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PS4 Version Of LawBreakers Confirmed, PC Cross-Play Ruled Out Because It's "Dumb"

LawBreakers will offer all gameplay content, including maps and characters, for free to everyone who buys the game.

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LawBreakers, the new shooter from ex-Gears of War designer Cliff Bleszinski and his studio Boss Key Productions, will not be a PC exclusive. In addition to the PC version, which remains in closed beta, LawBreakers is now headed to PlayStation 4--and it finally has a price on both platforms.

Boss Key had previously been hesitant to confirm a console version, saying it would need a "great partner" to make it happen. But Boss Key has decided the only way to do it would be to handle the project internally, it revealed during a roundtable attended by GameSpot.

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"The thing we realized, doing something like console, some of this stuff--like tweaking controls--is so close to the gameplay and so close to making the game ultimately very playable, that there's nobody else outside of us that can do that," explained Boss Key COO Arjan Brussee. "You need Cliff in front of the TV, hands on the controller, giving feedback. You can't outsource that."

Brussee claimed that bringing the game to PS4 hasn't been a distraction from development of the PC version--and, in fact, computer players stand to benefit. He said LawBreakers now runs a "lot smoother" on PC as Boss Key leverages "synergies" with console development.

One of the challenges of bringing LawBreakers to console is adapting its keyboard and mouse controls for a controller, a difference that Bleszinski describes as "fairly significant." He recounted going through the process at Epic Games when developing the first Gears of War, considering things like how much the crosshair sticks to enemies when aiming with a controller.

"Being a skill-based game, you want players to still earn their kills," he explained. "You don't want them to feel like, 'Oh, the game helped me.' Some shooters do the whole 'look down iron sights and you clearly target-lock an enemy.' I don't want the game to have that too much; I want this very light, little bit of that assistance in the game. It was a challenge that required a lot of iteration, a lot of that kind of feel of the game--feel where the acceleration ramps are, [asking] am I turning too quickly? Am I not turning enough? We've gotten it to a really fun place."

"It does play slightly differently because you can't always directly compete with the pacing of keyboard and mouse," he added, "but with a game that's so hectic, I actually still enjoy the PlayStation 4 version immensely."

No Caption Provided

As for the decision to come only to PS4, it doesn't sound as if other consoles have been ruled out. It was noted throughout the roundtable that Boss Key is still a relatively small studio of about 65--"We're not Call of Duty with five studios and 1,000 people," Brussee noted--and those limited resources may explain the decision to start out with only a single console. Specifically asked if we could see the game on Xbox One or Nintendo Switch, Bleszinski said, "Anything's possible."

Although Boss Key didn't go into much detail, PS4 Pro support will be offered for LawBreakers, with at least one of the improvements coming in the form of a higher framerate. But whether you play on PS4 or PS4 Pro, what you won't see are PC players--that's because "cross-play is dumb," as Bleszinski put it.

Alongside the news of a PS4 version, Boss Key has also reaffirmed that LawBreakers won't use a free-to-play model, which it was slated to use at one point. Instead, the game will offer a "starting" price of $30, which entitles players to all future "content upgrades" for free. That includes things like new characters, maps, and modes, all of which will be available to the entire player base. Among other things, this has the benefit of not harming matchmaking by splitting up players, which Bleszinski believes is particularly crucial for a skill-based game.

Like so many other games these days, what Boss Key will offer are cosmetic items for characters and weapons that can be purchased. The specifics of how this will work remain unclear, including whether these items can all be obtained by simply playing the game.

"I think we have a really compelling lineup of cool-looking stuff, and I think we're building a lot of ways for people to show that off," Brussee says.

Being a shooter with distinct characters that each have their own abilities, LawBreakers invariably gets compared with Overwatch. And while that certainly presents Boss Key with a major competitor, Bleszinski sees LawBreakers as distinct enough to stand apart.

"Overwatch is a great game, but it has its own kind of Pixar art style, and we're not that," he said. "They're a game that feels more like a game that has abilities and characters as a shooter, and we're a super-core shooter that has characters and abilities. I'm happy that your average person out there, with Overwatch, now knows how to play a character-based game with Q and E ability or Shift; it's kind of prepped people for us to hopefully come in and be Pepsi to their Coke is the example; I'll even settle for RC Cola."

LawBreakers does not yet have a release date, but Boss Key hopes to launch it at the same time on both PC and PS4. Beta tests are ongoing on PC, and there will be at least one held on PS4 at an unspecified date.

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jonnybrownieboy

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Edited By jonnybrownieboy

Of course the guy who sold his well established multi-million dollar IP (gears of war) to microsoft who then proceeded to bury it into the ground would say that cross play is dumb.

How far you've fallen from grace cliffy b........

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LouiXIII

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Edited By LouiXIII

It wasn't stupid when Rocket League or SFV did cross play. PS4 supports mouse and keyboard too. Why don't you allow players to play with either or on PS4 and then allow cross play?

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Flyin3lvl

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@louixiii: :D because cross play is dumb :D ...... or as you rightly pointed out brv - lazy ......

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LouiXIII

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@Flyin3lvl: It's sad bro

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Lord_Sesshy

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Edited By Lord_Sesshy

So a system that lets people playing on one system to play with people on another, bringing more gamers together is "dumb"? How do gamers even care about this guy anymore?

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Richardthe3rd

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@Lord_Sesshy: for the same reason having Olympic athletes compete against 12 year olds would be "dumb."

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angel9ramos7

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@Richardthe3rd: A 12 year old has won an Olympic gold medal before dipshit

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Richardthe3rd

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@angel9ramos7: oh! You mean back in 1900 when child labor was a thing.

You have to be at least 16 to compete in the olympics today, dipshit.

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angel9ramos7

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@Richardthe3rd: So original using my own insult. I'm just telling you that a 12 year old has won a gold medal.

If you said "That's like sending a man to the Moon" and I told you they did, saying "that was in 1969" doesn't change the fact that a man landed on the Moon. God, you're stupid.

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Richardthe3rd

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Edited By Richardthe3rd

@angel9ramos7: im stupid?

Last time I checked, men were still allowed to land on the moon.

12 year olds aren't allowed to compete in the olympics anymore, Because people realized having children compete on the olympics is dumb.

God, you're stupid.

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angel9ramos7

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@Richardthe3rd: Doesn't change the fact that 12 year olds can win a gold medal though. What's your point?

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Richardthe3rd

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Edited By Richardthe3rd

@angel9ramos7: I think you're well aware of my point, and the semantic battle you're engaging in is absolutely pointless.

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Lord_Sesshy

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@Richardthe3rd: I know PC players are immature but you don't have to make fun of them. (sarcasm).

I take it you are one of those PC people that think people with controllers aren't as good but I'd like to mention someone else's comment that makes a good point.

Xylymphydyte - 11 hours ago

"You'll find that the only people who are against crossplay tend to be PC extremists. I wonder if they're just afraid they've been wrong all these years and they might lose to someone using a 'crippled input device'?"

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Richardthe3rd

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Edited By Richardthe3rd

@Lord_Sesshy: I'm honestly not sure where this argument came from. I'm sure there are some Mongoloid PC users who'd agree, but most of us want Cross-play.

Cross play typically opens up a massive, unified community for the respective game. In non-FPS games it's a great thing. Street Fighter V, Rocket League, other non FPS adventures into this have been highly successful and welcome for everyone.

In FPS, RTS and MoBA games however, we just don't want aim assists, tuned down gameplay, or anything gimping the experience in a made-for-your-thumbs way. Devs aren't willing to turn us loose on your asses in this way, and I understand. You'd hate FPS games or you'd switch to PC for MP shooters.

Let us join your OW games. Come play Counterstrike GO, BF and CoD with us. Join us in SC. You're not going to enjoy yourself. The developers know that.

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Lord_Sesshy

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Edited By Lord_Sesshy

@Richardthe3rd: I thought your comment about medalists vs 12 year olds was about people using keyboards and mouses vs controllers. Because if it was about skill, than what platform you play on doesn't really determine how good you are at a game.

The problem is developers making the choices for the players. Why not just allow crossplay and let us decide for ourselves. Some people don't care about how well they do in MP, they just want to play and have fun.

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Richardthe3rd

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@Lord_Sesshy: "Because if it was about skill, than what platform you play on doesn't really determine how good you are at a game."

Unless one platform requires you to use an objectively inferior control method.

It's like saying a man in a potato sack can beat someone in a 50 yard dash if he's more "skillful." If that's your argument, you have a long way to go if you plan to justify it, and you've done very little so far to that effect.

Until consoles get K&M natively, "cross play is dumb" for FPS games.

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deactivated-5c9cbf62c19be

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nah not leaving overwatch sorry

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granddogg

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got into the beta 2 game is fun as hell....

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PenKowalski

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Edited By PenKowalski

CliifyB, thanks for saving me $30 by not getting your game. Yes, I own a PS4 Pro, but I've decided to boycott this game.

Yes, yes, bring on the hate. LOL

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ghiacciolo79

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I like his attidute! but he fail on console: u could allow m&k on ps4, bring it on!

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Jancis25

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@ghiacciolo79: M/k isn't comfortable on couch and those who prefers fps on consoles have used to controlers and prefer them. that's what drove me away from paragon cross play...

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Myron117

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The PC has benefitted with less development time....really...

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BigGamerDude

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I'm glad. This game looks really fun, I may buy it.

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Flyin3lvl

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o.k

and i thought ps4 did keyboard and mouse support

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LouiXIII

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@Flyin3lvl: Great point my friend. All they have to do is tweak controller options and let people play the way they want to play. Lazy devs are to blame for this...

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darkelf83

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Edited By darkelf83

@Flyin3lvl: If you release a console game it must support the controller with a few minor exceptions. Doesn't matter if said console supports anything else. Sony and others have guidelines that have to be met to be on their platforms.

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Flyin3lvl

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@darkelf83: im just gonna sound dumb for a moment and break it down simply

people play controllers on console with the option of playing with k and b

peeople play with k and b on pc with the option of playing with controllers

so i fail to see an issue or a difference

and as i say thats just simple thinking

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darkelf83

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@Flyin3lvl: I don't see any point to your explanation. My only point was that as a console game, it needs to support controllers if possible, because the post made it sound like it shouldn't support controllers.

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gamingdevil800

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@Flyin3lvl: It does

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