Resident Evil 7 Ships 4 Million Copies, Still Well Below Expectations

That's up from 3.5 million but still well below the longer-term expectations.

93 Comments

Resident Evil 7 has now shipped at least 4 million copies, according to a graphic on the horror game's website spotted by PC Gamer. That is a big number, but it is below Capcom's expectations.

Capcom said back in May that Resident Evil 7 shipped 3.5 million units, representing a "solid start" for the game, but below the company's forecast of 4 million shipped by March 31. Over its lifetime, Capcom is predicting that Resident Evil 7 will ship 10 million copies. So it still has a good amount of work to do to get there.

Back in May, Capcom said Resident Evil 7 failing to meet the initial sales targets is not necessarily such a bad thing because the "lifecycle for games is growing longer." Not only that, but digital sales are growing, and those are higher-margin compared to boxed retail games, which is a plus for Capcom.

Additionally, Resident Evil 7's favorable reviews will help it continue to sell, Capcom said, while the company is also planning marketing events and more DLC to help increase sales further. "This title was received favorably by both fans and the media; further, its unit sales continue to grow even now," Capcom said at the time. "We will work to achieve our unit sales goal this fiscal year by continuing to generate buzz with promotional activities that include events for fans, as well as with downloadable content."

Next up for Resident Evil 7 is the free Not A Hero DLC, which adds Chris Redfield and launches on December 12. Also due out that day is the End of Zoe expansion, which features a "mysterious outdoorsman named Joe who lives along the bank of the marshes." This expansion costs $15.

Newcomers to the game can pick up Resident Evil 7: Gold Edition, which launches for PS4, Xbox One, and PC on December 12. This includes End of Zoe and the previous two premium DLC packs, Banned Footage Volume 1 and 2.

Alternatively, newcomers to the game can pick up Resident Evil 7: Gold Edition, which launches for PS4, Xbox One, and PC on December 12. This includes End of Zoe and the previous two premium DLC packs, Banned Footage Volume 1 and 2. Not a Hero was intended to be out earlier this year, but it ended up delayed because Capcom "concluded that this DLC was not good enough to meet those high expectations" following the acclaimed launch of the base game.

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Avatar image for Shinnok789
Shinnok789

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It seems to me that they've milked this franchise dry.

After 6 games in the series, a few spinoffs and HD remakes, 6 movies and a movie reboot on the way apparently, what more do they want from it? Is it such a wonder the 7'th game didn't sell like hotcakes?

And 4 million copies is quite a lot under these conditions. Ah, just remembered that the 7th game is only single player, so there you go, one less incentive to buy it.

Maybe it's time they realized they should invent a new IP?

But that's sooo haaard and risky for the lazy a...es at Capcom. It's easier to release more of the same and dream about it selling by the billions.

Maybe this will wake them up (yeah, not likely).

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clay544888

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Edited By clay544888

@Shinnok789: It's not the milking of the franchise that's the problem, it's the person directing the games that's the problem. Ever since Shinji Mikami left Capcom, Resident Evil went in the toilet and constantly struggled to find its way.

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Barighm

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@Shinnok789: The Operation RC idea was actually a good way to bring more modern elements into the franchise seeing as how a citywide infection led to lots of shooting action, but they botched it. It's really more Capcom's fault more than anything else. Nintendo has milked Mario WAY more and yet they can still deliver good games with the Mario name on it.

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GirlUSoCrazy

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@Shinnok789: They reinvented the game, it does not feel dry or stale

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xgalacticax

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10 million? Little overambitious there.

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Subaru1980

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@xgalacticax: Impossible to reach, even some very good Assassin's Creed titles never reached that number.

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xNSHD

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if capcom ever think any resident evil game will ship 10 million i want to take what their taking since they must be on something to have expectations that high and genuinely believe them.

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lubbalots

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The game was not fun like resident evil 4 and 5.

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elmarine2064

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@lubbalots: Yes it was.

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jacobia70

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@elmarine2064: Absolutely seconded. I played it through the PSVR and it was incredible, great fun. Survival horror is my favourite genre and i’m grateful that games exist that have combat in them to fight back, rather than just the run and hide ones. Still room for both flavours, though.

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couly

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I really liked it, it was a bit short but come on 4 million is pretty amazing.

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uubershikamarux

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4 million is great I think there not being very realistic

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RELeon

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I dunno. I wasn't a huge fan of RE7. Not really a fan of RE6 either. But I think RE7 cost quite a bit less to make than RE6. You gotta look at your net income, not just your unit sales. I am sure they have made a decent profit on RE7.

Besides, I don't think straight up survival horror is much of a BIG seller these days. You can't expect massive sales in that genre. Games like Amnesia were rated very well and still only sold like 1.5'ish million copies, but they made like 10x+ what went into the game, so it was still a big success.

People are so focused on unit sales numbers rather than positive reception and loyal customers. If your game made enough to pay the employees, stay in business, and make enough to put into making another game, I would call that a success.

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Gomtor

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4M is an excellent figure.

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Cikatriz_ESP

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RE7 was incredibly decent. 4 million seems about right.

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OmniChris

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I'm guessing RE7 cost less to make than RE6.. So then why the ridiculous expectations? lol

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DragonAtma

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Lifecycles for games only grow longer because companies throw in overpriced DLC.

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deactivated-5a1cc7fd1fbbd

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What are CAPCOM expectations based on? Breaking even on development costs? Did RE7 cost more than $100 million to develop?

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deactivated-5a0b0bf0c8fa5

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@netiger: Their last 2 Res titles, Res 5 sold 10.6 million copies, Res 6 sold 8.2 million.

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couly

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@repulsive44552: wow I hated Res 6 can't believe it sold so well. Similar to Ubisoft Titles :D

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Horndizz

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"Newcomers to the game can pick up Resident Evil 7: Gold Edition, which launches for PS4, Xbox One, and PC on December 12. This includes End of Zoe and the previous two premium DLC packs, Banned Footage Volume 1 and 2."

"Alternatively, newcomers to the game can pick up Resident Evil 7: Gold Edition, which launches for PS4, Xbox One, and PC on December 12. This includes End of Zoe and the previous two premium DLC packs"Banned Footage Volume 1 and 2."

Hmmmm I'll do the alternative i think seems like a better deal

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Atzenkiller

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As if long term sales brought anywhere close to as much money in as sales during the first few months, when games are still sold mostly at full price. Sounds like Capcom should finally leave the videogame industry behind and focus on Pachinko or whatever. Don't know where else you can expect to sell more than 4 million copies of an item, in the videogame industry Rockstar might be the only one who can achieve that consistently with the GTA series. But of course Rockstar is on a completely different level than Capcom nowadays.

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lostn

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Edited By lostn

That's less than RE6. The game people hated. What kind of irony is this.. They send RE into a new direction as a response to people's hate for RE6, and it ends up selling even worse than RE6, which actually sold very well and might be the top selling RE. I think they would have sold more if they kept it recognizably RE, and not be a first person game with some new character and no returning ones.

This is a total fail, and if RE8 is going to be a retread of RE7, the series is done.

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Avatar image for deactivated-5c56012aaa167
deactivated-5c56012aaa167

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@lostn: Actually RE 6 was a Failure. both in Sales and Popularity.

They wanted to sell 6-7 million copies by the end of 2012 but they only managed to reach 4.5 million copies.

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lostn

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@dorog1995:

Two things:

1. 4.5 million copies made it the highest selling Resident Evil of all time. Below expectations, but that's due to inflated expectations. It's still the most successful RE title.

2. By the end of 2012 they sold 4.5 million, but after 2012 they sold more copies. I don't think RE7 will ever reach RE6's sales.

From Wikipedia:

In May 2012, Capcom announced they expected the game to sell 7 million copies by the end of the 2012 fiscal year,[67] however the company lowered their expectations to 6 million due to the game's mixed reception.[68] Upon release, Capcom announced that it had shipped 4.5 million copies worldwide, setting a new record for the company.[69] In October 2012, the game sold 806,000 copies in the United States.[70] According to Capcom, sales weakened following the strong start, with the company admitting that the game would not meet their goals, and consequently lowered their financial projections for the fiscal year as a result.[71] The game had sold 4.9 million copies by April 2013,[72] and, by October the same year, had sold 5.2 million copies worldwide, becoming one of Capcom's best-selling video games.[73]

Despite the slow start and mixed reviews, Resident Evil 6 became Capcom's second best-selling title by September 2017, with a lifetime sales of 6.8 million copies worldwide for the PlayStation 3 and Xbox 360.[74] In February 2013, Capcom issued in a statement that the game suffered from poor sales due to various development challenges and "inadequate organisational collaboration" across the company.[75][76] In addition, the PC version of the game sold more than 1.3 million copies on Steam as of September 2017.[77] The PlayStation 4 and Xbox One versions have sold 1.1 million copies as of September 2017.[78] All versions combined have sold over 9.2 million copies.[79]

They have actually sold 9.2 million copies of RE6 now, which is more than double the 4.5 million sold in late 2012.

If you consider that a failure, then you must consider the entire rest of the series an even bigger failure.

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Avatar image for ValedictorianXD
ValedictorianXD

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@lostn: RE6 sold 9.2 million over the course of 5 years and 5.2 million within its first year. It sold such a high amount the first year because it literally became a bargain item, selling at 20 bucks a pop. Resident Evil 7 has retained most of its initial resale value, hovering around 40 (20 off its original price). Even if it doesn't outsell in units, it has already undoubtedly outsold RE6 in pure gross cash.

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lostn

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@ValedictorianXD: Let's not forget also that RE6 only had one quarter to make its 4.5m sales. RE7 releasing in January has had 3 quarters of a year so far to reach 4 million.

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lostn

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@ValedictorianXD: I see RE7 regularly sold for $20. I'm going to have to ask for a citation on this claim.

it has already undoubtedly outsold RE6 in pure gross cash.

There is also the consideration that the game cost more to make than RE6, so that gross cash doesn't equate to more profit.

Let's not forget what this very article is saying. "Still well below expectations."

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off3nc3

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Edited By off3nc3

They should fucking kiss the stars for such sales.

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DARREN636

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the brilliant resident evil 4 took 10 years to sell 7m copies

resi 7 was never gonna sell 10m

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urbanman2004

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What a shocker ( ͡ᶢ ͜ʖ ͡ᶢ)

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dwbtd

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Capcom is out of their minds with that sales target. RE VII is too good of a horror experience to sell that many copies. I sure as heck can't play the game, it's way too intense - Alien Isolation had the same problem for me. I wanted to play it so badly but it's too horrifying.

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Xshinobi

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Horror games have always been a niche genre and have never sold in great numbers. These companies really need to have realistic expectations for the type of games that they are releasing. 4 mil for a horror game is freaking fantastic but publishers have totally unrealistic expectations, same thing happened with EA and Dead Space.

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michyeosseo

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Edited By michyeosseo

10million is too ambitious for any game that is not Pokemon, Mario, GTA or Call of Duty. I still remember the same situation with the Tomb Raider reboot, where 6 million (I think?) was considered too ambitious. I read that TR has eventually reached 8.5million sales, but that's taking into account releases on different platforms, 2 console generations and countless price reductions/sales.

I will buy RE7 eventually when it goes for $20. I enjoyed some of the installments, I like a good horror movie/game, but not enough to pay full price for it.

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Dev-RAiD1

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ill buy it on a deep discount

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unreal_master

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I don't even think Resident Evil 4 sold that many copies so why would it be so high?

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nazart81

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It's a fun game, I enjoyed it a lot but it will never sell that much, horror is a niche. The same was expected from Dead Space and look at what happened.

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JamesBR27

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Edited By JamesBR27

Of course It was below expectations. I still remember how many people were disgrunted by the first person camera, the longevity of the game, the speedrun and madhouse trophies and the shallow protagonist.

Maybe the complete edition that will release alongside the Not A Hero DLC will sell a little more.

But Capcom should learn from that and make RE8 a third person horror game with fan favorite characters, all of them, from RE1 to RE6.

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Smackems

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@jamesbr27: I hope they keep to the first person perspective and keep the old school feel. We've already had the third person action games with familiar characters. And if the Revelations series continues, we'll get more of them. Also, 10 million for a horror game is a bit too high of an expectation.

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KamiNoBeniMizu

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Edited By KamiNoBeniMizu

10 million? Which Capcom game easily sold 10 million since the PS3/360 era (seriously, I don't know)!? Now the market is even more crowded, give up on such high sales unless HIGHLY anticipated (GTAV, The Witcher 3, other open world games), or a FPS game.

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doccobb

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That sucks. RE7 was sooooooo good

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matt9942

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Meh, I still thought it was fun. I was actually enjoying the spiraling nonsense of the last few RE games, though.

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