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PlayStation 4 Review

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At launch, the PlayStation 3 was flush with technological bells and whistles: a multi-format memory card reader, user-upgradeable 2.5" serial ATA hard drive, and support for high-capacity Blu-ray discs. It had a powerful CPU, the Cell processor, whose simple name masked its notoriously complex architecture. Like the Emotion Engine in the PlayStation 2, the Cell called for a new approach to processor optimization and would go underutilized for years. Developers had to work harder to harness its potential, and it was expensive to manufacture, ultimately raising the barrier to entry on all fronts. In hindsight, it was perhaps too complex at the start for anyone's good.

Seven years later, the PlayStation 4 proves that Sony has learned its lesson. It was designed around semi-custom PC parts from AMD, a factor that lowers manufacturing costs and simplifies game development. It's less of a jack-of-all-trades than its predecessor, but it hits the necessary extra-curricular touchstones. Even the oft-criticized DualShock, a seemingly sacred PlayStation staple, was reinvented for the better. The PlayStation 4 is refined, both inside and out, and though there are minor imperfections to cope with, they hardly seem to matter in light of the system's numerous achievements.

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At a glance, the PlayStation 4's compact, rhomboid chassis is immediately impressive. Its matte-black and glossy panels are divided by a thin light-bar on the hood and a squared groove that circuits the perimeter, sheltering the slot-loading Blu-ray drive, USB ports, and air-vents. Given that it's arguably the most powerful next-gen console, and the only one with an internal power supply, it’s a credit to the engineering and design teams at Sony that the PlayStation 4 is so small and sleek while succinctly incorporating ventilation that not only works, but remains mostly out of sight.

Stood upright, the PlayStation 4 takes on a monolithic silhouette, though it needs a proper stand to secure its precarious position. Laying the system flat keeps it practically secure, but curiously, Sony designed it to sit on three offset feet. As a result, the system wobbles when downward pressure is applied on the left-hand side. For all the intelligence of the PlayStation 4’s design and its sturdy appearance, this is a ridiculous, though still minor flaw.

Sony veered away from its favorite form factor for the DualShock 4, elongating the handles and spreading everything slightly apart for a far more comfortable fit. It went to town with the extra space in the middle, incorporating a 2” x 1” touchpad that also doubles as a large, physical button. Beneath the touchpad sits a mono-audio speaker, the PlayStation home button, and a pair of ports: one for stereo headphones, and an EXT port with a yet unrealized purpose. Gone are the start and select buttons. In their place, straddling the top of the touchpad, lay the new share and options buttons. Perhaps in a move to avoid accidental button presses, these two buttons are unusually flush with the controller. As such, they're hard to press without checking the controller first.

The share button is the more interesting of the two, acting as the gateway to Sony's game capture and video streaming initiative, which we'll get to a bit later.

On the top of the DualShock 4, nestled between the improved, concave triggers, there’s a micro-USB port for charging the non-removable lithium-ion battery, and a multicolor light bar that can interact with the PlayStation Camera accessory. Its ability to change color and brightness allows developers to communicate with players in potentially interesting ways, such as in Sound Shapes where the light pulses on and off with the beat. Lastly, and perhaps least obviously, Sony upgraded the DualShock’s vibration and motion-sensing capabilities to offer greater sensitivity and range for developers to tinker with.

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Smartly, Sony chose PC-like x86-64 components for the PlayStation 4, and worked with AMD to develop a hybrid CPU capable of reaching clock speeds up to 2.75 GHz (rumored to run at 1.6 GHz), comprised of two quad-core Jaguar modules. This is paired with a semi-custom 800 MHz Radeon GPU, theoretically capable of 1.84 teraFLOPS, roughly in line with a GeForce GTX 660 or Radeon 7850.

Processors aside, the system’s biggest boon is the 8GB of GDDR5 RAM, an expensive variety of RAM typically reserved for graphics cards. It utilizes a 256-bit interface, clocked at 5,500 MHz, with a bandwidth potential of 176 GB/s. This is likely one of the more expensive components in the entire build, but the bandwidth and speed it lends to the system should prove invaluable to developers, and ultimately, result in better-looking games for players.

The included Blu-ray drive is faster than the one found in the PlayStation 3, but you'll need to wait before playing any games now that Sony requires all games to be installed to the system's internal hard drive first. Blu-ray discs are capable of storing up to 50 GB of data, and with a 500 GB hard drive, it's not unreasonable to worry about space. Granted, most games are well under 50 GB, but if you eventually find that you're running out of room on your hard drive, you have two options: delete game data, or install a new hard drive.

Thankfully, you don't have to void your warranty to accomplish the latter. Simply slide off the glossy panel using your hands and a bit of pressure, unscrew five screws, replace the hard drive, and reverse the process. Lastly, copy the system restore firmware from Sony's support website to a USB stick, and format your new hard drive via the PlayStation 4's operating system.

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Though you will only see a minimal performance gain if you upgrade to a faster 7200 RPM hard drive, it's an easy way to increase the amount of available storage space. If, however, speed is critical, you can also install a solid state drive, which will halve loading times in some cases, but these flash-based drives are expensive and storage space comes at a premium. Sadly, external drives may only be used to upgrade the system's firmware. That means no extra storage for game installs, and no support for media playback. Given that the PS4 uses high-speed USB 3.0 ports, this rather limited support seems like a missed opportunity.

Major components aside, PlayStation 4 features a reasonable assemblage of ports and connectivity options. It’s got a gigabit ethernet port, in addition to support for 802.11 b/g/n Wi-Fi, though somewhat disappointingly, wireless support is limited to the oversaturated 2.4 GHz frequency band. Technically, 802.11n devices can support the less-saturated 5 GHz band, but this sadly isn't the case in the PlayStation 4.

This certainly isn't going to hold back the PlayStation 4 from doing what it normally would, but with the near-ubiquitous support for Remote Play and second-screen gaming on the Vita, a more advanced wireless radio could have gone along way to reaffirm the value of connecting the two devices together.

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Pairing a Vita to a PlayStation 4 is easy, only requiring that both devices are connected to the same network. The results are typically adequate for gaming, and certainly much better than the PlayStation 3's version of Remote Play, but it's still far from perfect. Depending on your range, and the saturation of the 2.4 GHz frequencies in your gaming environment, a slight delay between the Vita and PlayStation 4 can seriously impact your in-game performance. At the moment, it's a feature that's too inconsistent for everyday use, but has potential that's too attractive to ignore.

Apart from the DualShock 4, the Bluetooth radio is rather underutilized at launch. There's no support for wireless headsets, for example, though as a consolation, you can plug chat-enabled headsets into the controller’s 3.5 mm audio port for chat and/or in-game audio.

Otherwise, audio and video are limited to the HDMI and optical ports on the back of the system, with no support for analog connectivity. Users can take advantage of the system's breadth of audio support, including PCM, Dolby, and DTS audio formats. It's also worth noting that the PlayStation 4 is the first device that supports the brand new DTS-HD Master Audio 7.1 format, providing near-lossless 7.1 surround sound for internet video.

While there are no games rendered at the lofty 4K resolution on the PlayStation 4, Sony has confirmed that photos and video will work. 3D support, on the other hand, which was once a priority for Sony, has been put on the back burner. It even neglected support for 3D Blu-rays, a format it pioneered just a few short years ago.

Online gaming hasn't changed a lot since the PlayStation 3, except for one major shift: the PlayStation 4 requires a PlayStation Plus subscription. This service carries a $50 annual fee, but with free games, cloud-save support, and exclusive discounts, it amounts to a fair trade in the end for the majority of customers.

Multiplayer gaming is and will continue to be a mainstay of the online experience, but Sony, like Microsoft, is laser-focused on video streaming and sharing. Though it will continue to evolve over time, the PlayStation 4 can currently log 15 minutes of video in the background, and with the simple press of the share button, you can initiate the video editing and sharing process. Disappointingly, gameplay footage can only be uploaded to Facebook at launch, though screenshots are sharable on both Facebook and Twitter.

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Sharing is valuable, but streaming gameplay to Twitch and Ustream proves to be a much more useful and intriguing feature. Again, the process is simple: press the share button, and choose the "broadcast gameplay" menu item, and choose from Twitch or Ustream to start sharing. Once you've logged into your account, you get to choose from a few options such as picture-in-picture broadcasting with the PlayStation Camera, microphone support, and on-screen comments. It's a simple process that works as intended with virtually no compromises, giving Sony an instant leg up in one of the most important aspects of next-gen console gaming.

The optional $60 PlayStation Camera plays a small part in streaming, allowing you to integrate your face and voice into video streams, but it also allows you to control parts of the PlayStation 4 operating system using voice commands. It's not as elaborate as Microsoft's plans for the Xbox One, but it's beneficial when it works as intended. At the moment, you can go to the home screen, start games, take screenshots, and power down the system. The added convenience of voice commands is tangible, but the real selling point of the camera is its integration with streaming video.

Unlike with the PlayStation 3, Sony got almost everything right immediately out of the gate with the PlayStation 4. It's powerful, good looking, and the support for streaming gameplay gives Sony a unique advantage as Microsoft races to catch up. Sony cut a few corners, though really, not having the latest Wi-Fi radio isn't damning, and there are other features that can be patched in through software updates in the future.

The focus on gaming is also readily apparent, especially when compared to Microsoft's overt entertainment-centric efforts. It shows in the hardware, especially with its GDDR5 RAM and beefy GPU, both of which offer significant performance advantages to Microsoft's console. The operating system is light on its feet as well, dedicating its resources to gaming and social features first and foremost. It's a powerful console with understated and forward-thinking designs applied throughout, and though it won't win awards for innovation, it's an impressive next-gen gaming console, and a big step forward for the PlayStation brand.

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Peter Brown

Peter used to work at GameSpot. Now he just lurks at GameSpot.

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deathstream

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<< LINK REMOVED >>

Xbox will allow external HDDs, PS4 won't.

Xbox has more memory bandwidth than PS4. There is a learning curve for the ESRAM, but you people who want to pretend it doesn't exist are pathetic.

Kinect is phenomenal. It is everything we were hoping the first would be.

Cost isn't that much more for Gold than PS+. PS+ IS needed for online play. No idea how you missed that memo.

Xbox games can be played while downloading/installing, too. The Xbox has MORE memory dedicated JUST to gaming than the PS4, which has 4 GB for gaming, a half GB that games can access and a half GB of VIRTUAL memory to get to the same 5 GB as the Xbox. Once again, you are simply wrong on the facts.

The PS4 has a slightly better GPU.

Both have sold a million units. I think MS is doing OK.

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NSFW_PORN

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Xbox sold 1 million worldwide, PS4 sold 1 million in North America alone, I don't think MS is doing ok.

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bluebird08

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<< LINK REMOVED >><< LINK REMOVED >> the kinect being "phenomenal" is a opinion, not fact.

"Xbox has more memory bandwidth than PS4", you state this without any information or factual specifications of the memory to back it up, what makes your statement even more ridiculous, is that Xbox ones 32MB of ESRam has be acting as a bottleneck keeping games resolutions down. and yes devs will find out how to utilize the ESRam. insted of me explaining everything about speed just watch this.

<< LINK REMOVED >>

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GalvatronType_R

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<< LINK REMOVED >><< LINK REMOVED >>

Microsoft tried to screw us out of actual game ownership and instead tried to set up an elaborate rental system, tried to make it so that you could only trade games once, tried to design it so that you had to check in once a day to use property that you bought fair and square and treated you like a software pirate, tried to make the camera mandatory or the rest of the console wouldn't work; Sony didnt.

Microsoft tried to screw me and I don't give money to companies that try to screw me; Sony didn't and they will get my money.

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electro57

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<< LINK REMOVED >> That's just how Xbox people are.

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Cristero

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<< LINK REMOVED >> I'm not a fanboy. I couldn't care less about which console sales overtakes the other. But Microsoft tried to screw us all and that's a fact.

And I'm not a moron either, also a fact. My mom had me tested.

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kenhu

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<< LINK REMOVED >> Denial: common symptom associated with domestic violence/abuse. These poor xbots..

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Ghosthunter54

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<< LINK REMOVED >> Sony is the one who let Microsoft debut the DRM and take all the heat, then played it off so Sony looked really good. So it's more likely that Microsoft is where the morons are.

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >>

Not necessarily for games, but if you expand your search to software in general, you will find that companies have taken action against those who violated the licensing. It just isn't worth it for EA to sue Joe gamer, so they come up with other ways to try to make people adhere to the EULA.

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skittzo_s

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<< LINK REMOVED >><< LINK REMOVED >> To what extent could this law be used in court? I also dont think this law is viewed upon in alot off countries. I also have never heard or seen of a case involving licensing for games, copyright maybe, but not licensing.

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stage4saiyan

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Sony didn't...so cute!

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brothersinarmsb

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<< LINK REMOVED >>


HAHAHAHAHAHAHAHA

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >>

The law disagrees.

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skittzo_s

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<< LINK REMOVED >> I'm still skeptical about this licensing bullshit. Back in the days I would just put in a disc and play a game without accepting terms and conditions etc. I only believe in a signed or formally accepted contract to make such agreements or 'licenses' valid. If I rent a car, I sign an agreement, if i rent a home, I sign an agreement, If i rent a digital move, I accept the terms & conditions under my active account. If it is not signed or formally accepted, then i don't believe it should be valid.

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deathstream

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And the used game industry had not taken a bigger chunk of publisher revenue than piracy in those days. I'd prefer one universal DRM solution from MS (and/or Sony) than dozens from companies like EA, Activision and Ubisoft.

You do know that they are going to force you online anyway this generation, don't you. Ubi said as much in their statement announcing the end of Online Passes.

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ThrashMatt26

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@deathstream @GalvatronType_R @umbratheshadow Tell that to my Gamecube, PS2, Original Xbox, and N64

none of them told me what I could and could not play

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DJKrayz_basic

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could care less about sharing or streaming gameplay... i will use it never... i just want to play good games, end of story... i am very disappointed about having to install all the games to the Hard drive... thats a ridiculous bunch of nonsense to me... i had considered early adopting, but now i will wait...

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NightOfInsomnia

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<< LINK REMOVED >> Having the games installed on the hard drive extends the longevity of the disc drives(less wear and tear) and should make gaming more optimized. It would be nice if we had a choice though because sometimes it just takes too damn long.

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deathstream

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<< LINK REMOVED >>

I was baffled by the review. Since when is streaming clips the most important thing a new console can do?

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dujubear

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<< LINK REMOVED >><< LINK REMOVED >> As oppose to TV integration of Xbone? Atleast streaming is still about games; and Sony didnt push it as much as MS pushed TV.

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>

There are more lies coming from one side than the other, giving the impression that I am more critical of one machine than the other.

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dujubear

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> he is not the funny type of troll though. Just the annoying kind. He is all yours.

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ThrashMatt26

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> but its fun to poke the trolls

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dujubear

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Clearly he is just trolling. Put him on ignore. He complains and exaggerates things whenever Xbone is at a disadvantage.

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ThrashMatt26

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Yet you have a clear Xbox One bias,,, how contradictory.

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>

Not even close. I am strongly anti-idiot and anti-liar. I correct false statements made by any side.

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ThrashMatt26

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>
Yes

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>

Nope.

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ThrashMatt26

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> ^ fanboy

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>

Actually, I did read it and I was exactly right. It lists it as a negative. pretending that the TV comes at the expense of gaming, which is ridiculous.

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dujubear

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Check the Xbone review. It says positive stuff about Xbone's TV integration, its just that its not as effective. And as I said, they are reviewing a gaming console, its hardware and capabilities. Streaming is part of gaming(something Xbone also have), TV isnt.

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>

Just wait, the TV features will be a NEGATIVE for the XB1, where Twitch is a positive for the PS4. THIS review even takes swipes at the Xbox One for its multimedia functionality and downplays just how much the PS4 is built for the same thing, even if it isn't integrated yet.

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fredyellowone

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<< LINK REMOVED >> I would follow you and watch all of your streams. Is that an argument to change idea?

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DJKrayz_basic

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<< LINK REMOVED >><< LINK REMOVED >> i wouldnt have any streams... i appreciate the sentiment, but it wouldnt change my feeling on the matter..


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deathstream

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I wonder how much that ad cost Sony.

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MateykoSlam

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<< LINK REMOVED >> microsoft didn't pay enough

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IGN

PS4 - 8.2

XBONE - 7.8


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deathstream

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IGN has always had a horrible Sony bias. Gamespot going into Sony's pocket is relatively new.

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fredyellowone

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<< LINK REMOVED >><< LINK REMOVED >> Will you stop with the conspiracy theories?

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deathstream

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@dujubear @deathstream @fredyellowone @Vinnvn

He says ". It's a simple process that works as intended with virtually no compromises, giving Sony an instant leg up in one of the most important aspects of next-gen console gaming." That is pretty much EXACTLY what I said he said.

And one mention is too many in the Xbox One review. How many times does he mention that Sony DISABLED CD playback on the PS4? How would you feel if the reviews praised the XB1 for CD support and attacked the PS4 for not having it as much as the author does for Twitch in the reviews? You'd think he was insane. That is how I feel about it now.

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dujubear

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> But never did he say its the dealbreaker, or that PS4 is fucking awesome just cuz it got Twitch. In fact, he only mentioned Twitch a couple of times here, and once in Xbone review.

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>

No, he said in BOTH reviews that not offering something that almost no one is going to use gives the PS4 a HUGE advantage.

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dujubear

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> They are merely saying Twitch is a good addition to gaming. Stop exaggerating to promote your MS propaganda.

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deathstream

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>

No I want a review that isn't all about how streaming to Twitch at launch makes the PS4 so fucking awesome. This review was a joke that focused on irrelevant things simply because the PS4 has them and the Xbox doesn't. It glosses over the faults of the system.

I fully intend to buy a PS4 next year when it gets games, but I still won't give a damn about Twitch or the Vita.

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fredyellowone

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> I think that both consoles are good. But this guy however is really out of the point.

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dujubear

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> I think Xbots want their underpowered, more expensive machines to get a better score so it wont be "biased".

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reddevilofhell

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Both consoles are good. I had the original XboX, while I enjoyed PS2 at my friends place. I am gonna go with PS4 this year, not coz Xbox one sucks. But rather, that while upgrading my PC for the next-next generation, I can afford only 1 next-gen console.

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MateykoSlam

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THE SCORE I WANT THE SCORE. kevin vanord i know you are behind this

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Markey010

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<< LINK REMOVED >> It just starts fanboy wars =/

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deathstream

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Like spending half the review talking about how much better the PS4 is because of a useless feature like Twitch doesn't?

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shooters125

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The xbox controller has always been a big favorite to me. I've never liked the feel of a PS3 Dualshock Controller, especially the feel and arrangement of the thumbsticks and d-pad. However, after holding the Ps4 Controller in Gamestop, I found it comfortable. The sticks seem easier to click in, and the triggers have a better shape too. I'm still waiting on a bigger game library for both consoles and versions that improve on any console-bricking failures before I make a choice.

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NightOfInsomnia

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<< LINK REMOVED >> You're right, they really did an awesome job with the DS4. It's like night and day from the DS3, you can really see that they did their research.

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deathstream

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But the sticks are still int he wrong place! And it has a glowstick that you can't turn off.

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bubba_1988

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<< LINK REMOVED >> How would you compare X1 and DS4 controller, are they on par or is one slightly better?

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bubba_1988

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I think right now Sony has the better console it can stream live games, it's cheaper and the UI is just easier to use. It will be interesting to see in a year if Sony's servers are up to the challenge and if Kinect is more effective.

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Busta

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It's a critique. It doesn't need a number. How do you rate a system anyway? Compared to what? The old tech? Most tech reviews don't have numbers.

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sjenke

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if you want numbers head to ign

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nhall00195

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Easy choice really. Get a load of gimmicky bullshit (xbone), or a gaming powerhouse (PS4).

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Sword-Demon

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I can't find a number! idk whether to cry or not :(

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ahpuck

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<< LINK REMOVED >> give it a number! if you're a PS fan, it's probably a 9 or 10, if you're an xbone fan, most likely a 1 or 2.

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Sword-Demon

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<< LINK REMOVED >><< LINK REMOVED >> No!

I need to be told how to feel!

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