PS4 Virtual Reality Headset Has Strongest Games Lineup, GameStop CEO Says

"The more important thing will be the title count at launch."

196 Comments

Speaking today at the ICR Conference 2016 in Orlando, GameStop CEO Paul Raines talked more about the retailer's thoughts on one of the biggest trends of 2016: virtual reality.

Overall, Raines said GameStop is optimistic for the future of VR, hoping to work with the device's creators to sell the headsets, as well as their games and accessories, in GameStop's network of stores around the world.

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Raines said he wouldn't be drawn into a conversation about the quality of the three major headsets, instead saying Oculus Rift, HTC Vive, and PlayStation VR all look great. The bigger consideration for GameStop, Raines said, is the breadth of content that will be available. In that regard, Sony has the edge.

"The more important thing will be the title count at launch," Raines said. "I think that's going to be big. And from what we can see at this point, Sony seems to have the strongest title count."

It's still relatively early days, however, and none of the VR companies have yet to provide any specifics on the number of games that will be available for their devices. For its part, Sony has said more than 200 developers have signed up to make PlayStation VR games, of which 100 or more are currently in development.

Raines went on to say that the games lineup for each device will come into focus over time. He pointed out that GameStop has a team in Hawaii right now attending a sales meeting where Sony may divulge more information.

"We think VR is a big part of our future," Raines said, cautioning, however, that GameStop won't get "caught in the trap" of factoring VR sales into its financial outlook just yet.

"Once we know more about it, we'll plug it in," Raines said. "But I certainly think [GameStop] is going to be a store you're going to want to buy your virtual reality products at. And it will come with a variety of accessories, by the way--there'll be goggles and gloves and motion [controllers] and all kinds of things. So it's very promising in a lot of ways."

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Also during his talk, Raines said GameStop is in discussion with all the major VR players about stocking their devices in the company's stores. He said he's hopeful that these companies will see GameStop as a store that's uniquely positioned to help sell their devices and bring them to the masses.

"Some of them will understand what we did with the launches of the consoles," Raines said. "What people don't grasp, is we had very strong market share at the console launch. Depending on the country, we were in the 30-50 percent range."

This was made possible, Raines said, by sending out email blasts and conducting other awareness campaigns to help convince gamers to buy from GameStop.

"We think we can bring the same thing to VR," Raines said.

Finally, Raines warned that VR games could carry huge file sizes, larger than those for AAA games. About VR games, Raines said, "those will be even larger files." Of course, GameStop would rather sell you a physical game, which can be traded in. It remains to be seen, however, if VR games will be sold through both physical and online channels.

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Avatar image for ArchoNils2
ArchoNils2

ahahahahaha lol no, no it doesn't. OR is around for a really long time now (at least the dks are) and besides a hell lot of tech demos there are a lot of mods for existing games. This trend will continue after launch. You won't be able to mod a PS4 game, but you can PC games...

Avatar image for Ripper_TV
Ripper_TV

"Finally, Raines warned that VR games could carry huge file sizes, larger than those for AAA games. About VR games, Raines said, "those will be even larger files." Of course, GameStop would rather sell you a physical game, which can be traded in. It remains to be seen, however, if VR games will be sold through both physical and online channels."

WHAT? That doesn't remotely make any sense about the game sizes. This guy obviously has no clue.

Avatar image for edwardnygma
EdwardNygma

@Ripper_TV: I think it is the way it is written.

Avatar image for Ripper_TV
Ripper_TV

@edwardnygma: You mean the guy is right?

Avatar image for RCT4ShouldExist
RCT4ShouldExist

@Ripper_TV: The only thing I could think of was that he meant games are going to need higher resolution textures to look good in VR. Or he just has no clue.

Avatar image for Myron117
Myron117

Can someone explain to me the benefit of playing vr games that are platformers or fighters? Maybe its my limited imagination, but it seems pointless and something tou could do on a normal platform?

Avatar image for RCT4ShouldExist
RCT4ShouldExist

@Myron117: That's the right idea i think. VR isn't necessarily going to replace gaming with a normal monitor or TV. Whenever greater immersion in the game world is desired, VR will be great.

Avatar image for xian05
xian05

@Myron117: I would think, mainly immersion. To not see things that will disctract you so you will be more 'in the game'.

Avatar image for TheExxorcist
TheExxorcist

It will be just as powerful as the PS4 itself. the headset handles the motion and gestures, the PS4 handles the video and graphics load... its no different than streaming a PS4 game to the Vita... and the Vita is very underpowered...

Avatar image for Ripper_TV
Ripper_TV

@TheExxorcist: Only "streaming" it twice, generating the image TWICE, LOL. At the very least, VR games will look twice as bad as the normal PS4 games.

Avatar image for ArchoNils2
ArchoNils2

@Ripper_TV: Not only does it need to render the image twice, it also has to do it at a high FPS or you'll get sick very fast. Most PS4 games barely manage to run 1080p at 30fps

Avatar image for TheExxorcist
TheExxorcist

@Ripper_TV: only thing I see taking a hit is resolutions.

The Vita is capable of receiving the full PS4 images with graphics the same, except Vita screen was only 720p. That was the bottleneck. But like an android device, it streams directly through wifi in full 1080p with no hiccups. I doubt the VR will look much worse. There is a difference when streaming directlythrough the PS4 and over an internet connection. There shouldnt be any problems.

Avatar image for skrilla99
skrilla99

GameStop better get w the program and begin offering games at 20% off or they're gonna get killed by Amazon and Bestbuy.

Avatar image for kingoffps
kingoffps

Bull****.

1 game running on the Rift will be "stronger" (whatever that means, I'm assuming he means "better") than 10 games running on PSVR.

Avatar image for gold-potato
Gold-Potato

@kingoffps: first depends on the game. if your looking at a game made specifically for psvr over a game made specifically for oculus, i probably have reason to believe the psvr will be more smoothed over. mainly becuase they ahve just the one set of specs to worry about, instead of pc's minimum vs maximum vs optimal setting and hardware.

just because it is made for the rift doesnt mean its goign to be a better game.

Avatar image for nNFL2K
nNFL2K

@gold-potato: Why even dignify a stupid post like that with a response? You know people who post that kind of nonsense are just silly fanboys of their platform.

Avatar image for SSEEXX
SSEEXX

@nNFL2K: But you know.. He's right :)

Gaming on PC is kinda a headache for both, gamers and developers.

Avatar image for nNFL2K
nNFL2K

@SSEEXX: It can be at times.