League Reaches 12 Million Players, As Dev Explains Sales Breakdown

Hit soccer-with-cars game continues to grow following Xbox One release.

34 Comments

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Rocket League now has a total player community of around 12 million people across PC, PlayStation 4, and Xbox One, a representative for developer Psyonix told GameSpot. This is up from 11 million earlier this month. The game hasn't sold that many copies, however.

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12 million is the total number of people who have played Rocket League to date. Since Rocket League offers split-screen play, each individual PlayStation Network and Xbox Gamertag is counted. This means the figure includes people who played Rocket League, but didn't necessarily buy a copy

In terms of actual sales, that number stands at nearly 4 million, Psyonix marketing executive Jeremy Dunham said earlier this week. This counts the number of copies sold across PC and PS4, as well as Xbox One, where the game just recently launched. This number does not include copies downloaded on PS4 in July 2015 when the soccer-with-cars game was free for all PlayStation Plus members.

Rocket League's total download number has not been shared--and it's unlikely that it will be. If Psyonix did divulge the cumulative download number, it's possible that it could be deduced how many copies were given away on PS Plus in July, a figure Sony would probably like to keep under wraps.

The total number of Rocket League players will always be significantly higher than actual sales numbers because it combines individual split-screen player and those that downloaded it through PS Plus into one overall figure.

Whatever the case, Rocket League is a huge hit. Developed on a budget of only $2 million and with little marketing push, the game has now generated more than $70 million in revenue. In addition to revenue from game sales (Rocket League sells for $20), Psyonix makes money from Rocket League's $4 expansion packs such as Supersonic Fury, Chaos Run, and Revenge of the Battle Cars.

Additionally, Psyonix offers the Back to the Future pack for $2, while a Batman v Superman car pack is coming in March for the same price. Beyond that, Psyonix is talking with Universal pictures about bringing Knight Rider's KITT car to Rocket League.

Rocket League will expand its footprint further still, as Psyonix will release a physical version of the game at retail in the future.

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mkeezay22

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Damn this game has sold well, 2.7 million owners on Steam alone, with 3 platforms now it should cross 5 million total sales soon, not bad for a game made for 2 million dollars.

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goalie3533

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This game reminds me of the soccer mode in Excitebike 64, back on the Nintendo 64 (https://www.youtube.com/watch?v=_5jyEr4qTsQ). Used to love playing that mode with friends

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hystavito

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@goalie3533: Ha, neat, I've never seen that before.

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Rai1gun

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Edited By Rai1gun

Maybe this game isn't for everyone...in the way that some gamers just don't get that into sport games, but as far as I'm concerned it's one of the best MP sports games ever made. Oddly enough, I almost dread any sort of sequel (an absolute certainty) for fear of having to learn how to play it all over again. Here's hoping that it stickes to a DLC-based business model for as long as possible. I have no problem at all coughing up $5-10 every couple of months to add content to this excellent game. Stay humble and true with this gem, Psyonix.

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Stebsis

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I really like those numbers, 12 million players but 4 million sold, definitely shows there still is a market split screen play. Though a lot of big publishers would rather sell that 12 million than let people play together on same screen :|

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Psionacles

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@Stebsis: 6million of that figure were free downloads from PS+

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jshah500

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As an Xbox One user, kinda salty we didn't get it for free. Regardless, I bought it and love it. Solid game.

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deactivated-5afeea4d8be41

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@jshah500: It could come to games with gold at some point.

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jshah500

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@graffitiheart: The world could also end at some point. I could win a million dollars at some point. The Cowboys could win a Super Bowl at some point. See where I'm going with this?

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FreeRyu

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@jshah500: It probably will ya never know.

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Jako998

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@jshah500: that's what ive been saying man. PS4 owners got it for free but Xbox one owners gotta pay for it smh. Oh i played this at a friends house and i plan to buy it on my Xbox one soon but it still sucks that we gotta pay for it

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polishkid99

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@jshah500: i received it for free on ps4 and bought it on steam. If any game is worthy of payment, it's rocket league.

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patriotplayer90

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Edited By patriotplayer90

An indie game with mass appeal. Wish there were more like this, instead of them trying to aim for niche audiences.

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Kyelo

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@patriotplayer90: The Witcher 3 did pretty well :p

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jcharp

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I think it's awesome that this game has done so well. But I've never seen what the big deal about it is. I played it on PS4 and it was fine. But it wasn't enough to hold my attention very long.

At any rate, it's always nice to hear a success story like this.

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Saidrex

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"Dev Explains Sales Breakdown"

so.... where's the sales breakdown GS? :D

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mkeezay22

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@Saidrex: It's on Steamspy and other sites, nearing 2.8 million copies sold on Steam, the sales breakdown is

PC a lot
PS4 a Good Amount
X1 A Bit (although it was just released, still X1 won't sell more)

There is a very thorough breakdown ;)

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xantufrog

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xantufrog  Moderator

I need to try this sometime - but it will have to be on PC, since I don't have PS+ right now or XBL

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Shantmaster_K

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Addicting game. Having a lot of fun with it.

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ntomatas1

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it's only this generation's best game, not a big deal

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OC40

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Edited By OC40

I just purchased this an hour ago. I can't wait to play it this weekend.

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casana

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Favourite game of 2015