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Feature Article

PlayStation 4 Pro Review

A more future-proof PS4.

Update: This is our PS4 Pro review. For more information on the PS4 Slim, check out our coverage here. Related: Console Specs Compared.

The PlayStation 4 Pro represents a new move for Sony. While the company has refreshed many of its consoles before, the PS4 Pro marks the first time a mid-generational design has received a significant boost in processing power. Sony says that the Pro was primarily designed to take advantage of burgeoning 4K TVs, but is it powerful enough? More importantly, is it worth it? Let’s find out.

What’s in the Box?

Before I dive into the PS4 Pro’s tech specs, let’s take a look at what comes inside the box. Aside from the console, the package includes a mono headset, HDMI cable, DualShock 4 controller, USB charging cable, and an AC power cord. The PS4 Pro uses a thicker, two-pronged power cable this time around and measures about 60 inches in length. This is roughly 20 inches shorter than the PS4 Slim’s equivalent.

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Design

One of the first things you’ll notice about the PS4 Pro is that its 11.6x2.1x12-inches chassis is big. At 7.2 pounds, it’s also quite heavy. In terms of aesthetics, it maintains the PlayStation 4’s slanted design but opts to use the PS4 Slim's more rounded corners as opposed to the original model’s sharper edges. It also uses the Slim’s matte black finish. The console has a new power LED light bar on the front, which starts on the left and trails off to the right. Coupled with the light bar are physical power and eject buttons.

No Caption Provided

The Pro sort of looks like a PS4 Slim stacked on top of the original PS4, and it has two slits that go around the chassis. The optical drive is located on the top slit, and speaking of it, despite being a 4K-capable system, the Pro doesn’t support 4K Blu-ray discs. This is an odd, unfortunate omission, which slightly detracts from the package. Luckily, the PS4 Pro will be able to stream 4K HDR video from apps like Netflix and YouTube.

One of the first things you’ll notice about the PS4 Pro is that its 11.6x2.1x12-inches chassis is big.

In terms of ports, the Pro brings back the optical S/PDIF, which was removed from the PS4 Slim. In addition to the two USB 3.1 ports on the front, the Pro offers a third USB 3.1 port on the back, which pairs well with PlayStation VR, since the separately available headset takes up a port. Other inputs on the back include HDMI, AUX, and Ethernet. The Pro also exhausts heat through vents on the back.

No Caption Provided

Like the original PS4 and PS4 Slim before it, the Pro model has an integrated power supply, which saves you the trouble of figuring out where to position a bulky external power brick. On top of the unit is a reflective silver PlayStation logo, and tucked underneath the console are little rubber feet modeled after the PlayStation button logos.

The Pro doesn’t support 4K Blu-ray discs. This is an odd, unfortunate omission.

Specs

Underneath the hood, the PlayStation 4 Pro features the following tech specs:

  • CPU: x86-64 AMD "Jaguar," 8 cores clocked at 2.1GHz
  • GPU: 4.2 TFLOPS, AMD Radeon-based graphics clocked at 911MHz with 36 compute units
  • Memory: GDDR5 8GB + 1GB DRAM
  • Storage size: 1TB hard drive
  • External dimensions: Approx. 295x55x327 mm/11.6x2.1x12.8 in (width x height x length)
  • Blu-ray/DVD Drive: Blu-ray × 6 CAV, DVD × 8 CAV
  • Input/Output: Super-Speed USB (USB 3.1 Gen.1) port × 3, AUX port × 1
  • Networking: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)×1, IEEE 802.11 a/b/g/n/ac, Bluetooth 4.0 (LE)
  • Power: AC 100V, 50/60Hz
  • Power consumption: Max. 310W
  • AV Output: HDMI out port (supports 4K/HDR), optical port

The faster graphics processing unit is arguably the most significant boost the PS4 Pro offers. The GPU is based on AMD’s new Polaris microarchitecture, which the graphics-card manufacturer debuted with its Radeon RX 480 GPU. Its 911MHz frequency is 14 percent higher than the original model's equivalent. It also offers twice the number of compute units with 36 CUs and features 4.2 teraflops of performance, which is 2.28 times as much as the original PS4.

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The console itself still offers 8GB of GDDR5 memory, which it shares with the CPU, but Sony has also added 1GB of DRAM for the CPU. This allows the x86-based processor to run the operating system and streaming video applications at 4K. This extra DRAM also frees up some of the faster GDDR5 memory for the GPU.

The CPU is still an eight-core Jaguar AMD processor, but its frequency has been raised from 1.6GHz to 2.1GHz, which amounts to a 31 percent boost.

The PS4 Pro also comes with a larger 1TB hard drive--though it’s unfortunately still the slower 5,400rpm variety as opposed to the slightly faster 7,200rpm equivalent. Luckily, you can still swap out the HDD for a solid-state drive, and because the Pro supports the SATA III interface, SSDs installed in the console can now reach up to 6Gbps speeds. This is double the frequency of the original PS4’s SATA II interface.

Graphical Enhancements

The main reason to get excited about the PS4 Pro is the prospect of better graphics. The new console is completely backward-compatible with the existing library of PS4 games, and some titles will receive graphical enhancements on the Pro. Some games may use the extra processing power to bolster frame rates, while others may render at a higher resolution. Some games may run natively at 4K, but Sony says the majority of games will use a 4K upscaling technique the company calls checkerboard rendering, essentially a 4K rendering shortcut that isn’t as taxing on hardware. It’s not quite as sharp as native 4K, but it does look surprisingly close.

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Checkerboard rendering is not quite as sharp as native 4K, but it does look surprisingly close.

PS4 games will not receive Pro enhancements out of the box, however. Developers will have to patch their games to take advantage of the Pro’s extra processing power. Sony asserts that patching a title to implement checkerboard rendering isn’t too time-intensive, but it’s unclear how many titles will support the upscaling technique moving forward, since Sony doesn’t require developers to implement the feature. Developers can actually use the extra power as they see fit. Instead of cranking up the resolution, developers may choose to increase graphical fidelity, offer improved frame rates, or use better anti-aliasing techniques. This means the Pro could bolster visuals at 1080p. Middle-earth: Shadow of Mordor, for instance, uses super-sampling anti-aliasing to mitigate jaggy edges on regular HD displays.

Visual Analysis

To analyze the visual enhancements that the PS4 Pro offers, I compared it against a PS4 Slim. The Slim replaces the original PS4, and while it might look a little different from the 2013 model, it carries the same GPU and CPU horsepower.

I hooked up both PlayStations to different HDMI inputs on the same TV: a 55-inch 4K high-dynamic range (HDR) display. I gathered two copies of every PS4 Pro-enhanced game that I could get copies of and quickly switched between the two inputs to conduct visual A/B tests. Both HDMI inputs were calibrated to look exactly the same. Because the PS4 Pro can also bolster 1080p graphics, I also connected both systems to a 55-inch 1080p TV and similarly analyzed the visual differences there.

While the PS4 Pro will support 4K HDR video streaming via apps like Netflix and Youtube, 4K HDR versions of these PlayStation apps won’t release until the console launches on November 10. At the time of this writing, only a handful of games support PS4 Pro enhancements. The games I tested included Call of Duty: Modern Warfare Remastered, Call of Duty: Infinite Warfare, Middle-earth: Shadow of Mordor, The Last of Us, Call of Duty: Black Ops III, and Infamous: Second Son.

Call of Duty: Modern Warfare Remastered

You sometimes have to stand still and look for these visual differences, since they aren't huge graphical improvements, but the main takeaway here is that the PS4 Pro offers a clearer image overall.

With both PlayStations hooked up to the 4K TV, I noticed that the Pro offered slightly better textures in the remastered version of Modern Warfare. The Pro made it a bit easier to make out the individual hair follicles on an NPC’s beard, for instance. The Pro also allows the game to support a dynamic resolution that scales up to 4K, which helps mitigate some aliasing issues. Flickering fences on the Slim looked clean and stable on the Pro, for instance. Text on distant posters strewn about the game’s opening training area were also unreadable on the Slim, but were legible on the Pro. You sometimes have to stand still and look for these visual differences, since they aren't huge graphical improvements, but the main takeaway here is that the PS4 Pro offers a clearer image overall.

When I hooked up both consoles to our 1080p TV, I couldn’t tell much of a difference, unfortunately. Since the PS4 Slim already runs the game at 60 frames per second, it’s already hitting the TV’s 60Hz refresh rate limit, so I wasn’t able to gauge any frame-rate improvements.

Call of Duty: Infinite Warfare

With both systems hooked up to the 4K TV, I noticed slightly richer textures on the Pro. For instance, I could more easily see fibrous textures on clothing. The game also has better anti-aliasing with edges that look less pixelated. They’re not huge improvements, but the Pro once again offers more clarity and less noise than the Slim on the 4K TV.

When I hooked up both systems to our 1080p TV, I was able to see better AA and slightly sharper textures from the Pro, but they weren’t as noticeable at this resolution.

Middle-earth: Shadow of Mordor

Shadow of Mordor offers different graphical enhancement options with the Pro. One option allows you to favor resolution. This dynamically scales the game’s resolution up to 4K and smooths out unwanted jaggies. Once again, the Pro’s video quality looked clearer at 4K as a result.

When the Pro runs Shadow of Mordor on a 1080p TV with resolution favored, it switches to a super-sampling anti-aliasing mode to render the game at a higher-than-1080p resolution and then shrinks the image down to 1080p. This does a decent job of making a regular HD display appear sharper than it actually is.

Alternatively, Shadow of Mordor also has a setting that allows you to favor quality. This forces the game to run at 1080p, regardless of the display, but it increases graphical fidelity. Unfortunately, outside of extra wrinkles on faces, I couldn’t notice any other visual enhancements.

The Last of Us

The Last of Us has been updated to support HDR, and while the original PS4 and PS4 Slim models now support HDR via a recent firmware update, the PS4 Pro still made the game’s colors look much richer and lusher.

As the game opens, it takes place in a dimly lit bedroom at night. Playing the game on the PS4 Pro, you can clearly see a green poster on one of the walls with legible words written on it. On the Slim, it’s hard to even see the green poster, let alone the words--it's completely blanketed in darkness.

The Pro made the game’s colors look much richer and lusher.

Textures also look much sharper with the Pro. For instance, the small text on book spines is easily readable, whereas it looks like illegible smudge stains on the Slim. The Pro also offers slightly better anti-aliasing; characters’ hair look slightly less jagged here.

The Pro also mitigates some aliasing issues at 1080p as well, though it isn’t as prominent on the HD display.

Call of Duty: Black Ops III

Call of Duty: Black Ops 3 offers the most disappointing visual enhancements out of my A/B tests. It offers marginally better AA at 4K, and even then, you have you really get up right in front of the TV to notice. The effects were even less impressive at 1080p.

Infamous: Second Son

Infamous Second Son is the last title that I analyzed. The game supports HDR, and color is the most notable difference here. Hues on the PS4 Pro version looked much more realistic and lifelike. Colors on the Slim, in comparison, looked a little too exaggerated and cartoony. It appears that the Pro’s ability to produce a wider color gamut allows the game to offer more subtle, granular tones. Looking up at the sky in the Pro version of the game, I noticed pink streaks of light fill out the clouds. This beautiful effect wasn’t as prominent on the Slim.

Hues on the PS4 Pro version looked much more realistic and lifelike.

Second Son’s black levels also look much darker on the Pro--almost too dark. For instance, protagonist Delsin Rowe often fades into blackness in dimly lit walkways. In general, playing through Second Son on the Pro makes it seem like you’re playing the game at a slightly later time of day.

This color difference surprisingly crossed over to our non-HDR 1080p TV as well. The Pro again made colors look much more lifelike and warm here, but details and textures once again were lost in ultra-dark shadows.

Noise, Heat, Power Consumption, and Boot Times

The original PS4 featured a very loud optical disc drive. While the PS4 Pro’s ODD is certainly audible, it’s not obnoxiously loud. The system, in general, is pretty quiet.

The heat signature was captured with a Flir One thermal imaging camera.
The heat signature was captured with a Flir One thermal imaging camera.

It can get warm, however. Firing up the Last of Us, the Pro’s temperature rose to 46.1 degrees Celsius (114.9 degrees Fahrenheit), which puts it in line with the original PS4 model’s temperatures. Interestingly, judging from our thermal imaging scan below, most of the heat is segmented to the back half of the console. It gets particularly warm right above the PlayStation logo.

In terms of power draw, the console draws around 75 watts sitting in the operating system. When I booted up The Last of Us, it went up to the mid 140s. This again puts it inline with the original PS4 and is pretty impressive, considering the Pro is more powerful and has a PSU that’s rated up to 310 watts.

The PS4 booted up in roughly 24 seconds, which is on par with the original model. Interestingly enough, waking up from sleep took only five seconds--14 seconds faster than the original design.

Conclusion

The PlayStation 4 Pro can indeed make games look better--that is, if they’re patched to take advantage of the extra processing power. From what I’ve seen thus far, it seems to offer better anti-aliasing, which makes the overall image look cleaner, and depending on the game, you occasionally get more vibrant, realistic colors.

No Caption Provided

Should you buy a PlayStation 4 Pro? If you have a 4K HDR TV and are looking to buy a console, I’d definitely recommend the PS4 Pro. Even if you have a 1080p TV and are looking to buy a PlayStation, I’d still lean more toward the Pro. Yes, it does cost $100 more than the Slim model, but you get more ports, twice the storage space, more future-proof hardware in the event that you ever decide to get a 4K TV, and some games can look slightly better at 1080p.

If you already have a PS4, however, I wouldn’t make the upgrade unless you have a 4K HDR TV and the extra cash lying around. Graphics enthusiasts may appreciate the improved anti-aliasing and more vibrant colors, but the differences likely won’t blow most people away.

Regardless, the PS4 Pro is priced fairly, offers a plethora of features, and is the most powerful console you can buy today.

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Jimmy Thang

Hi! I'm Jimmy Thang and I'm GameSpot's Tech Editor!
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CatherineMarkles

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yaaas, that was my dream psp! finally I've got it. thanks to https://drakemall.com/products/sony-playstation-4-pro, because this site allowed me to win sony playstation 4 pro. just open your case and enjoy your dream gadget. I recommend

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Gegeforce

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Edited By Gegeforce

Too bad the PS4 Pro doesn't support 21:9 ultrawide monitors.

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pinkfloyd6789

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i'll always buy Sony Ps4 (whether original or Pro) cuz they make good games, i owned a 360 last generation and i was kinda ashamed that 360 doesnt offer games like PS3 (Last of us, uncharted, ...) though 360 has good but not enough exclusives, X one doesnt offer any games maaaaaan! Forza!!!! come on! anthem is a EA thing! i always become excited when i see SCEA on the screen.

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justerthought

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The PS4 Pro optical drive is loud but it's only when transferring data. Once the data is transferred the drive winds down and is rarely used again so it's silent.

Example: when you buy a game, pop it in the drive. The PS4 Pro will then start transferring the game to the hard drive which is very noisy. Just let it run and go do something for 15min. When you return the console will be silent and you can play the game with no noise. The only time you hear any noise from that point on is when you pop in a previously transferred game to play it and the console does a verification check on the disc for about 5 seconds then winds down again so you play thew game in silence.

People complaining about excessive noise while playing, are playing while the thing is still loading off disc and the process is then made longer because the transfer keeps getting stopped while the game transfers something it needs for the part you are playing. Just be patient and life will be great.

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wolfpup7

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Edited By wolfpup7

@justerthought: Yeah, the drive noise isn't too relevant since it spins down the drive anyway. Not that quieter isn't appreciated regardless.

The launch PS4 is too loud though. I think the launch Xbox One design is better-like bigger with bigger, quieter fans, that I vastly prefer. Past a certain point system noise starts really interfering with my ability to enjoy a game. Xbox One is about like a 360 (running off hard drive) or PS3...I'd like quieter, but it's "okay". PS4 crosses that line for me.

Hopefully the "slim" and pro are quieter, and hopefully the Xbox One S and X are no louder... Considering the Pro ends up with a die shrink but 2x the GPU, and the X even more than that relative to the launch model (plus a much smaller case) I'm hoping they're not too bad...

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MarkoNovak

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Edited By MarkoNovak

Since PS3 lack of Bluetooth headset connectivity (for gameplay sound), nothing really surprises me from Sonny any more! As matter a fact I decided to ban his products completely, smashed its ps4 and am back on ps3! Not because of rip off "plus" service, but because of cheating on us badly! Guess what Sony did with its latest PS3 update, it deleted all in the system saved passwords and if you where to stay anonym back that day (they where hacked) so you are now impossible to recover your old (now delited) password, no matter if you still own the same email! They now "follow high security standard" so now all the entered data needs to align with your personal identification card...you get it?! They steal all of the games we bought back that day online,within deleting our saved password with their system update! SO BY BY SONY FOR EVER AND EVER!! The hell will freeze before I will buy anything from you again BAN! By by Dice for sadistically cheating on higher ranks BAN! And by by EA for sabotaging existing games near realise of your new ones BAN!! There you go suckers, I am gone!

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Dante9006

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So is there any word on a HDCP fix for this thing? I especially am having issues with my LG 4k HDR TV with the picture being black.

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Edited By preacher001

I'm a bit disappointed in Sony this time around. It was clear from the beginning that Sony had gone out and really taken a hard look at what fans wanted when they built the PS4. Though, much like the Xbox team, they light footed it on the specs. I was hoping that with this console update they would show the same enthusiasm, but alas it turns out they did not. It feels like they merely built a system that met the minimum specs to support playing the incoming wave of VR titles, but hey, it can be had for the low low price of $400US over top of the initial price of $400US!

With such a firm foot behind them, they should have boldly stepped forward daring Microsoft to challenge them. Instead they offer a comparatively bulky, I hazard to use this word, refinement. The Pro is a solid buy for those new to PS4 but offers little in the way of an upgrade incentive for existing users. I will be upgrading, but the question is, will I be buying it before I own the Scorpio.

In comparison it was clear Microsoft had been listening to the fans when they crafted the new S model. Finally the fugly and annoying brick is gone, the size is down, and the offer of a 4K blueray player alone, justifies the purchase for new and existing users. If that were all Microsoft were offering I would have considered this a draw. Choose a slimmer Xbox with added features or choose a PS4 with a minor performance bump. Different but equal. But that isn't were Microsoft ended, they still have the Scorpio on deck waiting for it's chance to shine. With that info included I can't help but feel that Microsoft won this round.

Let's give credit where credit is due. If it weren't for Sony taking advantage of Microsofts horrifying blunder, while simultaneously knocking one out of the park with the PS4, Microsoft might not have been as daring this time around, and the Xbox One S may have been the only thing they offered. Thank you Sony.

When competition is good, we all win. I can't wait to see what happens next.

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Slypher9

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@preacher001: while i get what your saying.. I think the pro is just meant to give us a taste of 4k, if they made it too powerful they might as well call it ps5, but seeing as this is a mid-cycle upgrade for what it is its ok..

I expect Sony to drop the price of the thing within 9months, further hampering MS Scorpio launch best Sony will market it that while the Scorpio is more powerful its only marginally so and if the Scorpio cost between 499-599 and the ps pro drops to 299, Sony might just one up MS again..

I expect MS is thinking the same and will not mass produce the Scorpio like they would for a totally new console generation..

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angrycreep

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@slypher9: you are dreaming if you really believe that the PS4 Pro will go down that much. If it goes down in price then $350 will be more likely.

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preacher001

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@slypher9: I don't think the price of the ps4 will even be a thought when the Scorpio comes out. It may affect One S sales, but price won't determine if people buy a PS4 Pro over the Scorpio. If Scorpio offers a worthwhile horsepower upgrade for $500, gamers will view it as a next gen console and will choose it because of that. If people care as much about performance as they claim they do, Scorpio will do well.

If Microsoft plays this right they will be offering a solid one two shot to Sony and Sony will be forced to rethink their gameplan for the next 4 years. It may be too late for them to play a card though. With 2 new consoles out, I just can't imagine them throwing down a 3rd to compete with Scorpio.

Currently Microsoft offers more bangs for the buck with the One S, than Sony is with the Pro. Certainly PS4 bangs louder but the One S can't be overlooked. Either way I'm kind of gitty to see where Sony goes if the Scorpio is as good as we hope. Maybe Xmas 2018 we will see a premature jump to a 4Pro S, dropping the 4 Slim entirely, and busting out a shiny new Ps4 Ultimate. Who knows. I'm just glad things are shaking up in the console world. Add to the mix my fancy new Skreens unit, and I am one happy gamer.

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pinkfloyd6789

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@preacher001u buy powerful consoles for more powerfull games. microsoft doesnt offer any first party high graph games or if they do, they do it less than Sony, i prefer Pro and Slim over anything Micky sells, Micky devices are good for things other than games like Tv stuff, and also better on Live Games consistency and also their better controller, controller is the only thing that i miss when i play PS4, other than these Micky devices offe no cute games for gamers. Last Of Us and Uncharted are way way above Micky games. Forza hehehehe!:

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preacher001

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@pinkfloyd6789: This generation of consoles were already behind so in that sense upgrading to a more powerful console is already a valid option. Half of Sony's exclusives don't require a more powerful machine and the bulk of their AAA lineup are multiplat so I'm not sure what you're on about.

As for the PS4 controller not being as good as the Xbox controller I would have to disagree. Sony altered it to be a similar ergonomic shape to the Xbox controller and I personally feel like the bumpers sit a hair better than the Xbox Ones bumpers. It was a smart move because that would have been one of the larger hindrances for Xbox regulars looking to move over to the PS4. It's the first time in a long while that I have been completely happy with a Sony controller. I bought 3 different 3rd party controllers last gen because I disliked the Sony controller so much. Still it was better than their initial Ps3 launch boomerang.

Personal game preferences and what your friends have is ultimately what makes the final decision. I like the games on both consoles so that's why I couldn't be bothered to settle for just one machine. Both consoles have offered an experience that have justified the purchase for me. If the PS4 satiates you then more power to you.

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Slypher9

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@preacher001: Here's the thing, Sony knows the Scorpio ISN'T going to be mass produce as say the ONE S, and that's because of the price point its aiming at..

Just say on a whim the Scorpio is 3x the pro and cost 599 most Xbox owners won't bite at it and its this that Sony is betting on.. Sony might just then stop producing the slim (save money), drop the price of the pro -$100 and call it a day..

MS will claim the superior system in the Scorpio BUT its not aimed to replace the One S and as such i expect to drop the One S more to compete with the pro, that's if Sony goes the route i said before..

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wolfpup7

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@slypher9: X ended up exactly what I expected...I guess the hardware's better than Pro (though if the claims are true, just 50% better, which is no different than what the PS4 was over the One for the past 4 years, so not the end of the world), and with a higher price point.

They're still both great deals though, and while I wouldn't buy the base models, getting something that powerful and with such great libraries for $230ish ain't the worst thing in the world!

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preacher001

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@slypher9: The Pro is a nice system but I really haven't heard much chatter on it in my neck of the woods. At it's price point, and for what's being offered, it just hasn't seemed to make an impact. On the other hand the One S seems to have destroyed any hopes of people ever bothering to touch a standard Xbox One. I'm hoping that was Microsofts intention, otherwise good luck on bargain binning the basic Xbone out.

I think the S is going to give Microsoft confidence in the direction their going and I'm hoping that means they double down on the Scorpio. I personally think they're going to come in hard with Scorpio, looking to continue with their upswing in popularity. It'll be a tricky game. The S is in a great place, beautifully balancing price and features in the current market. If the Scorpio comes in ever so slightly higher priced than the Pro is now, a similar size to the Pro, all the bells and whistles of the S, the added horsepower, and maybe a couple little surprise treats, I wouldn't underestimate it.

I'm looking forward to hearing about the sales figures this month. I'm hopping Sony gets a big slice of humble pie and they get back to into the fight in creative ways. For a company that is holding so many of the cards, they've barely played anything. Show me your hand Sony.

Long live the War!!!

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kevy619

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Picked mine up yesterday, battlefield 1 plays way better.

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vexxouds

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I'm going pro!!

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rodoxthedark

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It has made vr slightly better there's quite a lot different with battlezone, and it's a lot quieter but other than that there's not much different, if I could go back I probably wouldn't have bothered, but tb hard drive and new controller is handy for me though!

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Dark Souls 3, please get PS4 Pro support. I literally just fell in love with two-handing the sword!

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HeavyZone

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Oh My God ! Im getting my PS4 on the 18th!! Cant wait!! I hope we get Virtua Fighter 6 on Playstation 4!!!

https://youtu.be/lqDueBeW0VA

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matthova

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Edited By matthova

I was gonna get it, but my ps4 works fine and it has a tb harddrive......I also dont have a 4k tv so naw

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lowkey254

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@matthova: yeah, at this point it would be an $800-$1000 upgrade (TV + Pro).

I can think of some better things to blow my money on.

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deactivated-5ad5af79a96e8

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Digital Foundry reported that several games are performing worse on the Pro. The Last of Us on a 60fps option is dropping down to 5/6 fps. Less performance problems on the 30fps options but textures turning to bright white splodges, resolved by switching to higher FPS setting (which then chugs back to 5/6fps). Games like Skyrim/Dues Ex are seeing lower frame rates (20fps) and other visual problems even on just standard 1080p TVs. Apparently Sony are aware of the issues and currently investigating.

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rodoxthedark

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Edited By rodoxthedark

@Fallenlords69: skyrim only drops by 3fps vary rarely, and I doubt anything drops to 5 fps I think you have missread something

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GH05T-666

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No 4K blu ray player no buy

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SteadyMercury

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The problem with this is the value of it for a consumer with a PS4 already is a lot less if you only have a 1080p TV and the affordability of the upgrade becomes much worse if you throw a 4K tv on top.

It's hard to recommend a 4K TV at all at the moment anyway. A lot of the "4K TV for $400" comments are just uninformed comments talking about TVs that despite the resolution bump have terrible picture and color quality. Not to mention a lack of HDR in a lot of the low and mid-range options. Hopefully by the time a price cut comes next year there will be better options in the mid-price range for TVs that don't mean you are shooting yourself in the foot.

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kevy619

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Edited By kevy619

@steadymercury: I have a pro with a 1080p tv, so far even the early supported games I've tried are worth the upgrade.

I think the upgrades worth has more.to do with how serious a gamer you are.

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AuGoldfinger79

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@Metallicwolf29: It won't be, that's what PS Now is for lol. You want bc, enjoy Microsofts offerings.

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wolfpup7

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@augoldfinger79: If Sony doesn't start getting VERY serious about backwards compatibility, I'm done with them save for trying out exclusives.

The ONLY reason I standardized on PS2 was backwards compatibility, and it's hard for me to take PS4 very seriously the more serious Microsoft gets with supporting Xbox 1/360 games on One (and presumably/hopefully the whole thing on Xbox 4).

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Lou_Chou

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Kinda shocked this console doesn't support 1440p. Either 1080 or 2160. It's not even like 1440 is an arbitrary resolution, it's a fairly well recognised middle ground between HD and top-end UHD.

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kevy619

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@lou_chou: TVs don't support 1440p normally, this is why we have 1440p upscaled to a resolution TVs support.

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RhythmAndBlues

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@lou_chou: I agree. Though I think the console is capable of it - provided that games are programmed accordingly.

Did I not read somewhere that one of the two PS4 Pro modes for The Witness was 1440p...?

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Myron117

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Edited By Myron117

I see the argument "at least i dont have to upgrade my graphics card and ram every year" seems to no longer be thrown around...funny that..

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RhythmAndBlues

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@Myron117: Every three years, I think you'll find, sir...!!!

(point taken, nonetheless)

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JohnHolmes

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@RhythmAndBlues: He has no point. You don't need to upgrade, you can play the same games on either console. A bit short sighted, it's not the same thing.

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giedrius1001

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so in the end no much graphicall improvement, so at least you need to wait extra year to see developers harnessing ps4 pro power. I hope red dead redemption 2 will give ps4 pro run for its money

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kevy619

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@giedrius1001: according to GameSpot, but according to me and people who actually use the system there are some big improvements.

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AuGoldfinger79

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@giedrius1001: In another year, Scorpio will be released. So why invest in a pro at all?

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RhythmAndBlues

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@fejudofila: People have been earning money online since the 1990s. What a dumb-ass piece of spam...

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Myron117

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@RhythmAndBlues: but look how much money he makes! Must sign up immediately, hope i dont forget to turn off my antivirus and give out my bank details too.

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RhythmAndBlues

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@Myron117: You're right!!! I've been such a fool!!! I could have my very own Thermos by now...!!!

[sobs hysterically]

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guitarist1980

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Edited By guitarist1980

There might be up to like 6 games I want to play on the playstation eco system. Do I just buy the cheap slim version used.. or do I pony up the extra 100 bucks.. so 400 dollars plus 250-300 dollars in games+tax. Hmmm... I honestly can't make my mind up. I already have a gaming PC and a redundant xbox one. Oh I am playing at 1080P btw. I still like my old non HDR non 4k HDTV.

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BarcaAzul

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This is my bucket.

Developers can actually use the extra power as they see fit. Instead of cranking up the resolution, developers may choose to increase graphical fidelity, offer improved frame rates, or use better anti-aliasing techniques. This means the Pro could bolster visuals at 1080p. Middle-earth: Shadow of Mordor, for instance, uses super-sampling anti-aliasing to mitigate jaggy edges on regular HD displays

So I'm in the last, no reason to buy right now. However I am curious how games in a year or two will perform, like RDR. This will probably be the deciding factor