Project Cars 2 Confirmed For 2017 Launch, New Details And Trailer Revealed

I feel the need... for CARS.

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Slightly Mad Studios has announced new details about its intensely detailed racing simulator, Project Cars 2.

Confirmed to launch on PS4, Xbox One, and PC in "late 2017," Project Cars 2 will include more than 170 licensed cars from "the most iconic brands." According to Slightly Mad, the game also features the largest track list ever seen on a console racing game, "full VR support," and the ability to play in a ridiculously large 12K resolution on PC only.

Rallycross and IndieCar vehicle types will be returning alongside some as yet unannounced new ones, which you'll be able to take online to race against friends, or compete in online championships.

A full 24-hour weather cycle will change atmospheric conditions as you race, making tracks wet or dry, and transitioning between day and night times. The press release makes much of the game's LiveTrack 3.0 system, which will dynamically vary road surface conditions, affecting vehicle performance, grip, and handling in real-time across tarmac, dirt, and even ice tracks.

The announcement slates Project Cars 2 for a "late 2017" launch. Slightly Mad's CEO Ian Bell previously said the game would arrive "Septemberish."

Project Cars 2 was first announced back in June 2015. Like the first game, it's being crowdfunded and developed in conjunction with the community.

We loved the original here at GameSpot--critic Austin Walker awarded it an 8/10. For more, check out our full Project Cars review.

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urbanman2004

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Still haven't played the first one yet

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Flyin3lvl

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i thought project cars was originally for wii u ? .......... will 2 be announced for the switch ?

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sladakrobot

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Good luck with that,Forza 7 is waiting to be released for the Scorpio late 2017 and will probably run at 4k/60fps.
I would choose another launch window

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sladakrobot

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@lonesamurai1: Turn 10 covered the sim enthusiasts too,disable all assists and damn...not easy to keep the cars on track.

The only difference i see is that in Pcars the leagues are closed and not affected by an artificial power index which makes it possible to use useless cars and dominant cars into the same race

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TeknoBug

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@sladakrobot: Forza isn't a sim, I've been playing sim racers for a long time (~20 years) and Forza is one of the easiest with all assists off, but it's one of the most fun because of events and customizations and car list.

Forza and PCARS (and among others) are for different crowds.

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Avatar image for sladakrobot
sladakrobot

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@lonesamurai1: I agree,Forza is not a full sim...never was. I described Forza always as a simmish racer as it delivered realistic aspects to a certain degree but never gone hardcore sim.

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ps3gamer1234

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Edited By ps3gamer1234

Please have more American cars this time.

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jagdedge124

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Edited By jagdedge124

Well the first one is supposedly going free on Xbox in a couple weeks. I never bought it, because i heard it was broke, and couldn't even keep the car on the road. Guess i'll see for myself.

I'm really wanting Indy Car though. If they can make pit stops more realistic, and bring in some oval tracks, that would be awesome.

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TeknoBug

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@jagdedge124: PCARS for XB1 is fine if you have a wheel, with a controller it's a bit troubling but still doable- PS4 and PC versions are fine with controller, so it's a XB1 specific thing.

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