PS4, PC action RPG Bombshell revealed, runs on Unreal Engine
Rise of the Triad developer Interceptor Entertainment reveals new action RPG starring Shelly "Bombshell" Harrison; check out the first trailer here.
We'll begin emailing you updates about %gameName%.
We Send Doom's Gorgeous Graphics To Hell And Back | Potato Mode Top New Games Releasing This Week on Switch, PS4, And PC -- April 22-28 God Of War PS4 Tips And Guide: 6 Things To Know Before You Play God Of War: A Look At The Series' History Avengers: Infinity War -- Infinity Stones' Powers, Locations, More Explained Avengers: Infinity War -- 10 Things We Want From Marvel's New Movie Strange Brigade - Story Trailer Surviving Frostpunk's Arctic Post-Apocalypse On PC PUBG's Desert Map Finally Comes to Xbox One Via Test Servers GameSpot Universe News Update: Avengers: Infinity War's Creators Are OK With Not Pleasing Every Fan Destiny 2: Warmind - Official Escalation Protocol Gameplay Revealed Destiny 2 Warmind DLC First Details - GS News Update
3D Realms and Interceptor Entertainment today announced Bombshell, an upcoming top-down action role-playing game in development for PC and PlayStation 4. In the game, you play as Shelly "Bombshell" Harrison, who "strong-arms her way across four planets in an Unreal Engine-powered galactic adventure to save the U.S. president from an apocalyptic alien threat."
Bombshell promises "out-of-this-world" alien enemies, "devastating" weaponry, and various genre-blending game mechanics. The game arrives sometime in 2015, but there's no explanation as to why Bombshell is skipping the Xbox One and Wii U.
As you can see in the trailer above, Shelly "Bombshell" Harrison has a bionic right arm and rides a motorcycle. The PC version of the game will support mods, Interceptor writes on its website. "We are big supporters of modding tools and we strive to release them for every game we make."
Interceptor Entertainment developed 2013's Rise of the Triad, and most recently was revealed as the developer of a new Duke Nukem game. However, a lawsuit from Gearbox Software is keeping that game on the shelf, at least for now.
"Lawsuits take time, and are often a long, drawn-out process. Meanwhile, we wanted to be productive--our creative team couldn't wait around for the issue to be resolved," Interceptor Entertainment says. "Ultimately, we saw it as the opportunity to create our own intellectual property, and Bombshell was born. So far, it's been a blast."
"It's impossible to say what will happen in regards to our previous project. It might return, it might not. We want to make great games without sacrificing our integrity, and Bombshell allows us to do that beautifully," the studio added.