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Possible Xbox One Hardware Upgrade in the Pipeline, Says Phil Spencer

"You'll actually see us come out with new hardware capability during a generation."

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Microsoft has said it is building towards a future where its games consoles will be upgradable, allowing the company to keep hardware viable by incrementally increasing its power instead of replacing it with an entirely new device.

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Speaking at a recent media event, as reported by Polygon, Xbox boss Phil Spencer said he believes that Windows 10 could be used as a ubiquitous operating system that unifies all its devices, while the various hardware it runs on evolves, similar to the way PC are upgraded.

"We see on other platforms, whether it be mobile or PC, that you get continuous innovation that you rarely see on console,' he said. "Consoles lock the hardware and the software platform together at the beginning of the generation. Then you ride the generation out for seven or so years, while other ecosystem are getting better, faster, and stronger. And then you wait for the next big step function."

He continued: "When you look at the console space, I believe we will see more hardware innovation in the console space than we've ever seen. You'll actually see us come out with new hardware capability during a generation allowing the same games to run backward and forward compatible."

Since Microsoft has "a Universal Windows Application running on top of the Universal Windows Platform," it will be able to improve hardware "without invalidating the games that run on that platform."

It is not clear whether this means second-gen Xbox One games can run on first-gen hardware.

He continued: "We can effectively feel a little bit more like we see on PC, where I can still go back and run my old Doom and Quake games that I used to play years ago but I can still see the best 4K games come out and my library is always with me.

"Hardware innovation continues while the software innovation is able to take advantage and I don't have to jump a generation and lose everything that I played on before."

You'll actually see us come out with new hardware capability during a generation

Phil Spencer

Asked to elaborate later, Spencer noted that Sony is doing something similar to this in the way it is adding VR capabilities to the PS4. When PlayStation VR launches, it will include a standalone device with its own processor to handle computation for the device.

"Sony is doing this with VR and adding VR capabilities mid-cycle to the PlayStation 4 and they are doing that by adding another box. I don't mean that as a negative. But it's not changing what the core console is about.

"For consoles in general it's more important now than it's ever been, because you have so many of these other platforms that are around. It used to be that when you bought your console you were way ahead of the price performance curve by so much, relative to a PC. But now PCs are inexpensive and your phones are getting more and more capable."

Despite all this, Spencer did not provide any concrete details on whether Microsoft plans to upgrade the Xbox One, or introduce a whole new platform in the future that can be iterated on in the way described above.

"I'm not going to announce our road map for hardware," he said. "I want to make sure that people see that what we are doing enables us to be more committed to what consoles are about than we've ever been and innovate more consistently than we ever have. That's the key for me."

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Rob9999991

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About time! This is how all consoles should have been handled for at least a decade now! Will be interesting and fun watching this grow and how the competition reacts!

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fastharryDOTcom

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Edited By fastharryDOTcom

@rob9999991: MS will will smoke SONY in this dept..I said it 2 years ago and it is coming true...SOFTWARE and SERVERS will rule this gen..not hardware....

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Ditronus

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@fastharrydotcom: This gen is already 3 years old. I don't expect any drastic changes soon.

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kazeswen

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@fastharrydotcom: Right, your forgetting about half the world that have shit internet. Even places in the states with slow ass internet that can't even run Pong via a server.

You seem to think everyone lives in New York,. They don't, there's a whole world outside of New York.

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fastharryDOTcom

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@kazeswen: well I guess they won't be buying Crackdown..so sad..

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Fedor

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@fastharrydotcom: neither will the majority of Xbox owners...

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kazeswen

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@fastharrydotcom: Well sadly you don't build an empire based on only people who can buy Crackdown. World Sales drives the bottom line, not New York sales.

That's the reason Xbox is losing to PS4, they only have USA sales. Where as PS4 is kicking ass all over the world.

Start thinking about China, and India, places like that. If everyone in China bought an XB1, MS will have beaten everyone in the console war for all time.

You gotta stop seeing modern businesses as US only, the big money is always international.

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Ditronus

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@kazeswen: and we also have to stop assuming foreign cultures appreciate the same things Western ones do. Big mulitnationals are decreasing in global market share to local businesses.

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kazeswen

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Edited By kazeswen

@ditronus: Yes, exactly, that is why domestic game developers are crucial to growing the console industry.

9 of 10 Chinese people don't give a flying hoot about Final Fantasy but give them a Louis Cha Fantasy RPG like Condor Heroes and you'll see the sales numbers rise.

Wanna break into China and India, local devs are where its at.

Exclusive AAA Mandarin "Legend of Condor Heroes" RPG on PS4 or XB1 could easily become the highest selling console game of all time.

Now that's global economy.

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lostn

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@kazeswen: Such a game would be more successful on Android. Everyone has a phone in China, mostly Android. Not many have a console.

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kazeswen

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Edited By kazeswen

@lostn: That's where you are wrong, there are millions of Louis Cha RPGs on Android in China. People are tired of it.

They want to see a high budget Louis Chat RPG that looks like a AAA game. They are sick of the cheap low budget crap. China wants a Condor Hero game that looks like Final Fantasy in full high def photorealistic 3D, with a massive budget.

A game like that would be the first of its kind, and would bet a system seller in China. Lots of people in China have money, they just need a reason for go and buy a PS4 or XB1, they need a Chinese exclusive system seller.

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lostn

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@kazeswen: If such a game was being made by a Japanese or Western developer, it would be considered a big risk. One they don't understand the market or genre that well, and it would not be expected to sell outside of China. I don't think they'd be willing to take that risk.

It would be up to a Chinese developer to do it. But first they're going to want people to buy the console first, or it will be a big risk for them too in development costs.

Do Chinese people play PC games? That might make more sense for a AAA Condor Heroes RPG.

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kazeswen

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@lostn: Chinese people don't like to upgrade their PC for gaming. That's why AAA pc gaming never took off in China. There are people in China who still play CS on Celeron PCs.

And there has never been a console market in China because it was banned officially in China since I was a kid. This is the first generation of official home consoles in China. So its a brand new market, that nobody understands.

But Japanese console devs are starting to ship traditional Chinese language games for the first time ever.

I think somebody has to take a risk on this. You need exclusive games to move consoles in any new territory. I can see this as being a collaboration between Sony or MS with a local Chinese Dev, with Sony or MS splitting the dev costs down the middle, in hopes of using the game as a console seller in China.

But its a brave new world, for consoles. If one of these console's breaks into China, and penetrates critical mass, we're talking astronomical sales numbers. People in China can afford these consoles, they just need a reason to want one.

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lostn

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@kazeswen: I presume the Japanese games released in Chinese are just Japanese games translated into another language? Did they make a china marketed game, like 3 Kingdoms or something?

The other stigma is that China never forgave Japan after WW2, nor did they forget. They shun most Japanese products. Unlike the US and Japan who are now allies despite WW2. China and the US have never had good relations and still don't, so US made products aren't going to do well there either. So China hates both the US and Japan. I don't think Europe is going to bother making a China centric game. It's probably going to have to be Chinese developers who make that AAA Condor Heroes RPG.

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fastharryDOTcom

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Edited By fastharryDOTcom

@kazeswen: So how is SONYS world strategy helping again?....I'll take MS's bottom line over Sonys any time..

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kazeswen

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Edited By kazeswen

@fastharrydotcom: Sony's got 53% market share MS has 28% and Nintendo has the rest.

Sony has more than both MS and Nintendo combined in terms of console sales.

So, explain to why would you want to be MS, unless you like losing.

Places like China and India are very very cheap when it comes to gaming. In other words, they will NOT buy a console that needs to be upgraded. The whole plan, doesn't work outside of New York.

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XzerocarnageX

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@kazeswen: depends how you look at it. For what one person makes in there own country to buy a console from there own region would not be cheap to that person.

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Edited By fastharryDOTcom

@kazeswen: thats only a problem if the 'losing" company cares...they don't....MS is already thinking ahead....with putting more xbox branding on stuff world wide...talk to me in a year or two, we'll see what happens...

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kazeswen

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Edited By kazeswen

@fastharrydotcom: I don't follow.

The goal is to sell the most consoles. That's it. Everything else is conjecture.

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lostn

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@kazeswen: He's retreating the company profits as a whole, instead of Xbox vs PS divisions.

Microsoft is a bigger company than Sony. It's a bit of a cop out. It's like.. "My girlfriend is hotter than yours." "But I drive a Mazda! You only drive a crappy Kia."

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fastharryDOTcom

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@kazeswen: Thats your goal...that is not MS's...

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Fedor

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@fastharrydotcom: Lol.

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kazeswen

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Edited By kazeswen

@fastharrydotcom: Xbox branding? LOL What does that even mean?

Sony brands everything with the PlayStation Logo, and Nintendo brands everything with Nintendo, so what?

MS is trying to do something that they believe to be very clever, but in the long run, it's not.

They are trying to consolidate both PC and Console software sales into one single unit, aka MS Store. They want everything to run on Windows 10, including XB1, and they want everything to be sold via MS Store across all their MS Branded devices.

Sadly, that won't fly, because of cross compatibility issues, hardware restrictions, and network restriction globally. A game purchased on 1 PC may not run properly on another PC, a game purchased on 1 Console, my run poorly on another Console due to future upgrades, and neither PC nor Console games will run on MS Phones.

In the end you are left with a jack of all trades and a king of none. In trying to consolidate all software under one roof, they will create a cannibalization of software sales. I.E Where was once 2 sales, now becomes 1, and where was once 1 sale now becomes none. For example the Windows 10 architecture is a lot less secure than the XB1s O.S. Now given that an exclusive to XB1 will now also appear on Win 10, it will make it 100 times easier to exploit the Win 10 to get the game for free, killing what would have been an XB1 sale.

When you wanna sell everything on everything, you sell nothing on anything.

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XzerocarnageX

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@kazeswen: you just don't get it. Me are bringing it all together, it allows anyone to buy what every they want in ways of mobile, tablet, console pc. Having one store for all those platforms is a very successful future in the making. Developers will also be able to make more and sell more, there profits will increase due to not being restricted to either pc or console or any o f the other platforms....

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kazeswen

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@xzerocarnagex: Sounds good on paper, but in reality when you consolidate everything into one distribution point and have games being released on PC and Console via the same source, you get piracy on mass.

WIndows 10 can be easily hacked, XB1 cannot, the same game being released across both platforms, would result in people flooding to the Windows version because the OS is open to piracy. In the end you lose sales on both ends.

You can sell games if all your hardware had the same security, but Win 10 and XB1 are day and night. One is near impossible to hack, the other is completely open to hacking.

So, and XB1 exclusive comes out on XB1 and Win 10, same day. Which one are people gonna get, the hacked Windows version or the XB1 version? I would choose free every time.

That's why unifying everything under Win 10 Store is a bad idea. You end up cannibalizing XB1 sales from your less secure Win 10 PC.

That is why no one has ever been able to unify both PC and Console EVER. Because one platform cannibalizes the other, and one platform is less secure than the other.

Its a nice dream, but until the PC can become ironclad in security, which is never since its designed to be user driven OS. It will never work.

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Ditronus

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@kazeswen: A video game is a program, nothing more. In the 70s software was needed to run and unite the many up and coming personal and business computers. Microsoft stepped in and created a platform that united millions of users and programs. Why can't that be the possibility in the future in the gaming industry?

I wouldn't say things won't work so quickly when neither you or I have, most likely, NO expertise in the field or have researched the issue significantly.

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kazeswen

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@ditronus: Problem is SALES.

A home PC running Windows 10 is much more vulnerable to hacking then an XB1 running an secure OS. Once you try to consolidate the software from PC to Console under one roof, you risk losing both sales. Because now the same game exist on two platforms one easier to crack than the other. So in the long run, more people will end up playing the cracked free version on PC than pay for the XB1 version. And when devs see sales loss from Win 10 releases, they will be less likely to want to cross release a title on MS Store.

Sounds noble a unified PC and Console market, but due to the nature of PC vs Console, it is not practical. That's why Steam exists. MS will learn this in time.

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fastharryDOTcom

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I said this a year ago with the merging of PC and XBOX platforms..you're gonna see PC's with xbox platform installed and and modular consoles for that crowd...

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egger7577

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Is this going to be an add on like the 32x?

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lostn

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@egger7577: It can't be. How would you connect it? USB?

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capocrimeboss

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@egger7577: Kinect 2.1

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kenmaster239

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@capocrimeboss: i love my kinect 2.0. bring on 2.1!!

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deactivated-607f3626e5f17

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I can see this working if they do incremental upgrades in the hardware every 2-3 years. Keep the same software platform they currently have (Win10) on the current X1.

If all they did was release an Xbox One 2.0 with say a GPU with more units, slightly faster CPU and maybe DDR4 RAM instead of DDR3 RAM... then literally currently released games would just naturally work in their current state with no changes required. The devs could even patch current games to tweak a few extra FPS/graphical features out of them if on the newer hardware.

All future games made could just have a check built into them when installed/launched... if X1 1.0 these graphical settings... if X1 2.0 these graphical settings. This wouldn't be hard for a developer to do, they currently do it with PC games. Or more accuratly PC games have graphical presets you can manually set it too, or do a detect what settings I should use function.

Its still a static set of hardware, just two or three of them instead of just one. But the CPU/GPU would still be based of the same/similar AMD chips they currently run. RAM is a change that software is agnostic too, just adds more bandwidth if upgrading.

This doesn't have to be "OMG they are going to split the community!" or externally user upgradable parts so now everyone's console is slightly different like a PC. Seems pretty straight forward to me, all you console peasants need to settle down.

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kazeswen

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Edited By kazeswen

@mikemurphy80: How about I just use my PC, instead. And pay a lot less for games and upgrade whenever I want, How about that?

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deactivated-607f3626e5f17

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@kazeswen: I game exclusively on PC and really don't give a rats ass what you do. I was just going over logically how this could work for a console. Agree or disagree with my logic above. Play on whatever system you want, don't care.

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kazeswen

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@mikemurphy80: Your logic makes no sense, because the PC will always be the better alternative given your idea of 2-3 year upgrade cycle. Why, would I even bother payng MS for more expensive games and paying MS for their overpriced upgrades, when I can do it myself and pay less on games.

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BLiTZ_156

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Edited By BLiTZ_156

@kazeswen: That's fine if you're already there, but PC gamers are mostly an elitist minority, it's expensive to join the ranks for most. Thus;
Couple points:
-Majority of games (mainly from big devs) are made for consoles then sometimes later moved to PC.
-The player base is much larger on consoles compared to PC.
-PC has a plethora of active hackers.

Edit: read my comment/reply below as to why I've made these statements.

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Avatar image for deactivated-607f3626e5f17
deactivated-607f3626e5f17

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@BLiTZ_156: "-The player base is much larger on consoles compared to PC."

Console Peasant myth

The XB1 and PS4 have a combined global sales of around 57 million units sold.

Steam alone has 125 million active accounts. Even if you say every real person on steam has two accounts (not likely) and cut that number in half it still outnumbers console sales of XB1/PS4 combined. And steam isn't the only way to game on PC.

-Majority of games (mainly from big devs) are made for consoles then sometimes later moved to PC.

Another console peasant myth. Vast majority of AAA releases launch on the consoles and PC at the same time. Aside from the small handful of games that are exclusive to a particular console most major releases hit all platforms at or near the same time.

-PC has a plethora of active hackers.

This can be true, but is highly game dependent. Consoles aren't immune to this either though before you start getting all high and mighty on anyone.

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Guy_Brohski

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@mikemurphy80: You didn't include Wii, Wii U, PS3 and Xbox 360 in your console figures. Those are still consoles with active users last time I checked, lol.

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deactivated-607f3626e5f17

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@Guy_Brohski: Thanks, I know I didn't include them. That was on purpose.

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Guy_Brohski

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@mikemurphy80: So basically you're admitting that you fudged the numbers on purpose? Okay then..

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deactivated-607f3626e5f17

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@Guy_Brohski: No, I didn't include them because they just plain DON'T MATTER. Kind of like you.

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Guy_Brohski

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@mikemurphy80: So hundreds of millions of consoles players don't matter? Even though there are more active console players than Steam users? Seems like you failed at arguing your point, but you're probably no stranger to failing in life so no biggie.

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Darth_Tyrranus

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Edited By Darth_Tyrranus

@BLiTZ_156: It's hard to believe that one person could create a post filled with such ridiculous amounts of misinformation. There are no facts or statistics to back up any of your assertions, and I plan to address them now:

-PC gaming is not expensive. I play all of my games on a laptop that I bought 4 years ago for $800, and I see no reason to replace my computer anytime in the near future. In comparison, Xbox One started out at $500, and Playstation 4 at $400. You most likely need to have a computer to go about your daily life anyway (i.e, you will probably be spending at least $300 to get one), so it's hard to argue that PC gaming is any more expensive than console gaming is. Plus, it's an undeniable fact that PC games are far cheaper than console games, so I would argue that PC gaming is actually much cheaper in the long run.

-Where is your information showing that most PC games are ports? Even if your statement were true (which it's not), the fact remains that we still get them, while console players still have to deal with not playing certain games because of console exclusives (unless you own all three consoles, which would completely nullify your cheaper cost argument.) It's better to get a port of a game than no game at all, which is what console players constantly have to deal with. Furthermore, even if a game is a port, why is that bad? It's the PC version of games that tends to be the best one!

-Where the hell did you get your statistics showing that console players outnumber PC players? Steam alone has over 125 million active users, which is more than the combined number of Xbox Ones, Playstation 4's, and Wii U's sold worldwide.

-Since when did hackers ever become a bad thing? If anything, it has made PC gaming that much better because of all the user created mods and patches. Mods are a wonderful thing, and only PC players can take advantage of them.

Feel free to have your own opinions about what you like best, but please keep your ignorant misinformation to yourself.

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BLiTZ_156

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Edited By BLiTZ_156

@Darth_Tyrranus:

@mikemurphy80:

Sorry guys.

I'll give a bit of source background to why I mention those.

"-The player base is much larger on consoles compared to PC."

Specifically, I really meant this towards cross-platform games. There was an article about StarWars Battlefront for example, saying "Star Wars Battlefront has seen a peak of 188,171 players concurrently online on PS4, says Player Stats Network, compared to 113,696 for Xbox One and 48,292 for Windows PC." (there are a few like this, I just Googled them)

Edit: here are some stat links Battlefront / Battlefield Hardline / Battlefield4
I favour active players rather than sold units or accounts created.

-Majority of games (mainly from big devs) are made for consoles then sometimes later moved to PC.

This part I said whilst thinking of cross-platform games such as Need For Speed, Tomb Raider, Batman Arkham Knight, Assassins Creed Unity. So when thinking of those, they either came to PC late, worked on console but were severely buggy on PC, or both. I'm sure there are more examples to think of.

-PC has a plethora of active hackers.

Well any PC game compared to the console game has had hackers or people botting etc. Which is so rare or just doesn't happen on console. Recent example is the Division beta which had already been run on consoles, but when released on PC, was already being hacked... I was also thinking of FPS games, aimbot etc can be encountered on PC often but are absent on consoles.

I haven't read through both of all your comments yet but saw straight away I needed to source some of my thinking. I'll go and read through your comments now properly.

(I own and built my own PC too, i5 and GTX970, and I do love it. I just looked into and tried to understand why the market is the way it is at the moment)

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Darth_Tyrranus

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@BLiTZ_156: Thanks for your honest reply.

I think that the problem with your method is that you are cherry picking a limited number of games to extrapolate the base numbers. The numbers all show that the active PC player base is much larger than the active console player base. It may be that many PC users just chose not to buy Star Wars Battlefront/Battlefield/ etc. Also, since PC has a much larger game library than the consoles, it should be not be surprising that players would tend to be more "spread out" across the various games.

Yes, we all can name a few bad or late ports that have come to PC, but that doesn't mean that most PC games are ports. As another user mentioned, these days games tend to be released on both consoles and PC simultaneously, if they come to consoles at all - the indie game scene on the PC is huge! Also, in a number of cases, the ports are actually better than the original console game, such as with Valkyria Chronicles.

As far as hackers are concerned, I haven't encountered much cheating at all in any of the games I play. This is mostly thanks to both VAC (I play almost exclusively through Steam) and the fact that I don't play that many online games to begin with. In general, I want more of these people who can hack things to be playing PC so they can create more cool mods!

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kazeswen

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@BLiTZ_156: Yeah, but if I'm expected to spend more money upgrading an console like XB1 which really have no exclusives that are not already on PC, why would I wanna even bother getting an XB1.

The only exclusives that are not on PC, are from Sony, so I might as well get a PS4 and just play any game that are cross-plat on PC, it's a lot cheaper.

As for player base, most nowadays have consolidated base between console and PC, but even it didn't I can play the PS4 version. Why would I get an XB1 when it has to be upgraded for a decent experience.

I much rather just upgrade my PC instead, at least that way I spend less on games.

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Moonco

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Moonco  Moderator

Just when you thought Microsoft could not make anymore bonehead moves, they pull this masterpiece outta their ass lol

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Rob9999991

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@Moonco: You are beyond short sighted

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kenmaster239

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@Moonco: mark your post. this will be the norm in ten years. and guess what? sony will be doing it, too

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