PSVR 2: Specs, Features, Games, And Everything We Know So Far
From the impressive eye-tracking technology inside the headset to the games that are already confirmed, here's everything we know so far about the PlayStation VR 2.
PlayStation VR 2 was announced in 2021, and since that reveal, Sony has periodically delivered small details about its virtual reality hardware follow-up. We know what it looks like, we know what its controllers look like, and we basically know how it will work, but we still have no idea when it will release and how much it will cost. Outside of those admittedly crucial details, Sony has offered a surprising amount of information about PSVR 2 and we have rounded everything we know right here.
What is PSVR 2?
This isn't the first time that Sony has offered virtual reality technology, as its first PSVR headset was released all the way back in 2016 for the PS4. On the surface, the original PSVR was a peripheral that provided an entry-level approach to VR, requiring multiple cables as well as a camera and external lights for both head- and controller-tracking.
The successor leverages more powerful technology in its design, as well as several other quality-of-life upgrades for the PS5-exclusive device that could potentially rival other mainstream VR headsets such as the Meta (formerly Oculus) Quest 2 and the Valve Index.
Other features worth mentioning are the eye-tracking cameras that follow your line of sight when you're aiming or looking around. Using advanced foveated rendering techniques, this technology is potentially capable of adjusting image quality to pinpoint and enhance whatever you’re focusing on, thus creating an improved visual experience.
The four integrated cameras can track you and the DualSense controller in real-time, with that data being used to reflect your actions inside of the game. If you weren't a fan of using the PS4 Camera for VR, this method trims a lot of fat off of the experience.
If you'd like a taste of the current PSVR, now's a good time to track down one of the bundles that have been released over the years. There's a solid library of VR games published on PS4, but if you're planning to use it on PS5 via backwards compatibility, you will need to acquire a special adaptor so that the older kit's camera can work on Sony's latest console.
PSVR 2 price and versions
There's no word yet from Sony on PSVR 2 bundles that'll be available, but if it follows the same path as the original PSVR, expect a standalone version and special editions that include a free game. Such examples from the past include PSVR bundles that came packaged with games such as VR Worlds, The Elder Scrolls V: Skyrim Anniversary Edition, and a mega-pack of five games.
As for the price, that also remains to be seen. You'll want to brace your bank account though, as the first PSVR sold for $300 when it first launched. A higher price on the PSVR 2 is possible, but you can probably expect the headset to be competitively priced against something like the Meta Quest 2 which costs $300 for its 128GB model.
PSVR 2 release date
Again, there's no concrete information on a release date, but a report from last year claimed that the device would be released during the 2022 holiday season. That's a safe bet, as not only is the Q4 window a lucrative period to sell new hardware in, but it also gives Sony time to shore up stock while it deals with the ramifications of the ongoing global semiconductor shortage.
The PS5 is still hard to come by long after launch, and ensuring that it has the maximum number of consoles out on the market before it rolls out a niche device makes for a sound strategy.
PSVR 2 specifications
Sony has spilled some details on the internals of the PSVR 2. Right out of the gate, you can expect a 2,000x2,040 per-eye resolution using OLED HDR displays, a 110-degree field of view, and a maximum refresh rate of 120Hz. On top of that, the headset- and controller-tracking uses a six-axis motion sensor, four cameras throughout the setup, and an IR camera for eye-tracking. Audio is fed through a traditional 3.5mm jack, and dynamically adapts to your position and head movements.
Most importantly, the headset will be connected to the console through a single USB-C connection, trimming down the messy collection of cables from the first PSVR headset by a substantial amount.
As you can see from the official images Sony shared in late February 2022, the PlayStation VR 2's aesthetic fits in line with the PS5. It's sleek, rounded on all sides, and because it no longer needs light-tracking via an external camera, all of those lights on the original model have been replaced with inside-out cameras. The single cable that connects the headset to the PS5 is located near the back of the device, which should help keep it out of the way of the controllers during intense games, and there is an adjustable scope mechanism for letting you position it closer or farther from your face.
There is also a lens-adjustment dial to better focus the image without having to completely reposition the headset itself, as well as a new venting design to reduce fogging.
While PSVR made use of the existing PlayStation Move wands that were introduced in the PS3 era, PSVR 2 has what it calls the Sense controller. Essentially, this gives you input in games, as well as haptic feedback, adaptive triggers, precision tracking, and finger touch detection, all combined into what appears to be an attractive, ergonomic design. Sony says the orb-like shape is meant to create a realistic and natural gaming experience through a well-balanced design, while other actions can be made using traditional analog sticks and action buttons split across both controllers.
You'll still be able to easily capture gameplay as there's a dedicated Share button, and even when you’re not actively pressing a button, finger touch detection will kick in so that the Sense controller can replicate natural motions and gestures. Haptic feedback--which you can read more about below--is part of the Sense controller design and follows a similar path as the DualSense controller with adaptive triggers and subtle vibrations.
PSVR vs. PSVR 2
In comparison to its successor, the PSVR headset looks downright primitive. Here's how they compare to one another:
|Resolution||960 x 1080 per eye||2,000 x 2,040 per-eye|
|Refresh rate||90Hz, 120Hz||90Hz, 120Hz|
|Field of view||100°||110°|
|Tracking||Six-axis motion sensor and LED tracking via PlayStation Move||Six-axis motion sensor, four cameras for headset and controllers, IR camera for eye-tracking|
|Feedback||None||Vibration on headset|
|Audio||3.5mm input||3.5mm input|
|Connections||USB and HDMI||USB and HDMI|
PlayStation VR2 Sense Controllers Specifications
PS button, Options button, Action buttons (Circle / Cross), R1 button, R2 button, Right Stick / R3 button
PS button, Create button, Action buttons (Triangle / Square), L1 button, L2 button, Left Stick / L3 button
|Sensing/ Tracking||Motion Sensor: Six-axis motion sensing system (three-axis gyroscope + three-axis accelerometer)|
Capacitive Sensor: Finger Touch DetectionIR LED: Position Tracking
|Feedback ||Trigger Effect (on R2/L2 button), Haptic Feedback (by single actuator per unit)|
|Port||USB Type-C Port|
|Battery||Type: Built-in Lithium-ion Rechargeable Battery|
The DualSense controller raised the bar for haptic feedback on a gaming console, and PSVR 2 has its own hardware that can enhance the gaming experience. According to Sony, the headset is capable of delivering soft and responsive vibrations during gameplay by using a built-in motor. In theory, this means a game can let you feel your character’s elevated pulse during tense moments, objects passing closely by your head, or even the sensation of speed when you hit the accelerator on a vehicle.
As for the PSVR 2 controllers, each one has adaptive triggers and are capable of delivering vibrations that range from nuanced to intense pulses. It's a similar setup to the DualSense, that's designed to replicate real-world feedback depending on the game that you're playing.
Which games will PSVR 2 have?
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Sony hasn't confirmed many games yet for PSVR 2, but the handful of titles in development do provide a wide spread of genres and appeal. Horizon Call of the Wild is a spin-off of Guerrilla's popular Horizon series and will let you play as a new character who explores the post-apocalyptic world of a robot uprising. This launch title is being developed by Firesprite, a studio that Sony acquired in 2021.
Runner, under development by Truant Pixel. Part anime, part extreme motorcycle hot pursuit simulator, Runner merges its Akira influences to create intense motorcycle chase sequences and will also be available on other VR platforms. Samurai Slaughter House uses a unique art style to deliver some brutal melee combat. Like Runner, it'll be a multiplatform game for VR devices.
Developer Fast Travel games confirmed it is working on multiple PSVR 2 titles when it tweeted about the headset. Fast Travel Games is the developer behind VR games like Apex Construct, Budget Cuts 2: Mission Insolvency, Cities: VR, and more.
Schell Games confirmed that Among Us VR is planned for PSVR2, along with just about every other VR platform.
The latest from the creators of Myst, Firmament, is also coming to PSVR 2, which comes with the unfortunate side effect that the version of the game planned for the original PSVR headset has now been cancelled.
Alongside these confirmed games and studios, SIE president Jim Ryan recently said PSVR 2 will have more than 20 games at launch mostly thanks to third-party partnerships, according to a report from videogameschronicle.com.
Is PSVR 2 backwards compatible?
There are a small number of games confirmed for PSVR 2, although backwards compatibility with PSVR has yet to be confirmed. At CES in January, gaming journalist Stephen Totilo asked Sony for clarification on PSVR 2's backwards compatibility status and was told that Sony that has "nothing further to announce at the moment."
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