Feature Article

PS5 Price: We Predict How Much Sony's Next-Gen Console Will Cost

PS5 launches later this year, but we still don't know how much it will cost. That's where we come in.

PlayStation 5 launches this year, which means its release is no more than 3-4 months away. Despite that, Sony has still yet to announce PS5's price (or exact release date), mirroring what we've seen Microsoft do with Xbox Series X. This is despite the high-profile PS5 event in June, which focused on games and other details, but not the two concrete bits of info that everyone is clamoring to find out.

We still don't know what Sony's plan is for announcing these details. In order for PS5 pre-orders to become available, the company is going to have to make announcements or at least share these details with retailers soon, the latter of which could result in them leaking. In the meantime, we're left to wonder just how much we'll need to pay for the system--we already know that at least one game, NBA 2K21, will cost $70 on PS5 (and Xbox Series X).

It remains to be seen whether the console itself also sees an increase in price compared to what we're used to. Sony will offer both the standard PS5 and the disc-free PS5 digital edition, which is essentially the same console with the disc drive removed. The latter will likely come at some kind of discount compared to the other model, but again, this is merely guesswork right now. Sony could opt to bundle that system with something and sell it at the same price. In any event, we know PS5 comes with a free game, Astro's Playroom.

Earlier this year, GameSpot's staff looked at the landscape and made some predictions about how much we think the PS5 will cost. Below, you can see our individual guesses and our rationale behind them. You can also check out our in-depth feature highlighting the key differences between PS5 and Xbox Series X and then see how much we predict Xbox Series's price to end up being.

$500 - Michael Higham, Associate Editor

I'm a long-time PC gamer, so I know the drill when it comes to upgrading components and building new gaming rigs altogether. It has made me somewhat nonchalant about the pricing of gaming hardware--not because I'm a baller (as my bank and ViacomCBS can confirm), but because the top of the line hardware comes at a high cost.

Concerning the PS5, just thinking about its solid-state drive (SSD) capabilities has me expecting a high-end price point. Super-fast NVMe SSDs for PCs have become a bit more affordable but are still considered a luxury item. So far, the SSD has been one of the biggest flexes of the PS5, reducing 15-second load times to a fraction of a second in some cases.

Another aspect to consider is that the PS5 (and Xbox Series X) will have games that use ray tracing, which is a high-end graphics feature even on PC. You also need an Nvidia RTX graphics card to even do it properly, and while RTX cards have become more affordable, it's still not exactly cheap.

PS5 uses brand-new tech in AMD's RDNA 2 graphics that will be capable of 4K resolutions and possibly higher frame rates. Of course, it'll be up to developers on how to best take advantage of those features. But making a capable console requires a lot of power, and the recent Unreal Engine 5 showcase is indicative of that.

If games are going to look this good and run this smooth, I don't mind shelling out $500. But I will want to see an enticing lineup of games or clearer messaging on how PS4 games will benefit before making a purchasing decision.

$450 - Dave Klein, Entertainment Video Producer

I admit these days I'm in a fortunate position that--unlike the era of my childhood where I would spend months upon months saving up and working odd jobs so I could afford a system--I no longer have to worry about new console price points. But, even then, it's still a hefty investment, and I also strongly feel these systems should be priced affordably.

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While I understand the parts that go into these are expensive, and often console makers sell systems at a loss, companies still feel greedy when companies ask for too much money. It reminds me of the PS3 era when Sony was so over-bloated in their confidence, and the price point was so outrageous at the time, that it turned me off from ever buying their system.

Due to inflation over time, prices inevitably go up, so considering the last-gen systems launched at $400, I'm okay with a $500 launch price. However, that still seems like a lot to me, especially when you can buy a Switch for $300. Perhaps it's because I've never particularly cared about graphical capability, and I'm really only in it for the newest wave of fun games. Still, any specs beyond obliterating load times aren't as much of a selling point as they used to be for me. So, I'm splitting it down the middle! I'm okay with $500, would prefer $400, but will go with $450.

$500 - Tony Wilson, Video Producer

I think we all remember that disastrous $599 USD price announcement. Some years later, the PS4 launched at $399. Do you know what sits nicely between those two numbers? $499. That's a reasonable price I'm willing to pay to play next-gen games and bring over supported backward-compatible PS4 titles I already own.

Would I pay more? Yes, but not for what has currently been announced. If Sony were to magically make all PS4 (and even PS3 or earlier) games playable on the PS5, it could get away with charging more. However, a limited selection of backward-compatible games doesn't entice me as much, especially when compared to the Xbox's impressive, ever-growing library.

Any higher price than $499, and you're starting to approach meme territory again. Throw in PlayStation's incredible history of games, however, and I bet even the most prominent critics of Genji: Days of the Blade would pay it to fight another giant enemy crab in 2020.

$450 - Eddie Makuch, Editor

Video game consoles are expensive to buy brand new, and this trend is going to continue with the PlayStation 5. I would expect the next-generation console to sell for $450 to $500 USD at launch. Sony cannot go near the disastrous $600 USD launch price point for the PlayStation 3, and $400 seems too low for the PlayStation 5 given its components and other factors.

The PlayStation 4, which became the highest-selling console in years, released at $400 USD in 2013, but the market has changed. There have also been complications and uncertainties related to manufacturing and assembly due to COVID-19.

The PS5's impressive and beefy new guts come at a cost, and all that power is making the system run hot. Bloomberg reported that Sony is struggling to price the PS5 due to its costly parts, including a cooling system that the company is paying extra for to help mitigate that heating issue. Gaming consoles are often sold at a loss, with software and services revenue paying the bills until the price of components comes down. This trend is expected to continue for PS5, which is why I think a $450-$500 price point at launch is reasonable, with a $50 price cut after 18 months.

$500 - Phil Hornshaw, Editor

Video games have always seemed like a massive, hard-to-justify expense to me, even as a person who covers games for a living. I know that's the case with a lot of other people, and that's why I'd struggle to go higher than a $500 price tag. We can talk all day about the hardware under the hood of the PS5, but for a lot of people, $500 is a massive expense for entertainment (especially when it's just opening the door to more stuff you have to buy).

Here's the thing: in a lot of ways, gameplay haven't drastically changed over the last few hardware generations with the addition of more power. Occasionally we get something that feels like a serious step forward, like (somewhat) affordable virtual reality, something like Shadow of Mordor's Nemesis system, or massive player counts in multiplayer games that genuinely make them feel new. But I remember firing up my PS4 and Knack after dropping $400 on the console on the evening of its launch, only to find a relatively by-the-numbers 3D action platformer--but with more particles. The PS4 has become my most-used hardware this generation, but it was mostly a Resogun machine and an expensive Netflix box during the launch period.

The point is that there might be a lot of power in new game hardware and that the internal components might be expensive. Still, I think most people aren't especially concerned with what's under the hood of their game consoles--not having to worry about the components is the point of buying a console in the first place, as opposed to a high-end PC. They do care about fresh and novel game experiences, but the last few hardware generations have slowed in really differentiating themselves from one another. Any high price tag is tough to swallow, and while the hardware might require the PS5 to push $500 or more, I'm not sure that's a cost a lot of people will be willing to bear, at least until the console proves itself with graphics and experiences to justify the leap.

$550 - Chris Pereira, Engagement Editor

In my mind, the exotic storage device included in the PS5, along with all of its other high-end hardware, all but guarantees a high price tag. But perhaps more than what the components themselves will cost Sony, I think the company is likely to lean heavily on the momentum it's built this generation and not worry about how its price may compare with that of the Xbox Series X.

Through the streams that have taken place this year, we've seen that PS5 seems to have more consumer interest than Xbox Series X. Because of that, Sony may think it can succeed regardless of price tag, so long as that price tag doesn't end up being something like $700. That makes $550 feel like the sweet spot (with a $500 price for the digital edition).

Microsoft hasn't announced its cheaper Lockhart console yet--now likely to be named Xbox Series S--but it ensures that Microsoft has the cheapest next-gen system on the market. That's more reason for Sony to focus on its own offering instead of worrying about how the PS5's price tag may look; those seeking a cheap upgrade are more likely to pick up a Series S.

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blade256

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Unlikely, but hoping for $400 ($300 digital). More than likely $500 ($400 digital). No way it will be $600 ($500 digital), right?

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tsunami2311

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more re-posting of old article

gamespot

"we need a new article, but cant be bother to actual write a new article, lets just change the title of old article and change the date"

seriously stop recycling old article changing there title and date and claiming as new, or delete the comments that going back week or even months so as people dont know this what gamespot

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Destro2020

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PS5 has over 15% less power and over 15% less Storage so it better be at least 15% cheaper then the XSX.

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GamerBum

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@destro2020:

No.

ps5 is not a true 10.2Tflop console. It will turn out to be closer to 9.2 like the leaks said and Digital Foundry reported on months ago. Then you add all the software in the XseX like DX12 Ultimate, VRS, Mesh Shaders BC Pack etc etc and it widens the power/efficiency gap further. In practice the XseX will probably have around 3Tflops on the ps5. It’s a huge difference. Bigger than what we have now with the 1X beating out the pro.

Even the lower end Xbox Lockhart aka XseS has a better CPU than ps5.

Regarding price?

XseX $500US But Microsoft might shock everyone a go for $400.

Lockhart (XseS) $250/300

ps5 $500

ps5AD $450

Xbox will be the best value proposition going into next gen.

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Destro2020

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@gamerbum:

LOL... That Koolaid must be great.... The only thing worse then paying too much for a PS5 is buyinq any XBOX. XBX Best value ? for what PC games ? and b level games at that... Xbox is the HULU of the video game world...

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JSprunk

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Can’t even buy a mediocre GPU for $500.

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Barighm

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I wonder if they're trying to phase out the disc drive. When the cheaper, disc free version sells more they will be like "Oh, the disc free one is selling better, so we see no need to continue selling the disc enabled one".

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johnrare

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Edited By johnrare

base on the ps3 that first came out that was 60gb backward compatible started at $600

the ps3 that was 40gb non backward compatible started at $500

the ps4 (original) 500gb range at $400

im guessing range is around $600-750 not include tax

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CyberEarth

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@johnrare: No way it sells at $600-750. It'll be $499, with the digital-only edition $449 or $399.

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johnrare

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@CyberEarth: i forgot that ps3 was running nvidia gpu so the price was high

guess the prediction i had was really off and the ps4 was running amd gpu as the ps5 will be running on amd RDNA2 gpu

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blade256

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PS5 Digital will be $500

PS5 Disc will be $400

Sony will surprise everyone by making the digital version more expensive.

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tsunami2311

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over 20 day old article reposted most amazing

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Boom4Real

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Edited By Boom4Real

PS5 disc drive = $499

PS5 digital only = $399

$100 difference helps them stand apart best , while still making Sony money

or at least breaking even on hardware If PS5 costs around $450 to build ,

and both being great mainstream price deals.

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tingtong

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There will be a $100-150 price differential between the Digital and the UHD player, unless its a really crappy blu ray player or they’re willing to take a big loss. But I still think $100 minimum.

My guess is the same as the majority.. $500/$400 + tax, + a game or two… plan to spend at least $600-700.

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Shantmaster_K

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$549 and Xbox Series X $499

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GirlUSoCrazy

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Edited By GirlUSoCrazy

I think $500 for the disc drive one and $450 without

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Epal

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@girlusocrazy: Agree.

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Yams1980

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Edited By Yams1980

Feels expensive... but if you compare it to getting a new high end video card, its actually cheaper than that even, these consoles really can't cost more than 500 usd because when you start getting higher, even a console gamer may decide a PC makes more sense.

My gtx 1080 was around $850 Canadian when I bought it... which i guess would be around $600 usd if you converted it to that.

But even saying that, I haven't bought a console since the xbox 360... I'd rather spend a bit more and have an unlimited upgrade path like you have on PC instead of fixed hardware.

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Atermi

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I live in a country with an average monthly salary of $400 and I will buy PS5 day one, same as I did with a PS4, understanding that it will serve me many years and be my center of home entertainment for countless hours.

LMAO at the people who live in the first world countries such as USA or UK with $2000-5000 average monthly salaries and whine about extra $50 or 100, you literally have to give your 3 days worth of wages for a console that will last you many years of everyday happy use lol.

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DEVILTAZ35

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Edited By DEVILTAZ35

I am going to guess $699-$749 in Australia. If either one of them are more expensive i just can't see them selling as well in light of everything that has happened this year that caused such a massive economic downturn.

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ReturnoftheBrotha

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I'm placing my bet at $400, could be less. Clearly they want PS4 owners to have a reason to move on, so they won't out price them to have us think about it.

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m4a5

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Edited By m4a5

What is this, the 4th or 5th time this article (and the xbox prediction) has been reposted?

Seriously?

Edit: Aaaaand 1 more repost.

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GirlUSoCrazy

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Edited By GirlUSoCrazy

@m4a5: Try just https://www.gamespot.com/games/ it seems chronological

But I still see like 4-5 headlines per page with lots of ads

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gamingdevil800

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@m4a5: I've started coming to the site less due to the "recent" tab being totally clogged up with reposted articles.

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GirlUSoCrazy

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@gamingdevil800: see my above post

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gamingdevil800

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@girlusocrazy: thanks definitely a lot better.

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GirlUSoCrazy

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@gamingdevil800: You're welcome! Agreed, this should be the default page for GameSpot

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m4a5

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@gamingdevil800: Yeah, ever since this stupid update (where I can't even default to the "recent" tab), it's been going downhill.

The constant reposts is just another thing that's getting annoying.

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gamingdevil800

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@m4a5: Yeah that and it takes like 5 to 10 seconds for the home page to load otherwise clicking the "recent" tab early makes the page jump downwards which can make you accidentally click on articles.

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BDRTFM

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I'm betting it will cost between $1 and $1000. You heard it here first.

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ALLIAMOS

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Edited By ALLIAMOS

very cheap

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gaeandilth

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Still a bunch of wishful thinkers. Have news for you even if it is 400 dollars most of you will have to pay over 1000 if you want to play a ps5 anyway. Requires a connection most of your tvs do not have. Well unless you want a ps5 that plays the same as a ps4. To get the power out of the new systems you need hdmi 2.1 and most tvs do not have it.

Cheapest TV I have seen with hdmi 2.1 was $1499 and was only a 55 inch. Price will go down by the time ps5 comes out but that will still be pretty pricey.

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DEVILTAZ35

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@gaeandilth:
Not really . That is only if you want 4k 120 hz which most games won't be anyway at least not with downgrades to visual fidelity. 4k 60 or dynamic 4k 60 is going to be more the norm which is fine for most 4k sets people would have now.

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darkelf83

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@gaeandilth: You only need 2.1 if you need 4k/120fps or 8k. 2.0 supports 4k/60fps

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Gifford38

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@gaeandilth said:

Still a bunch of wishful thinkers. Have news for you even if it is 400 dollars most of you will have to pay over 1000 if you want to play a ps5 anyway. Requires a connection most of your tvs do not have. Well unless you want a ps5 that plays the same as a ps4. To get the power out of the new systems you need hdmi 2.1 and most tvs do not have it.

Cheapest TV I have seen with hdmi 2.1 was $1499 and was only a 55 inch. Price will go down by the time ps5 comes out but that will still be pretty pricey.

supports 2.1 does not have to be 2.1.

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gaeandilth

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@gifford38: understand that but I explained that. I said only if you want to get the power out of the ps5. Without a new tv and the 2.1 connection you would have an expensive ps4 pro.

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DEVILTAZ35

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Edited By DEVILTAZ35

@gaeandilth: You do realise most people who buy a PS5 will keep their current tv lol. Same as with Xbox one X for a while yet most won't bother investing in 120hz tv's for either system. Publishers know this so they are most likely to go all out offering 60 fps 4k rather than attempting 120 fps that hardly anyone will use for a year or two at least.

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ReturnoftheBrotha

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@gaeandilth: They hardly make games with native 60 fps, so what makes you think that you will see 120hz? I already have the TV with the connections however...

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@returnofthebrotha: depends on the games. AAA games will be 4k 60 or even less. Online competitive games can go 4k60 or 1440 120 or even 1080 144.

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ReturnoftheBrotha

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@pinkfloyd6789: I doubt that. Even PC's have a hard time pulling that off. From what I saw in the reveal, most games looked just like PS4 games, and the ones that did not won't hit the 4K/60 or better at full power. I did not even see any ray tracing...

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pinkfloyd6789

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Edited By pinkfloyd6789

@returnofthebrotha: I believe you are right. But then again, if you follow Digital Foundry videos, they show that 1080 120 fps on high settings is doable on Gtx 1660 ti. Once you add up 4k ultra preset, fps goes down to 60 fps on Gtx 2080 ti (bruteforce gpu). Given that Ultra preset is not the target and consoles go for medium range, solid 60 fps is relatively acheivable. Now you add low preset or partial RTX to it, it goes down to 30 fps. I think overall tweak and stuff will do good and perform well on consoles. These examples are based on overall average conception of different games. Some games are more taxing definitely.

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ReturnoftheBrotha

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@pinkfloyd6789: The problem is, we are talking AMD GPUs and we still have not seen a demo of their ray tracing yet - on an actual game. I just cannot believe that AMD could bring prime time ray tracing to consoles before they get it right on PC. Even NVIDIA has not been able to do ray tracing at 4K/60.

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PCPS4XB

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@gaeandilth: that's for resolution and Hertz. Has nothing to do with graphical fidelity.

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rawkstar007

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I’ll take whatever the highest price is in the comments and add a penny. The Price is Right has taught me well.

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there is a console war brewing and each side will try to undercut each other in some way, that is a fact...

although the differences were quite minuscule between both giants' offering for the past two generations, the cheaper console prevailed... there were other factors such as the system differences in previous generation (cell vs 486 architecture) or the perception differences this generation (always online requirement, no 2nd hand game sharing, etc.)... at the end performance was all about the same, if one ignores small disparities (1080p vs 900p, 27 fps vs 24 fps, etc.)...

ms is going out with all guns blazing, since it lost the edge it gained during the previous generation with faster cpu, more cu cores, faster gpu, in order to capture some more foothold...

sony is aiming to implement faster data transfer rates with slightly less powerful cpu, less cu cores and, again, slightly slower gpu...

idk about the cost differences for the cpu, gpu and cu cores, but both giants are trying different approaches... this generation sony used faster ram than ms and although both systems are more or less identical in cpu and gpu side, sony had an edge at the get go with the base consoles...it seems like sony is using the same approach in the next generation as the current one, and if the cpu, gpu and cu core prices are of concern, sony may have the price advantage this generation as well (ok, ms shot itself in the foot with the kinect, but this time, except for the data transfer rate disparity, ms clearly has a pricier system at hand)...

it's always fun to speculate, but we'll see how things shape up quite soon... :)

ps: i do own an xbone and a ps4 but do most of my gaming on the latter system, so you may call me whatever you like... :D

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DEVILTAZ35

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@MondasM: It's interesting you would call about 40% stronger GPU in Xbox One X miniscule along with considerably more usable RAM. Isn't it roughly about the same again GPU wise between Series X and PS5? :).

The interesting thing will be Sony really as they have to stay price competitive despite having a hugely expensive SSD in the console.

Microsoft can if they like sell the Series X even $100 cheaper if they really wanted to. They will make it all back on Gamepass subscriptions even not taking into account sales from software and accessories and hardware.

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pinkfloyd6789

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@deviltaz35: dude, 30 percent more gpu goes to render 2160 or higher than 1440 p rendering which has more tax on hardware, but when you compare pro goes for 1440 with more stable fps cuz higher res on xbox x has tolls on fps.

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MondasM

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@deviltaz35: 10-ish tflops vs 12 tflops to be exact, but who's counting... :D

i seriously could not care less about the differences in both systems, since they are quite unknown atm... we'll see how things shape up in the coming months, so it's quite pointless to argue about something with so many unknowns...

the data transfer architecture of sony does not only incorporate a fast ssd, but higher i/o transfer rates, maybe the selection af a sub 1tb ssd is to cut costs and be more competitive, again these are nothing but speculations... :)

gamepass is a huge step forward, and since it's also offered on pc, it's more widespread than just xbox users...

the cheaper console will sell like hotcakes though...

what still bugs me is not knowing if we can get rid of 30 fps games, i'd much rather prefer a solid 60 fps even if it's 1080p compared to 4k @ 30 fps... :D

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pinkfloyd6789

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@MondasM: i think 1440 p 60fps will be the lowest. I think devs gonna go for two options on games, like 1440 p 60 - 120 fps or 4k 60. Depends on games though.

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MondasM

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@pinkfloyd6789: i hope to have a minimum fps of 60 @ 1080p or 1440p, otherwise i'll be devastated... :D

again, i am perfectly ok with 60 fps @ 1080p with all the bells and whistles, rtx, msaa, smaa, fxaa, txaa or any letter combination from the alphabet... :D

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