GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Rainbow Six Siege Y5S3.1 Patch Notes: Update Removes Vote To Kick, Fixes Bugs

The latest patch for Rainbow Six Siege removes the vote-kick feature from quick play, among many bug-fixes.

Comments

Rainbow Six Siege will be rolling out its latest patch very soon for PC and consoles, and it's removed a feature that fans have been complaining about for a while now. This free update will purge the vote-kick feature from Quick Match, since developer Ubisoft has concluded that it is a "highly abused" feature that causes more trouble than it solves.

The rest of the patch notes detail a bundle of bug-fixes, including mismatched sound-effects, clipping issues on various maps, unintended vault locations, and various issues caused by the new operator, Zero.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Rainbow Six Siege Highlights

As Rainbow Six fans well know, this new "Zero" is Sam Fisher, the protagonist of the sadly dormant Splinter Cell series, who was added to the game in its massive Operation Shadow Legacy update. That update also overhauled the game's ping system, and made some changes to operator optics, among many other changes.

Full patch notes below:

UPDATES

VOTE-TO-KICK REMOVAL

In this update we will be removing the vote-to-kick feature from Quick Match (vote-to-kick was previously only available in Quick Match.)

We've been monitoring the use of vote-to-kick for the last seasons and have confirmed that it is indeed a highly abused feature used as a disruption tool and that it is considered by most to be a pain point in this playlist. Considering that it brings more tension to Quick Match, we decided to turn it off.

BUG FIXES

GAMEPLAY

  • FIXED - Mismatched SFX when picking up a hard breach charge gadget.
  • FIXED - Operator shields will flip in first person POV after swapping out the shield and performing a melee attack.

LEVEL DESIGN

  • FIXED - Various clipping/dynamic clipping issues.
  • FIXED - Various issues with assets/props on maps.
  • FIXED - Various LOD issues on maps.
  • FIXED - Various minor caster mode details.
  • FIXED - Various vault issues.

CHALET

  • FIXED - Various vault issues on Chalet.
  • FIXED - Jukebox in 1F Bar on Chalet can be vaulted onto.
  • FIXED - Various drone collision issues on Chalet allowing drones to go OOB/OOW, or blocking drones.
  • FIXED - Defuser can't be picked up if dropped behind the boiler in B Main Garage on Chalet.
  • FIXED - Defuser can't be picked up if dropped in certain spots on Chalet after forcing collision.
  • FIXED - Defuser can't be picked up if dropped in a specific spot on EXT Helipad Trail of Chalet.
  • FIXED - Drones are not destroyed when thrown OOB on Chalet.
  • FIXED - Issues with Secure Area mode in 1F Fireplace on Chalet.
  • FIXED - Operator can go OOB by forcing collision in EXT Helipad Trail of Chalet.
  • FIXED - Players can't vault down to B Backyard stairs on Chalet.
  • FIXED - Potentially exploitable position on Chalet.
  • FIXED - Some gadgets float when attached to solarium windows on Chalet.
  • FIXED - The table in B Wine Cellar of Chalet can't be damaged by explosives.

OPERATORS

ZERO

  • FIXED - Sensitivity for Zero's Argus Camera on controllers is higher than intended.
  • FIXED - Inconsistent replication for Zero's Piercing Camera for players who have reconnected to the game
  • FIXED - Multiple damage decals from Zero's camera when deployed on certain surfaces.
  • FIXED - Visual issues with Zero's Argus Launcher reticule and crosshair while hipfiring and ADS, respectively.
  • FIXED - Zero's Argus Launcher crosshairs are not being affected by the disable state when inside Mute's jammer AOE.
  • FIXED - Zero's Piercing Camera can be deployed multiple times in the same spot.
  • FIXED - Zero's Piercing Camera floats if deployed on a barricade that later has its perimeter destroyed.

CLASH

  • FIXED - Clash's shield animation can be stopped by pressing any spring/shoot buttons.

IANA

  • FIXED - When using Iana's Gemini, her 1.5x and 2.0x scopes will change to a different scope on the Gemini.

NOKK

  • FIXED - Scopes are held closer to Nokk's face when prone when her HEL is active.

USER EXPERIENCE

  • FIXED - ADS Sensitivity settings are not being saved after restarting on console.
  • FIXED - In custom matches, duplicate pings can occur when switching sides.
  • FIXED - Missing SFX while in support mode after dying.
  • FIXED - Various issues lost in-game voice chat functionality.
  • FIXED - Various issues with in-game voice chat.
  • FIXED - Various minor bugs in PvE.
  • FIXED - Various UI/HUD issues.
  • FIXED - Various visual cosmetic/shop issues.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are no comments about this story